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The City Arcana [3.5][Mature][Dark]
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<blockquote data-quote="moritheil" data-source="post: 4633284" data-attributes="member: 30610"><p>Thank you! I very much like the level of detail that went into your writeup. (Other prospective players, take note <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />)</p><p> </p><p>To avoid characters being underequipped due to low rolls, let's use average starting gold values.</p><p> </p><p></p><p></p><p></p><p>Thank you. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Your backstory ideas are pretty much dead on - public executions, a state of siege, and rampant smuggling all exist.</p><p></p><p>There are epic magic wards around the City of Arcana, so siege doesn't occur in the normal sense of massive armies parked right outside - unpleasant things happened to armies that tried (soldiers turned insane, slowly converted to undead which then defended the city, etc.) But on a strategic level, Arcana is very much under siege.</p><p></p><p>Yes; it's a prestige class. If you don't want to wait to get your backstabbing and throat-slitting in, then you can consider rogue, or ninja, which is another base class (it appears in C. Adventurer.) I will consider Rokugani ninja if you can pull off an excellent backstory (the AED writeup - it is more powerful than ninja, but comes with a code of conduct.) There is also a "spellthief" class in C. Adv. which, come to think of it, might be an interesting class to play through this campaign - it's a caster/rogue with greatly reduced sneak attack damage that <em>steals spells</em> upon sneak attacking.</p><p></p><p></p><p></p><p>Those aren't contradictory and in fact I'd say they are simultaneously true - <em>non-arcanists</em> lump them together (inborn power, after all, can be sorcery as well), but arcane scholars understand that there is a difference and are eager to learn more. If only there weren't this darned war in the way of progress . . .</p></blockquote><p></p>
[QUOTE="moritheil, post: 4633284, member: 30610"] Thank you! I very much like the level of detail that went into your writeup. (Other prospective players, take note :P) To avoid characters being underequipped due to low rolls, let's use average starting gold values. Thank you. :) Your backstory ideas are pretty much dead on - public executions, a state of siege, and rampant smuggling all exist. There are epic magic wards around the City of Arcana, so siege doesn't occur in the normal sense of massive armies parked right outside - unpleasant things happened to armies that tried (soldiers turned insane, slowly converted to undead which then defended the city, etc.) But on a strategic level, Arcana is very much under siege. Yes; it's a prestige class. If you don't want to wait to get your backstabbing and throat-slitting in, then you can consider rogue, or ninja, which is another base class (it appears in C. Adventurer.) I will consider Rokugani ninja if you can pull off an excellent backstory (the AED writeup - it is more powerful than ninja, but comes with a code of conduct.) There is also a "spellthief" class in C. Adv. which, come to think of it, might be an interesting class to play through this campaign - it's a caster/rogue with greatly reduced sneak attack damage that [I]steals spells[/I] upon sneak attacking. Those aren't contradictory and in fact I'd say they are simultaneously true - [I]non-arcanists[/I] lump them together (inborn power, after all, can be sorcery as well), but arcane scholars understand that there is a difference and are eager to learn more. If only there weren't this darned war in the way of progress . . . [/QUOTE]
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