Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
The Collected Journals of Artemis Heuw Cannith
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sniffles" data-source="post: 3847374" data-attributes="member: 30035"><p><strong>Azlin's tale, part 8</strong></p><p></p><p>Midday we come to a river. It's running fast and deep, no place to ford the horses. We'll have to go upstream to look for a narrow spot where we can cross.</p><p></p><p> [sblock]<em>We make fun of what the GM's drawing on the Tac-tiles.</em></p><p> DH: "You guys kill me."</p><p> Devo: "Well, we try, but you keep on ambushing us."[/sblock]</p><p></p><p>As we turn to head upstream, three eyeless creatures on two legs approach. The nearest one howls. It <strong><em>hurts</em></strong>!! My bones are being turned to jelly. Suddenly the area is full of screaming. Some of it might be me.</p><p></p><p>Several of the horses go down. Dresden and the goblin are both flat on the ground. Dresden's horse grabs him by the collar and pulls him behind a boulder.</p><p></p><p>The other two creatures move closer and howl, too. It's not the same, but it still hurts. Sten's buckler shatters like glass. The saddles are falling off our mounts. Praise the Host my armor doesn't succumb.</p><p></p><p>My ears are bleeding. I run over to Sten and extend some of Dol Arrah's protection to him. If these things affect metal they could kill him.</p><p></p><p>Artemis is trying to blast the things with a wand - but the wand isn't working. Gwaenna flies out and lightning arcs from her sword to the first creature. Xil jumps up on a boulder and stabs it with his spear. The creature slumps to the ground.</p><p></p><p>Conshru's attacking the second creature, with the same kind of lightning Gwaenna used. Then he calls out that the things are wearing collars! Did someone send them after us?</p><p></p><p>I didn't even see how the third creature died. But they're all dead now. Conshru takes their collars and gives them to Artemis. Gwaenna attends to the goblin - thank the Host. I heal some of our horses enough to get them back on their feet.</p><p></p><p>We're all hurt too badly to continue our trip. But we move away from the corpses when carrion birds start circling.</p><p></p><p>Artemis says the collars look like the same thing that flying beast wore when we fought the giant yesterday. It's that Cannith artificer who's working with the Karrnathi, curse his black soul.</p><p></p><p>Thank the Host, Artemis has a box that can restore some of the shattered items. It won't bring back their magic, but at least he can repair some things.</p><p></p><p>It's hard to relax after we make camp. I keep imagining every little noise is another one of those creatures, come to splinter my bones with their eerie cries.</p><p></p><p>[sblock]Jubilee: "Why can't we <em>scry </em> on Cazhaak Draal and then use the Key to get there? Everyone else uses that <em>scry</em>/<em>teleport </em> combo."</p><p>DH: "Thinking outside the box - I like it."</p><p>Jubilee: "No, I'm thinking inside the box that everyone else uses."[/sblock]</p><p></p><p>We try to figure out how someone could have tracked us. We're starting to suspect that little flying creature Conshru found in Graywall. </p><p></p><p> [sblock]Jubilee: "How could anyone <em>scry</em> on Xil? <strong>We</strong> don't even know what he looks like!"[/sblock]</p><p></p><p>Artemis is studying the creature intently from across the campfire he conjured out of his pack. Suddenly Sentinel Marshal Dresden leaps to his feet, sword drawn, glaring at Conshru! What's going on?</p><p></p><p>Conshru jumps up and calls Grix. Then he bolts, carrying the little animal. Where is he going? It's after dark! He throws some green stuff at Gwaenna and Artemis that binds the artificer's arms. Then he mounts Grix, reshapes him into a glidewing, and flies off! </p><p></p><p>Before he can depart, I call on the Host to grant me their aid and fire a moon bolt at Grix. Hopefully that will slow the dinosaur down a bit.</p><p></p><p>Gwaenna lifts off the ground by virtue of her ensorcelled boots and flies after him, though I don't think she'll be able to catch up. She shoots off into the darkness.</p><p></p><p>Dresden tells us he sensed something evil near Conshru, and Artemis explains that he thinks the little flying creature put some kind of compulsion on the halfling.</p><p></p><p>Some time later I'm proved right about Gwaenna, as she comes stumbling back into camp complaining about how tired her feet are. We can't do anything else in the dark. We'll have to wait for daylight. My friends can't all see as well as I can, but I'm no tracker - and how do you track a flying animal, anyway?</p><p></p><p>We break camp in the morning and head upriver again. At least during her flight in the dark Gwaenna found a place where we can cross it. Not long after that we hear wings flapping. Out of the glare of the sun comes Grix. </p><p></p><p>We're all suspicious, but it turns out Conshru's okay now. When he got too tired to continue and stopped to rest, the enchantment was broken. The creature tried to snare him again but this time he resisted.</p><p></p><p>Unfortunately that doesn't mean we're out of the woods, so to speak. Conshru says he's being followed by a wing of harpies!</p><p></p><p> [sblock]Zora: "Everyone's got a role in the party. Mine is to roll ones."</p><p> Devo: "It's a stupid job, but someone's got to do it."[/sblock]</p><p></p><p>We take cover amid some rocks, some kind of ruins. I pray to the Host to give us their divine protection. Artemis conjures up a silence to guard us from the harpies' song.</p><p></p><p>The harpies alight on the rocks overhead. We're surrounded. Assuming we're being ambushed, we draw weapons and attack. I can't hit the broad side of an airship with my throwing axe. </p><p></p><p> [sblock]Jubilee: "When Sten manifests his mindblade, does he have to do anything verbal?"</p><p> Zora: "He says, 'By the power of Grayskull!'"</p><p> sniffles: "No, it's 'By the power of my skull!'"[/sblock]</p><p></p><p>But the harpies apparently don't want to fight - or at least, their leader doesn't want them to. She wants to talk. They've been watching us. They claim they don't serve the Hags, and they want to know what we're doing here.</p><p></p><p>I don't see any reason to trust them, but they didn't attack us on sight, so we listen to what they have to say. They're offering to fly us to our destination. I'm not too comfortable with that. And we'd have to leave our horses, which isn't an option for Dresden. </p><p></p><p>It's agreed that they'll take us to their aerie so we can talk further. They'll even find a way to get our horses there. Oh joy, praise the Host, I get to be carried aloft by a harpy! </p><p></p><p>Boldrei's braids, I think I'm going to be sick.</p></blockquote><p></p>
[QUOTE="sniffles, post: 3847374, member: 30035"] [b]Azlin's tale, part 8[/b] Midday we come to a river. It's running fast and deep, no place to ford the horses. We'll have to go upstream to look for a narrow spot where we can cross. [sblock][I]We make fun of what the GM's drawing on the Tac-tiles.[/I] DH: "You guys kill me." Devo: "Well, we try, but you keep on ambushing us."[/sblock] As we turn to head upstream, three eyeless creatures on two legs approach. The nearest one howls. It [B][I]hurts[/I][/B]!! My bones are being turned to jelly. Suddenly the area is full of screaming. Some of it might be me. Several of the horses go down. Dresden and the goblin are both flat on the ground. Dresden's horse grabs him by the collar and pulls him behind a boulder. The other two creatures move closer and howl, too. It's not the same, but it still hurts. Sten's buckler shatters like glass. The saddles are falling off our mounts. Praise the Host my armor doesn't succumb. My ears are bleeding. I run over to Sten and extend some of Dol Arrah's protection to him. If these things affect metal they could kill him. Artemis is trying to blast the things with a wand - but the wand isn't working. Gwaenna flies out and lightning arcs from her sword to the first creature. Xil jumps up on a boulder and stabs it with his spear. The creature slumps to the ground. Conshru's attacking the second creature, with the same kind of lightning Gwaenna used. Then he calls out that the things are wearing collars! Did someone send them after us? I didn't even see how the third creature died. But they're all dead now. Conshru takes their collars and gives them to Artemis. Gwaenna attends to the goblin - thank the Host. I heal some of our horses enough to get them back on their feet. We're all hurt too badly to continue our trip. But we move away from the corpses when carrion birds start circling. Artemis says the collars look like the same thing that flying beast wore when we fought the giant yesterday. It's that Cannith artificer who's working with the Karrnathi, curse his black soul. Thank the Host, Artemis has a box that can restore some of the shattered items. It won't bring back their magic, but at least he can repair some things. It's hard to relax after we make camp. I keep imagining every little noise is another one of those creatures, come to splinter my bones with their eerie cries. [sblock]Jubilee: "Why can't we [I]scry [/I] on Cazhaak Draal and then use the Key to get there? Everyone else uses that [I]scry[/I]/[I]teleport [/I] combo." DH: "Thinking outside the box - I like it." Jubilee: "No, I'm thinking inside the box that everyone else uses."[/sblock] We try to figure out how someone could have tracked us. We're starting to suspect that little flying creature Conshru found in Graywall. [sblock]Jubilee: "How could anyone [I]scry[/I] on Xil? [B]We[/B] don't even know what he looks like!"[/sblock] Artemis is studying the creature intently from across the campfire he conjured out of his pack. Suddenly Sentinel Marshal Dresden leaps to his feet, sword drawn, glaring at Conshru! What's going on? Conshru jumps up and calls Grix. Then he bolts, carrying the little animal. Where is he going? It's after dark! He throws some green stuff at Gwaenna and Artemis that binds the artificer's arms. Then he mounts Grix, reshapes him into a glidewing, and flies off! Before he can depart, I call on the Host to grant me their aid and fire a moon bolt at Grix. Hopefully that will slow the dinosaur down a bit. Gwaenna lifts off the ground by virtue of her ensorcelled boots and flies after him, though I don't think she'll be able to catch up. She shoots off into the darkness. Dresden tells us he sensed something evil near Conshru, and Artemis explains that he thinks the little flying creature put some kind of compulsion on the halfling. Some time later I'm proved right about Gwaenna, as she comes stumbling back into camp complaining about how tired her feet are. We can't do anything else in the dark. We'll have to wait for daylight. My friends can't all see as well as I can, but I'm no tracker - and how do you track a flying animal, anyway? We break camp in the morning and head upriver again. At least during her flight in the dark Gwaenna found a place where we can cross it. Not long after that we hear wings flapping. Out of the glare of the sun comes Grix. We're all suspicious, but it turns out Conshru's okay now. When he got too tired to continue and stopped to rest, the enchantment was broken. The creature tried to snare him again but this time he resisted. Unfortunately that doesn't mean we're out of the woods, so to speak. Conshru says he's being followed by a wing of harpies! [sblock]Zora: "Everyone's got a role in the party. Mine is to roll ones." Devo: "It's a stupid job, but someone's got to do it."[/sblock] We take cover amid some rocks, some kind of ruins. I pray to the Host to give us their divine protection. Artemis conjures up a silence to guard us from the harpies' song. The harpies alight on the rocks overhead. We're surrounded. Assuming we're being ambushed, we draw weapons and attack. I can't hit the broad side of an airship with my throwing axe. [sblock]Jubilee: "When Sten manifests his mindblade, does he have to do anything verbal?" Zora: "He says, 'By the power of Grayskull!'" sniffles: "No, it's 'By the power of my skull!'"[/sblock] But the harpies apparently don't want to fight - or at least, their leader doesn't want them to. She wants to talk. They've been watching us. They claim they don't serve the Hags, and they want to know what we're doing here. I don't see any reason to trust them, but they didn't attack us on sight, so we listen to what they have to say. They're offering to fly us to our destination. I'm not too comfortable with that. And we'd have to leave our horses, which isn't an option for Dresden. It's agreed that they'll take us to their aerie so we can talk further. They'll even find a way to get our horses there. Oh joy, praise the Host, I get to be carried aloft by a harpy! Boldrei's braids, I think I'm going to be sick. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The Collected Journals of Artemis Heuw Cannith
Top