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<blockquote data-quote="Echolocation" data-source="post: 7902497" data-attributes="member: 7011911"><p>This session ends with the party bumping into Delft at RHC HQ. The recap is written as Ella's report to Delft of that days event. As a result, it doubles up on some information from the previous session (emphasised by italics).</p><p></p><p><strong>Session 6</strong></p><p></p><p><em>We arrived at the consulate and rendezvoused with the police on-scene. The deceased's body had already been moved inside, but the consulate's security chief, Julian LeBrix, invited us in to inspect it and shared his version of events. We conducted a thorough examination of the body, interviewed the deceased's spirit, spoke to several staff members, and gathered intelligence from witnesses outside. We also followed a lead to a nearby hostel and spoke to the deceased's employer and adoptive father, Heward Sechim.</em></p><p><em></em></p><p><em>What everyone agrees on is that the deceased was Nilasa Hume: a 29 year old half-elf woman working at Sechim's Alchemicals and Alkahest. She was in a relationship with a consulate security guard and visited frequently. She was also - by all accounts - very personable, so no one thought it odd when she delivered breakfast to the consulate this morning. The food was laced with fey pepper, and while the staff were distracted Nilasa snuck upstairs and stole several items. She was caught in the act by the security chief and flew through the 4th floor window to escape, where she was shot out of the air and landed on the fence. While impaled, someone spoke to her and took several items from her body.</em></p><p><em></em></p><p><em>At this point the accounts diverge. Nilasa's spirit claimed she stole several documents from the Consular's office, hoping they would contain information useful to Gale. She’d apparently been visiting the consulate at Gale's behest for several months. Her claim of stealing documents was supported by an eyewitness outside, who saw the items on her body. Security Chief LeBrix however, claimed that he saw her stealing expensive cutlery and ornaments, not documents. We later discovered a document nearby with the seal of the consulate on it, so we’re fairly certain LeBrix was lying. The remnants of a powerful invisibility potion on Nilasa - and a receipt for over 2,000 gold worth of alchemical items - also suggest that this was a well-funded, pre-planned heist, not some petty theft.</em></p><p><em></em></p><p><em>Regardless, the security chief openly admitted to shooting Nilasa twice: once while she was running toward the window and once after she flew through it. We have no reason to disbelieve his report of her flying - certainly the distance she landed from the window supports it - but the timing and source of the gunshots is debatable. </em>The receptionist claimed she heard the glass shattering in between the shots, which corroborates LeBrix’s report, but a witness outside said the gunshots occurred after the window shattered - and that the second was fired while Nilasa was on the fence. The witness believed the second shot was what killed Nilasa - incidentally interrupting her conversation with someone. But the witness was uncertain where the second shot came from. The path of the bullet through Nilasa's shoulder and lung doesn’t seem to match a trajectory originating on the 4th floor, but we can’t confirm this as the body was moved and the bullets removed before we arrived.</p><p></p><p>In any case, the man speaking to Nilasa was identified as Dr. Wolfgang Von Recklinhausen, who took a necklace and several documents from Nilasa’s body before running into an alley. The doctor had been in the consulate this morning applying for a visa to Ber, and he spoke to Nilasa beforehand. He left the consulate seconds before she fell. The close timing suggests possible collusion in the theft, but we have no evidence tying him to Gale or Nilasa, other than his interactions with her today. We followed the doctor’s trail into an alley where we found signs of a scuffle, along with a deed bearing the seal of the Danoran consulate, and drops of unusually viscous blood infused with necromantic energy.</p><p></p><p>Traces of necromantic energy were also found on a wound on Nilasa's forehead, along with signs of post-mortem healing. Von Recklinhausen’s file lists him as a surgeon with training in spellcraft, so it’s possible he’s responsible for the wound and/or the healing magic. We interviewed a driver who took Von Recklinhausen to a nearby hostel, who said the doctor’s hands were covered in blood and he was carrying a large file. The traces of blood left in the carriage didn’t match the blood from the alley, and we have no idea if it belonged to Nilasa, Von Recklinhausen, or whatever Von Recklinhausen scuffled with in the alley.</p><p></p><p>Regardless, when we arrived at the hostel, Von Recklinhausen had already been and gone, - and so had an 'Officer Porter' from the North Shore police department. This 'Officer' showed the staff a badge and ransacked Von Recklinhausen’s room, leaving behind a rag stained with an unusual substance. I believe it has magical properties but it needs further analysis. The cleaning staff noted that Porter appeared injured but the bandage around his chest was stained black rather than red. Both the Officer and the rag he left behind smelled oddly of 'scorched engine grease'.</p><p></p><p>We later encountered a similar description when speaking to Heward Sechim, Nilasa’s employer. He said that men smelling of 'burnt engine grease' had recently approached him about discreetly acquiring universal solvent. They threatened arson after he refused to sell, but the only connection we have between these thugs and Porter is the smell. Our other leads include a number of contacts for Nilasa and Von Recklinhausen, the names of several witnesses from outside the consulate, and a note from Nilasa’s pocket mentioning a wharf. Heward Sechim also volunteered his uncle, skyseer Nevard, as a possible source of information on Gale.</p><p></p><p>I’m not... certain if the following has any bearing on our investigation but... the consulate receptionist said that the Consular had a secret meeting with a Risuri man this morning. It’s... unlikely to be related to Nilasa’s death but... worth knowing.</p><p></p><p>With regards to our investigation of Gale, we don’t have much new information. According to Nilasa’s spirit, Gale approached her, which suggests she has some way of identifying people who may be sympathetic to her cause. Perhaps she simply frequents places where like-minded people gather, or sends her agents there - in which case speaking to Nilasa’s contacts may be our best lead. We also suspect - although we have no way of verifying it - that the necklace Von Recklinhausen took from Nilasa was what allowed her to fly. Certainly nothing we found nothing on her body had such power, and it would explain how Gale grants her allies flight.</p><p></p><p>Our current priorities are interviewing Nevard Sechim, Nilasa’s criminal and social contacts, and Von Recklinhausen’s contacts. Finding Gale is still our main goal but identifying the exact cause of Nilasa’s death and finding Von Recklinhausen are also important. If we find Von Recklinhausen then we should find the missing documents. And they may be able to explain Gale’s interest in the consulate - and why the consulate refuses to admit that they exist. That’s the current state of our investigation.</p><p></p><p><strong>Post-session description</strong></p><p></p><p>I've noticed that as the recaps are written by the players, they will tend on consolidating the current state of knowledge, rather than recap the actual events of the session. So I'll try to provide some highlights here:</p><ul> <li data-xf-list-type="ul">The party enjoyed speaking to the brothers Rob, Bob, and Cob, who manage a family business in window installment. So much so that they hand-delivered an exuberant quote for the broken window (and all other windows) to the consulate themselves.</li> <li data-xf-list-type="ul">Angharad lead the discussion with Heward by simply stating "Nilasa is dead". His Uncle's prophecy helped warn him of the news, but not how it would be broken...</li> </ul><p>The players loved the window brothers, Heward, and Wolfgang's name. I've had to spend a substantial amount of time thinking and practicing an accent that could stand up to the brilliance of "Wolfgang Von Recklinhausen".</p><p></p><p>The session ended with the party bumping into the Chrysilli gentleman Maxwell (RHC secretary) and the gun-hording goblin, Uncle Ivan (RHC ex-secretary, now quartermaster) arguing over paperwork. After the party is handed two documents: one by Alfred Bellastair documenting a list of witnesses, and the other is a Person of Interest Information Request (handout) ordered by Delft. I had the latter appear because I was worried the party would miss the entire smuggling thread. I was concerned the party wouldn't visit The Thinking Man's Tavern or retrieve the Information Request themselves. This would leave Kell's courier (who watches RHC HQ) the only link to the entire smuggling thread.</p><p></p><p>This fear was unfounded for several reasons. Firstly, I thought Kell's courier would simply watch RHC HQ for the afternoon in the 2nd of Summer, and my party met in the morning not afternoon. Clearly the courier would watch the HQ for longer than an afternoon though....When the party arrives at the HQ on the 3rd, they could have been called to meet Kell, and dragged into the operation. Secondly, my party was incredibly interested in visiting the Thinking Man's Tavern....but I only found this out in the next session. In retrospect, I would have chose to <strong>not simply hand over</strong> the Person of Interest Information Request. However, in the scheme of things, it's not a big deal.</p><p></p><p>I've attached a document handed to the party by Tia early in today's session. I've also added the Trello board following the session. Currently the party is debating whether there were two shooters (one being LeBrix), or maybe one shooter, with LeBrix not being involved at all..</p></blockquote><p></p>
[QUOTE="Echolocation, post: 7902497, member: 7011911"] This session ends with the party bumping into Delft at RHC HQ. The recap is written as Ella's report to Delft of that days event. As a result, it doubles up on some information from the previous session (emphasised by italics). [B]Session 6[/B] [I]We arrived at the consulate and rendezvoused with the police on-scene. The deceased's body had already been moved inside, but the consulate's security chief, Julian LeBrix, invited us in to inspect it and shared his version of events. We conducted a thorough examination of the body, interviewed the deceased's spirit, spoke to several staff members, and gathered intelligence from witnesses outside. We also followed a lead to a nearby hostel and spoke to the deceased's employer and adoptive father, Heward Sechim. What everyone agrees on is that the deceased was Nilasa Hume: a 29 year old half-elf woman working at Sechim's Alchemicals and Alkahest. She was in a relationship with a consulate security guard and visited frequently. She was also - by all accounts - very personable, so no one thought it odd when she delivered breakfast to the consulate this morning. The food was laced with fey pepper, and while the staff were distracted Nilasa snuck upstairs and stole several items. She was caught in the act by the security chief and flew through the 4th floor window to escape, where she was shot out of the air and landed on the fence. While impaled, someone spoke to her and took several items from her body. At this point the accounts diverge. Nilasa's spirit claimed she stole several documents from the Consular's office, hoping they would contain information useful to Gale. She’d apparently been visiting the consulate at Gale's behest for several months. Her claim of stealing documents was supported by an eyewitness outside, who saw the items on her body. Security Chief LeBrix however, claimed that he saw her stealing expensive cutlery and ornaments, not documents. We later discovered a document nearby with the seal of the consulate on it, so we’re fairly certain LeBrix was lying. The remnants of a powerful invisibility potion on Nilasa - and a receipt for over 2,000 gold worth of alchemical items - also suggest that this was a well-funded, pre-planned heist, not some petty theft. Regardless, the security chief openly admitted to shooting Nilasa twice: once while she was running toward the window and once after she flew through it. We have no reason to disbelieve his report of her flying - certainly the distance she landed from the window supports it - but the timing and source of the gunshots is debatable. [/I]The receptionist claimed she heard the glass shattering in between the shots, which corroborates LeBrix’s report, but a witness outside said the gunshots occurred after the window shattered - and that the second was fired while Nilasa was on the fence. The witness believed the second shot was what killed Nilasa - incidentally interrupting her conversation with someone. But the witness was uncertain where the second shot came from. The path of the bullet through Nilasa's shoulder and lung doesn’t seem to match a trajectory originating on the 4th floor, but we can’t confirm this as the body was moved and the bullets removed before we arrived. In any case, the man speaking to Nilasa was identified as Dr. Wolfgang Von Recklinhausen, who took a necklace and several documents from Nilasa’s body before running into an alley. The doctor had been in the consulate this morning applying for a visa to Ber, and he spoke to Nilasa beforehand. He left the consulate seconds before she fell. The close timing suggests possible collusion in the theft, but we have no evidence tying him to Gale or Nilasa, other than his interactions with her today. We followed the doctor’s trail into an alley where we found signs of a scuffle, along with a deed bearing the seal of the Danoran consulate, and drops of unusually viscous blood infused with necromantic energy. Traces of necromantic energy were also found on a wound on Nilasa's forehead, along with signs of post-mortem healing. Von Recklinhausen’s file lists him as a surgeon with training in spellcraft, so it’s possible he’s responsible for the wound and/or the healing magic. We interviewed a driver who took Von Recklinhausen to a nearby hostel, who said the doctor’s hands were covered in blood and he was carrying a large file. The traces of blood left in the carriage didn’t match the blood from the alley, and we have no idea if it belonged to Nilasa, Von Recklinhausen, or whatever Von Recklinhausen scuffled with in the alley. Regardless, when we arrived at the hostel, Von Recklinhausen had already been and gone, - and so had an 'Officer Porter' from the North Shore police department. This 'Officer' showed the staff a badge and ransacked Von Recklinhausen’s room, leaving behind a rag stained with an unusual substance. I believe it has magical properties but it needs further analysis. The cleaning staff noted that Porter appeared injured but the bandage around his chest was stained black rather than red. Both the Officer and the rag he left behind smelled oddly of 'scorched engine grease'. We later encountered a similar description when speaking to Heward Sechim, Nilasa’s employer. He said that men smelling of 'burnt engine grease' had recently approached him about discreetly acquiring universal solvent. They threatened arson after he refused to sell, but the only connection we have between these thugs and Porter is the smell. Our other leads include a number of contacts for Nilasa and Von Recklinhausen, the names of several witnesses from outside the consulate, and a note from Nilasa’s pocket mentioning a wharf. Heward Sechim also volunteered his uncle, skyseer Nevard, as a possible source of information on Gale. I’m not... certain if the following has any bearing on our investigation but... the consulate receptionist said that the Consular had a secret meeting with a Risuri man this morning. It’s... unlikely to be related to Nilasa’s death but... worth knowing. With regards to our investigation of Gale, we don’t have much new information. According to Nilasa’s spirit, Gale approached her, which suggests she has some way of identifying people who may be sympathetic to her cause. Perhaps she simply frequents places where like-minded people gather, or sends her agents there - in which case speaking to Nilasa’s contacts may be our best lead. We also suspect - although we have no way of verifying it - that the necklace Von Recklinhausen took from Nilasa was what allowed her to fly. Certainly nothing we found nothing on her body had such power, and it would explain how Gale grants her allies flight. Our current priorities are interviewing Nevard Sechim, Nilasa’s criminal and social contacts, and Von Recklinhausen’s contacts. Finding Gale is still our main goal but identifying the exact cause of Nilasa’s death and finding Von Recklinhausen are also important. If we find Von Recklinhausen then we should find the missing documents. And they may be able to explain Gale’s interest in the consulate - and why the consulate refuses to admit that they exist. That’s the current state of our investigation. [B]Post-session description[/B] I've noticed that as the recaps are written by the players, they will tend on consolidating the current state of knowledge, rather than recap the actual events of the session. So I'll try to provide some highlights here: [LIST] [*]The party enjoyed speaking to the brothers Rob, Bob, and Cob, who manage a family business in window installment. So much so that they hand-delivered an exuberant quote for the broken window (and all other windows) to the consulate themselves. [*]Angharad lead the discussion with Heward by simply stating "Nilasa is dead". His Uncle's prophecy helped warn him of the news, but not how it would be broken... [/LIST] The players loved the window brothers, Heward, and Wolfgang's name. I've had to spend a substantial amount of time thinking and practicing an accent that could stand up to the brilliance of "Wolfgang Von Recklinhausen". The session ended with the party bumping into the Chrysilli gentleman Maxwell (RHC secretary) and the gun-hording goblin, Uncle Ivan (RHC ex-secretary, now quartermaster) arguing over paperwork. After the party is handed two documents: one by Alfred Bellastair documenting a list of witnesses, and the other is a Person of Interest Information Request (handout) ordered by Delft. I had the latter appear because I was worried the party would miss the entire smuggling thread. I was concerned the party wouldn't visit The Thinking Man's Tavern or retrieve the Information Request themselves. This would leave Kell's courier (who watches RHC HQ) the only link to the entire smuggling thread. This fear was unfounded for several reasons. Firstly, I thought Kell's courier would simply watch RHC HQ for the afternoon in the 2nd of Summer, and my party met in the morning not afternoon. Clearly the courier would watch the HQ for longer than an afternoon though....When the party arrives at the HQ on the 3rd, they could have been called to meet Kell, and dragged into the operation. Secondly, my party was incredibly interested in visiting the Thinking Man's Tavern....but I only found this out in the next session. In retrospect, I would have chose to [B]not simply hand over[/B] the Person of Interest Information Request. However, in the scheme of things, it's not a big deal. I've attached a document handed to the party by Tia early in today's session. I've also added the Trello board following the session. Currently the party is debating whether there were two shooters (one being LeBrix), or maybe one shooter, with LeBrix not being involved at all.. [/QUOTE]
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