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<blockquote data-quote="Elder-Basilisk" data-source="post: 1709629" data-attributes="member: 3146"><p>I'd imagine pilgrimages are a fairly common form of penance. They also would provide an interesting assortment of NPCs for PCs to encounter along the roads and plot-hooks.</p><p></p><p></p><p></p><p>I'm with you up to the stray animals and minor criminals. Notarizing taxes and harvest tallies is a wonderful use of Arcane Mark.</p><p></p><p>For stray animals, people really only care about livestock and for livestock, you need something that'll last longer than a month. Other strays either fit into the dangerous (wild dogs, wolves, etc) category which are killed and the mostly nondangerous category which meet with anything from adoption to benign neglect to conscious cruelty.</p><p></p><p>For criminals, arcane mark would only be used where it is intended to be temporary. Otherwise branding is cheaper, more permanent, and more painful, all of which are advantages when punishing criminals.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 1709629, member: 3146"] I'd imagine pilgrimages are a fairly common form of penance. They also would provide an interesting assortment of NPCs for PCs to encounter along the roads and plot-hooks. I'm with you up to the stray animals and minor criminals. Notarizing taxes and harvest tallies is a wonderful use of Arcane Mark. For stray animals, people really only care about livestock and for livestock, you need something that'll last longer than a month. Other strays either fit into the dangerous (wild dogs, wolves, etc) category which are killed and the mostly nondangerous category which meet with anything from adoption to benign neglect to conscious cruelty. For criminals, arcane mark would only be used where it is intended to be temporary. Otherwise branding is cheaper, more permanent, and more painful, all of which are advantages when punishing criminals. [/QUOTE]
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