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The Collected Journals of Artemis Heuw Cannith
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<blockquote data-quote="sniffles" data-source="post: 2959288" data-attributes="member: 30035"><p><strong>A letter home continued</strong></p><p></p><p>23 Dravago</p><p>The Mournlands</p><p></p><p>The glass-coated undead proved difficult to destroy until I discovered that I could smash the glass with a mace. The others all had trouble keeping their footing on the slick glass. The human even sat on his homunculus-chest. I don't know why it was such a problem for them.</p><p></p><p>We made our way to the the quarry stoneworks, and Grinner heard living voices within. Inside we found two people, well armed, digging for something in the main chamber. The woman was no match for my blades, but the changeling slew the man before I could get to him. I took his flail in case we met more glass zombies.</p><p></p><p>Kylara and I kept watch while the others argued over some message or puzzle the Cannith people had left. While we stood guard a shadowy figure approached us. I believe it was a vampire! It disappeared into a mist before I could strike it and began shouting for reinforcements. As we were outnumbered by the people on the plateau, we withdrew to our wagon.</p><p></p><p>The next morning we entered the Mournlands. If you've never been there you can't imagine what it's like. We stepped into the fog together, but when I emerged on the other side I was alone. After a time - I couldn't tell how long, since the sky is covered with fog too - most of my companions joined me one by one. It took the human all day to get out. I expect he was walking in circles.</p><p></p><p>We found evidence of a battle, and it's just as I'd heard - the dead looked like they'd fallen just before we arrived. We frightened off some skeletal wolves and went on to a small village. Everyone there was dead too, though not from fighting. Kylara wouldn't disturb the corpses so we had to seek a cottage with only one body in it to rest for the night. </p><p></p><p>There's something wrong with all the food and water here, though everything looks fresh. The water has a sickly glow. Kylara's purification ceremony did nothing. We'll have to take care that we don't run out of water. </p><p></p><p>During the night we heard a terrible wail that frightened the half-orc so much he ran off. A ghostly spirit came into the cottage but we drove it off and found the half-orc. </p><p></p><p>The next day we came upon a huge battlefield. This must be the Field of Ruin, as the humans call it. I saw a great number of Valaes Taern and went to look closer. In the heap of bodies I spotted the banner of Valea Eldalia. When I went to retrieve it the whole mass of bodies rose up from the ground! </p><p></p><p>The bodies were all on the back of a huge crustacean. It grabbed me in one of its claws. No matter how hard I struggled I couldn't get free or bring my blade to bear. It bit me a number of times before my companions came to my aid. </p><p></p><p>The human, Artemis, cast a spell that made a pocket of space.... elsewhere, for us to rest in. At least our healing magics work there. After we rested a bit I went out into the field again and found Valea's banner and her double blade 'Talaenkara'. I hope her patron ancestor will look favorably on my using it until I can return it to her family.</p><p></p><p>We found the command tent of the Cyran army. There's a huge chasm behind it that looks like it opened up in the midst of the battle. It's no wonder that no one wants to visit this place.</p><p></p><p>Somehow the human found the trail to the mine we're seeking - I don't know how he managed that. </p><p></p><p><strong>Quips & Quotes:</strong></p><p></p><p>Jubilee (Kylara): "I guess if you live in a glass zombie shell you *can* throw rocks."</p><p></p><p>GM: "Caelen's being pulled between the carcass crab and the owlbear skeleton."</p><p>Devo (singing): "Torn between two monsters..."</p><p></p><p>GM: "It's morning now."</p><p>Xil: "But we're in the Mournlands - isn't it always mourning here?"</p></blockquote><p></p>
[QUOTE="sniffles, post: 2959288, member: 30035"] [b]A letter home continued[/b] 23 Dravago The Mournlands The glass-coated undead proved difficult to destroy until I discovered that I could smash the glass with a mace. The others all had trouble keeping their footing on the slick glass. The human even sat on his homunculus-chest. I don't know why it was such a problem for them. We made our way to the the quarry stoneworks, and Grinner heard living voices within. Inside we found two people, well armed, digging for something in the main chamber. The woman was no match for my blades, but the changeling slew the man before I could get to him. I took his flail in case we met more glass zombies. Kylara and I kept watch while the others argued over some message or puzzle the Cannith people had left. While we stood guard a shadowy figure approached us. I believe it was a vampire! It disappeared into a mist before I could strike it and began shouting for reinforcements. As we were outnumbered by the people on the plateau, we withdrew to our wagon. The next morning we entered the Mournlands. If you've never been there you can't imagine what it's like. We stepped into the fog together, but when I emerged on the other side I was alone. After a time - I couldn't tell how long, since the sky is covered with fog too - most of my companions joined me one by one. It took the human all day to get out. I expect he was walking in circles. We found evidence of a battle, and it's just as I'd heard - the dead looked like they'd fallen just before we arrived. We frightened off some skeletal wolves and went on to a small village. Everyone there was dead too, though not from fighting. Kylara wouldn't disturb the corpses so we had to seek a cottage with only one body in it to rest for the night. There's something wrong with all the food and water here, though everything looks fresh. The water has a sickly glow. Kylara's purification ceremony did nothing. We'll have to take care that we don't run out of water. During the night we heard a terrible wail that frightened the half-orc so much he ran off. A ghostly spirit came into the cottage but we drove it off and found the half-orc. The next day we came upon a huge battlefield. This must be the Field of Ruin, as the humans call it. I saw a great number of Valaes Taern and went to look closer. In the heap of bodies I spotted the banner of Valea Eldalia. When I went to retrieve it the whole mass of bodies rose up from the ground! The bodies were all on the back of a huge crustacean. It grabbed me in one of its claws. No matter how hard I struggled I couldn't get free or bring my blade to bear. It bit me a number of times before my companions came to my aid. The human, Artemis, cast a spell that made a pocket of space.... elsewhere, for us to rest in. At least our healing magics work there. After we rested a bit I went out into the field again and found Valea's banner and her double blade 'Talaenkara'. I hope her patron ancestor will look favorably on my using it until I can return it to her family. We found the command tent of the Cyran army. There's a huge chasm behind it that looks like it opened up in the midst of the battle. It's no wonder that no one wants to visit this place. Somehow the human found the trail to the mine we're seeking - I don't know how he managed that. [B]Quips & Quotes:[/B] Jubilee (Kylara): "I guess if you live in a glass zombie shell you *can* throw rocks." GM: "Caelen's being pulled between the carcass crab and the owlbear skeleton." Devo (singing): "Torn between two monsters..." GM: "It's morning now." Xil: "But we're in the Mournlands - isn't it always mourning here?" [/QUOTE]
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