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The City Arcana [3.5][Mature][Dark]
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<blockquote data-quote="moritheil" data-source="post: 4634522" data-attributes="member: 30610"><p>I look forward to reviewing it then. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p></p><p></p><p>I'll be answering questions and accepting submissions all week, so it's certainly not too late.</p><p></p><p>Your backstory is not bad. Go ahead and write up a character for me to review.</p><p></p><p></p><p></p><p>Your sheet has a few errors. You might want to fix them before I formally review it in depth.</p><p></p><p>Let's <em>not </em>have a character whose origin makes little sense within the framework of accepted facts and has to be handwaved every time he's introduced to someone new. It makes for awkward campaigns.</p><p></p><p>Mechanically, there's no canonical way to play a level 1 undead. This is because undeath gives too many benefits (immunity to mind-affecting, stun, poison, critical hits, disease, negative energy) to be allowed at level 1. I see no reason to change that.</p><p></p><p>I won't veto evil characters just because they are evil. If, say, a ninja were evil but very clever and discreet about it, then that might simply serve as another interesting plot point. If someone submitted a chaotic evil barbarian whose <em>modus operandi</em> was to fly into a rage and start fights for no reason, I would reject it and question whether or not he was trying to get the whole party killed.</p><p></p><p></p><p></p><p></p><p></p><p>I have some mixed feelings about a player of your high caliber withdrawing, but I am sure that others will appreciate the gesture. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Thanks for letting us know.</p></blockquote><p></p>
[QUOTE="moritheil, post: 4634522, member: 30610"] I look forward to reviewing it then. :) I'll be answering questions and accepting submissions all week, so it's certainly not too late. Your backstory is not bad. Go ahead and write up a character for me to review. Your sheet has a few errors. You might want to fix them before I formally review it in depth. Let's [I]not [/I]have a character whose origin makes little sense within the framework of accepted facts and has to be handwaved every time he's introduced to someone new. It makes for awkward campaigns. Mechanically, there's no canonical way to play a level 1 undead. This is because undeath gives too many benefits (immunity to mind-affecting, stun, poison, critical hits, disease, negative energy) to be allowed at level 1. I see no reason to change that. I won't veto evil characters just because they are evil. If, say, a ninja were evil but very clever and discreet about it, then that might simply serve as another interesting plot point. If someone submitted a chaotic evil barbarian whose [I]modus operandi[/I] was to fly into a rage and start fights for no reason, I would reject it and question whether or not he was trying to get the whole party killed. I have some mixed feelings about a player of your high caliber withdrawing, but I am sure that others will appreciate the gesture. :) Thanks for letting us know. [/QUOTE]
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