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General Tabletop Discussion
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The Crab Bucket Fallacy
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<blockquote data-quote="Clint_L" data-source="post: 9152660" data-attributes="member: 7035894"><p>Much earlier in this thread, I reviewed a bunch class tier lists from various sources, and in none of them were fighters at or near the bottom; to the contrary, they were consistently one of the highest ranked classes (typically ahead of most spell casting classes, incidentally). They are also by far the most popular class.</p><p></p><p>So fighters being "bad" is not a widespread opinion. From what I can see, it mostly comes from optimizers who define "good" and "bad" very narrowly, focus on very high level play that 99% of campaigns never achieve, and downplay the value of being able to deliver and soak a ton of damage without spending resources. And then need to discuss it in every thread, to try to make their opinion seem prevalent.</p></blockquote><p></p>
[QUOTE="Clint_L, post: 9152660, member: 7035894"] Much earlier in this thread, I reviewed a bunch class tier lists from various sources, and in none of them were fighters at or near the bottom; to the contrary, they were consistently one of the highest ranked classes (typically ahead of most spell casting classes, incidentally). They are also by far the most popular class. So fighters being "bad" is not a widespread opinion. From what I can see, it mostly comes from optimizers who define "good" and "bad" very narrowly, focus on very high level play that 99% of campaigns never achieve, and downplay the value of being able to deliver and soak a ton of damage without spending resources. And then need to discuss it in every thread, to try to make their opinion seem prevalent. [/QUOTE]
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The Crab Bucket Fallacy
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