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General Tabletop Discussion
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The Crab Bucket Fallacy
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<blockquote data-quote="Zardnaar" data-source="post: 9151790" data-attributes="member: 6716779"><p>Yup but you're part of the hivemind. So was I. Every other group of saw playing 3.X was more casual.</p><p></p><p> I noticed this as early as 2002 through to 2014 with Pathfinder.</p><p></p><p> I'm not saying 3E wasn't broken at higher level but it needed the right amount of knowledge. Split book material etc to really abuse it.</p><p></p><p> When 3.5 came out adding natural spell to core I knew it was good because of internet chatter and seeing it in Dungeon Magazine (I didn't buy the 3.0 softcovers).</p><p></p><p> Most players any edition are casuals, most games don't go much past 10 or even 7 according to WotC.</p><p></p><p> E6 3.X variant seemed to be how most people were playing. D&Ds sweet spot is 3-7 4th was 1-3 imho.</p><p></p><p> 3E is ooe of the few editions I don't get nostalgic over. Played it for 10 years.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9151790, member: 6716779"] Yup but you're part of the hivemind. So was I. Every other group of saw playing 3.X was more casual. I noticed this as early as 2002 through to 2014 with Pathfinder. I'm not saying 3E wasn't broken at higher level but it needed the right amount of knowledge. Split book material etc to really abuse it. When 3.5 came out adding natural spell to core I knew it was good because of internet chatter and seeing it in Dungeon Magazine (I didn't buy the 3.0 softcovers). Most players any edition are casuals, most games don't go much past 10 or even 7 according to WotC. E6 3.X variant seemed to be how most people were playing. D&Ds sweet spot is 3-7 4th was 1-3 imho. 3E is ooe of the few editions I don't get nostalgic over. Played it for 10 years. [/QUOTE]
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