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The City State of Barasbor, A DCC campaign.
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<blockquote data-quote="Imperialus" data-source="post: 6086408" data-attributes="member: 893"><p>2nd session (February 10th 2013)</p><p></p><p>After the disappearance of Chubro the butcher into the mysterious sinkhole the party elected to mark a chalk outline around the circumference of the sinkhole to guard against further accidents. Upon completion they surveyed the great brass plated doors on the east side of the courtyard. They noticed that they had been barred from the outside by means of a large beam nailed into the doors.</p><p></p><p>Upon touching the doors Jarbosh noticed that they were quite warm to the touch, though he was unable to decern if this was due to sorcery, or if the heat of the desert sun had warmed them.</p><p></p><p>After some discussion Eli used his crowbar to pry the bar loose and carefully opened the door. A charnal stench and blast of heat assaulted the nostrels of the party and they saw a room covered in ash and fallen timbers with several charred skeletons scattered about and a large statue of a leering demonic toad squatting in the far end, tar like ooze dribbling from its mouth and into a basin at its feet. Jarbosh’s keen eye noticed that one of the skeletons was armoured in chainmail. Utilizing a grappling hook and rope they pulled the skeleton out of the room and recovered the armour. It was decided that as Jarbosh was their strongest fighting man he would wear the armour, in spite of the fact that the lack of padding made it uncomfortable to wear in addition to providing less protection than normal.</p><p></p><p>Feeling emboldened by his armour (and no doubt wishing to prove himself worthy of possessing it) Jarbosh entered the room. Upon approaching the statue, the ooze suddenly animated and attacked, striking him hard in the chest. Instinct took over and Jarbosh lashed out with his short sword, penetrating the sticky substance. Boris, the young orphan who had latched onto Jarbosh as a surrogate father figure rushed into the room and struck the ooze with his stick to no effect. The ooze then lashed at Boris, striking him in the head and cracking his skull open. Eli also joined the fray though he was no more effective than Boris while the remainder of the party cowered at the temple entrance, fearful of the unnatural beast they had unleashed.</p><p></p><p>The ooze that remained on Jarbosh’s chest then suddenly ignited, singing his eyebrows and 3 day growth of beard. Marcus got his wits about him and also joined the fight, felling the creature with a blow from his long sword. Jarbosh fell to the ground and smothered the flames and Graham provided a dose from his precious medi-kit which knit Jarbosh’s broken ribs and blistered skin. Unfortunately Boris was beyond the powerful healing kits capabilities. Eli then used his crowbar to pry the eyes out of the statue before striking it with a maul, smashing its head from its body while the others examined the room, discovering an iron mace near where the armoured skeleton had fallen.</p><p></p><p>Boris was quickly stripped of his megre possessions and as an experiment Stavros threw his corpse over the safety line towards the sinkhole. Just like Chubro the body was caught by the mysterious forces at work and his young body was dragged into the abyss.</p><p></p><p>The party then approached the door leading into the tower. Using the bar from the temple door as a battering ram they hammered it down and were confronted by a half dozen horrifying beastmen, unnatural abominations with the heads of animals on fur and chitin covered bodies. A ferocious melee ensued. Sandi, the drakeling vagrant was struck down, and Graham the Pious was struck in the eye by a spear, the point traveling through his skull and out the back. After defeating the fiends the party found 6 poor souls chained to the walls of the tower. Upon releasing them they agreed to join in the expedition seeking vengeance. The prisoners were able to shed some light on the purpose of the mysterious well as it appeared that their fate was to be dunked within it, a processes that would cause them to be transformed into beastmen themselves. Chuckles briefly suggested that it might not be such a terrible thing to become beastmen themselves given their obvious combat prowess but it was quickly decided that they were just too gross, not to mention insane to give the idea further consideration. Stavros the Sneaky took possession of Grahams medi-kit and dolled out healing as required. Some concern was expressed over the rapidly draining reserves of medi-gel contained within the kit but short term survival was deemed more important than long term gain.</p><p></p><p>New Party Members:</p><p>Rothgar: A remarkably hale wizards apprentice.</p><p>Yorland: An armourers apprentice.</p><p>Toki: A powerfully built (albeit rather stupid) Genforged thieves guild enforcer.</p><p>Carlos the Clumsy: An armourer with a twisted thumb, caused by a miss-struck hammer blow.</p><p>Stark: A rather pudgy soldier, used to garrison duty.</p><p>Valen: A Starborn Sage</p><p></p><p>The party then explored the passages leading through the fortress walls. Little of interest was found apart from the portcullus mechanism which was duly raised and spiked open to allow for quick escape if necessary.</p><p></p><p>The party then ventured down the stairs leading underneath the wall. The passage twisted back on itself and after traveling deep beneath the ground the party came across a small landing with what looked to be a secret door off to one side that had been left slightly ajar. Scattered on the landing were 3 silver coins. Jarbosh, suspecting a trap poked at the coins with a spear recovered from the beastmen before kneeling down and scooping them up. They then entered the secret room, burned the cobwebs that infested the ceiling and approached 3 upturned chests at the far end. The chests were empty, but there were no less than 5 silver coins and 3 copper coins of ancient mintage scattered in the dust. Squealing with glee, Stavros scooped them up and said “We’re Silvernairs!”</p><p></p><p>Jarbosh investigated the chests and noticed that one appeared to have a false bottom. Stavros examined it and found a sliding compartment in the back. When he opened it a sharp steel blade sliced across the opening. He was able to jerk his fingers back with nothing worse than an uncomfortably close manicure however. Within the compartment they found a silver ring set with the same stone as the demon toads eyes and a vial of a strange smelling oil wrapped in a blood red tabbard depicting an eight pointed star sewn in gold thread. When Chuckles touched a drop of the oil to his tongue he felt energy course through his veins and he suddenly felt healthier than he had before (gaining 1 HP above his total).</p><p></p><p>The party then continued to follow the stairs down. They entered a room dominated by a large black pool with strange mosaics on the walls portraying several bizzare rituals the purpose of which were not immediately apparent.</p><p></p><p>As they passed through the room Valin felt a strange compulsion to look in the pool. In spite of the fact that Jarbosh had already examined it the water began to bubble and a skull with glowing eyes rose to the surface, staring at Valin. The same compulsion caused Valin to reach in and retrieve the skull. The rest of the party stepped away nevously fully expecting Valin to burst into flames, turn into a demon, or unleash a portal to hell itself but no harm came to anyone. Valin pointed the eyes of the skull around hoping for laser beams or fireballs, but other than the strange glow the skull seemed entirely mundane.</p><p></p><p>The party then continued down the stairs before entering a vast cavern, they heard the sound of water lapping in the distance but whatever the source, it was beyond the range of their torchlight…</p></blockquote><p></p>
[QUOTE="Imperialus, post: 6086408, member: 893"] 2nd session (February 10th 2013) After the disappearance of Chubro the butcher into the mysterious sinkhole the party elected to mark a chalk outline around the circumference of the sinkhole to guard against further accidents. Upon completion they surveyed the great brass plated doors on the east side of the courtyard. They noticed that they had been barred from the outside by means of a large beam nailed into the doors. Upon touching the doors Jarbosh noticed that they were quite warm to the touch, though he was unable to decern if this was due to sorcery, or if the heat of the desert sun had warmed them. After some discussion Eli used his crowbar to pry the bar loose and carefully opened the door. A charnal stench and blast of heat assaulted the nostrels of the party and they saw a room covered in ash and fallen timbers with several charred skeletons scattered about and a large statue of a leering demonic toad squatting in the far end, tar like ooze dribbling from its mouth and into a basin at its feet. Jarbosh’s keen eye noticed that one of the skeletons was armoured in chainmail. Utilizing a grappling hook and rope they pulled the skeleton out of the room and recovered the armour. It was decided that as Jarbosh was their strongest fighting man he would wear the armour, in spite of the fact that the lack of padding made it uncomfortable to wear in addition to providing less protection than normal. Feeling emboldened by his armour (and no doubt wishing to prove himself worthy of possessing it) Jarbosh entered the room. Upon approaching the statue, the ooze suddenly animated and attacked, striking him hard in the chest. Instinct took over and Jarbosh lashed out with his short sword, penetrating the sticky substance. Boris, the young orphan who had latched onto Jarbosh as a surrogate father figure rushed into the room and struck the ooze with his stick to no effect. The ooze then lashed at Boris, striking him in the head and cracking his skull open. Eli also joined the fray though he was no more effective than Boris while the remainder of the party cowered at the temple entrance, fearful of the unnatural beast they had unleashed. The ooze that remained on Jarbosh’s chest then suddenly ignited, singing his eyebrows and 3 day growth of beard. Marcus got his wits about him and also joined the fight, felling the creature with a blow from his long sword. Jarbosh fell to the ground and smothered the flames and Graham provided a dose from his precious medi-kit which knit Jarbosh’s broken ribs and blistered skin. Unfortunately Boris was beyond the powerful healing kits capabilities. Eli then used his crowbar to pry the eyes out of the statue before striking it with a maul, smashing its head from its body while the others examined the room, discovering an iron mace near where the armoured skeleton had fallen. Boris was quickly stripped of his megre possessions and as an experiment Stavros threw his corpse over the safety line towards the sinkhole. Just like Chubro the body was caught by the mysterious forces at work and his young body was dragged into the abyss. The party then approached the door leading into the tower. Using the bar from the temple door as a battering ram they hammered it down and were confronted by a half dozen horrifying beastmen, unnatural abominations with the heads of animals on fur and chitin covered bodies. A ferocious melee ensued. Sandi, the drakeling vagrant was struck down, and Graham the Pious was struck in the eye by a spear, the point traveling through his skull and out the back. After defeating the fiends the party found 6 poor souls chained to the walls of the tower. Upon releasing them they agreed to join in the expedition seeking vengeance. The prisoners were able to shed some light on the purpose of the mysterious well as it appeared that their fate was to be dunked within it, a processes that would cause them to be transformed into beastmen themselves. Chuckles briefly suggested that it might not be such a terrible thing to become beastmen themselves given their obvious combat prowess but it was quickly decided that they were just too gross, not to mention insane to give the idea further consideration. Stavros the Sneaky took possession of Grahams medi-kit and dolled out healing as required. Some concern was expressed over the rapidly draining reserves of medi-gel contained within the kit but short term survival was deemed more important than long term gain. New Party Members: Rothgar: A remarkably hale wizards apprentice. Yorland: An armourers apprentice. Toki: A powerfully built (albeit rather stupid) Genforged thieves guild enforcer. Carlos the Clumsy: An armourer with a twisted thumb, caused by a miss-struck hammer blow. Stark: A rather pudgy soldier, used to garrison duty. Valen: A Starborn Sage The party then explored the passages leading through the fortress walls. Little of interest was found apart from the portcullus mechanism which was duly raised and spiked open to allow for quick escape if necessary. The party then ventured down the stairs leading underneath the wall. The passage twisted back on itself and after traveling deep beneath the ground the party came across a small landing with what looked to be a secret door off to one side that had been left slightly ajar. Scattered on the landing were 3 silver coins. Jarbosh, suspecting a trap poked at the coins with a spear recovered from the beastmen before kneeling down and scooping them up. They then entered the secret room, burned the cobwebs that infested the ceiling and approached 3 upturned chests at the far end. The chests were empty, but there were no less than 5 silver coins and 3 copper coins of ancient mintage scattered in the dust. Squealing with glee, Stavros scooped them up and said “We’re Silvernairs!” Jarbosh investigated the chests and noticed that one appeared to have a false bottom. Stavros examined it and found a sliding compartment in the back. When he opened it a sharp steel blade sliced across the opening. He was able to jerk his fingers back with nothing worse than an uncomfortably close manicure however. Within the compartment they found a silver ring set with the same stone as the demon toads eyes and a vial of a strange smelling oil wrapped in a blood red tabbard depicting an eight pointed star sewn in gold thread. When Chuckles touched a drop of the oil to his tongue he felt energy course through his veins and he suddenly felt healthier than he had before (gaining 1 HP above his total). The party then continued to follow the stairs down. They entered a room dominated by a large black pool with strange mosaics on the walls portraying several bizzare rituals the purpose of which were not immediately apparent. As they passed through the room Valin felt a strange compulsion to look in the pool. In spite of the fact that Jarbosh had already examined it the water began to bubble and a skull with glowing eyes rose to the surface, staring at Valin. The same compulsion caused Valin to reach in and retrieve the skull. The rest of the party stepped away nevously fully expecting Valin to burst into flames, turn into a demon, or unleash a portal to hell itself but no harm came to anyone. Valin pointed the eyes of the skull around hoping for laser beams or fireballs, but other than the strange glow the skull seemed entirely mundane. The party then continued down the stairs before entering a vast cavern, they heard the sound of water lapping in the distance but whatever the source, it was beyond the range of their torchlight… [/QUOTE]
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