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General Tabletop Discussion
*Dungeons & Dragons
The Cleric should be retired
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<blockquote data-quote="CleverNickName" data-source="post: 9172966" data-attributes="member: 50987"><p>IMO, there's nothing wrong with the cleric as-written. The number of mentions in popular fiction isn't a metric I'm interested in. The class features of other classes isn't the cleric's problem. And the reason clerics always prepare the same spells with rare exception is the same for all classes: bards, druids, wizards, etc., all have their must-have spells. <strong>If</strong> this is a problem, it's not unique to the cleric.</p><ul> <li data-xf-list-type="ul">Clerics of the Life Domain are excellent "white mage" stand-ins, especially if I add the Acolyte background for that 'cloistered' feel. A divine soul sorcerer is also a good analog.</li> <li data-xf-list-type="ul">And I think clerics of the War Doman are excellent "holy warrior" stand-ins, as are paladins, divine soul sorcerers, and celestial warlocks. Whether or not they are 'better' than cleric is going to depend on the vibe of the campaign and the DM's style.</li> <li data-xf-list-type="ul">All clerics and paladins are de-facto "agents of the divine" characters, but I feel like divine soul sorcerers, celestial warlocks, evangelist bards, and any garden-variety cultist will fit the bill.</li> <li data-xf-list-type="ul">The description of "hermity wise man who lives in the woods" that you gave could be a druid, sure, but really this could apply to any character with the Hermit or Outlander background and a high Wisdom score.</li> </ul><p>IMO, the versatility of the different classes, and how they can all be modified and configured to look like whatever iconic character type you have in mind, is a <u>feature of the system</u>....not a <u>problem with the cleric</u>.</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9172966, member: 50987"] IMO, there's nothing wrong with the cleric as-written. The number of mentions in popular fiction isn't a metric I'm interested in. The class features of other classes isn't the cleric's problem. And the reason clerics always prepare the same spells with rare exception is the same for all classes: bards, druids, wizards, etc., all have their must-have spells. [B]If[/B] this is a problem, it's not unique to the cleric. [LIST] [*]Clerics of the Life Domain are excellent "white mage" stand-ins, especially if I add the Acolyte background for that 'cloistered' feel. A divine soul sorcerer is also a good analog. [*]And I think clerics of the War Doman are excellent "holy warrior" stand-ins, as are paladins, divine soul sorcerers, and celestial warlocks. Whether or not they are 'better' than cleric is going to depend on the vibe of the campaign and the DM's style. [*]All clerics and paladins are de-facto "agents of the divine" characters, but I feel like divine soul sorcerers, celestial warlocks, evangelist bards, and any garden-variety cultist will fit the bill. [*]The description of "hermity wise man who lives in the woods" that you gave could be a druid, sure, but really this could apply to any character with the Hermit or Outlander background and a high Wisdom score. [/LIST] IMO, the versatility of the different classes, and how they can all be modified and configured to look like whatever iconic character type you have in mind, is a [U]feature of the system[/U]....not a [U]problem with the cleric[/U]. [/QUOTE]
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