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The cosmology of your homebrew campaign
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<blockquote data-quote="cbwjm" data-source="post: 8489608" data-attributes="member: 6788732"><p>I've been reading the thread on the recent errata and a few people dislike the great wheel. I don't consider thos a problem, but it has made me wonder what kind of cosmology people have set up, if they aren't using the great wheel.</p><p></p><p>As an example, I have the following cosmology:</p><ol> <li data-xf-list-type="ol">The celestial planes, home of the gods who belong to a celestial race that have to potential for godhood (literally the only beings in existence that can attain godhood). Think of asgard from marvel comics and you'll have some idea of what the race of gods/immortals is like. Angelic beings serve all of the gods, created by them as their favoured servants (meaning angels of evil alignment can be found serving gods of undeath and destruction).</li> <li data-xf-list-type="ol">The elemental planes, pretty much as they are described in 5e, including the elemental chaos. </li> <li data-xf-list-type="ol">The mortal realm, surrounded by the shadowfel and feywild, pretty standard with current DnD lore (I think).</li> <li data-xf-list-type="ol">The fiendish realms, a single plane that incorporates all of the fiends of DnD. The nine hells is a group of archfiends who have banded together to form a kingdom, constantly at Warwick the independent Abyssal lords who seek to expand their power. Another kingdom is that of the lords of sin. You can find fiends of all types serving the various archfiends, in other words, a balor might be found in service to Mephistopheles while a pit fiend could be found serving demogorgon.</li> <li data-xf-list-type="ol">Although some can travel through the planes using magic, other ways, such as the river Styx or elemental conduits enable movement between the planes.</li> </ol><p>I don't have any real cosmogony, the planes exist, I haven't really thought about how they were created, though the mortal realm was restored by the gods after they cast down titans, elementals, and dragon elders whose war had devastated it.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 8489608, member: 6788732"] I've been reading the thread on the recent errata and a few people dislike the great wheel. I don't consider thos a problem, but it has made me wonder what kind of cosmology people have set up, if they aren't using the great wheel. As an example, I have the following cosmology: [LIST=1] [*]The celestial planes, home of the gods who belong to a celestial race that have to potential for godhood (literally the only beings in existence that can attain godhood). Think of asgard from marvel comics and you'll have some idea of what the race of gods/immortals is like. Angelic beings serve all of the gods, created by them as their favoured servants (meaning angels of evil alignment can be found serving gods of undeath and destruction). [*]The elemental planes, pretty much as they are described in 5e, including the elemental chaos. [*]The mortal realm, surrounded by the shadowfel and feywild, pretty standard with current DnD lore (I think). [*]The fiendish realms, a single plane that incorporates all of the fiends of DnD. The nine hells is a group of archfiends who have banded together to form a kingdom, constantly at Warwick the independent Abyssal lords who seek to expand their power. Another kingdom is that of the lords of sin. You can find fiends of all types serving the various archfiends, in other words, a balor might be found in service to Mephistopheles while a pit fiend could be found serving demogorgon. [*]Although some can travel through the planes using magic, other ways, such as the river Styx or elemental conduits enable movement between the planes. [/LIST] I don't have any real cosmogony, the planes exist, I haven't really thought about how they were created, though the mortal realm was restored by the gods after they cast down titans, elementals, and dragon elders whose war had devastated it. [/QUOTE]
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