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The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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<blockquote data-quote="megamania" data-source="post: 1889781" data-attributes="member: 9255"><p>EBERRON</p><p>10/09/04</p><p>SEGMENT 013</p><p>SHADOWS OF THE LAST WAR</p><p></p><p>The group, rattled and in pain find the river and follow it down against the current. They are careful to avoid any goblins or humans even in fear of being attacked. Everyone is seriously hurt and spells are very low. They have lost their healer (and his magic armor pouts one player) and are uncertain how to find the Whitehearth place now.</p><p></p><p>Deciding to continue upriver in the general direction they were headed, they set off. They are careful to avoid being seen as they are uncertain how far Draal’s reach is. In general, they are lost and uncertain what to do.</p><p></p><p>Several days go by. The river has changed design. It is narrower and rougher. They follow it until they come onto a strange sight. There is a boat, a sailing vessel no less, at a dock. The sun is beginning to set and the men seem agitated on board. Sneaking close, Cedious recognizes the men as Emerald Claw soldiers! What are they doing here!!!!!</p><p></p><p>He watches the boat and notes the boat has crashed into the dock. It would appear traveling on the river this far up is much more difficult than the open water of the seas and large bays. On board, near the rails, are several soldiers and a heavily armored large man with a thick beard. Cedious believed him to be the leader until another figure arrives. This one seems to shun the few beams of sun still thrown by the setting sun. This man, if it is a man, is tall, thin and looks undead like. His ears are pointed but curled. His robes are torn and old. Thinking about the leader’s appearance Cedious can think of only one thing- vampire!</p><p></p><p>Two men leave the building near the dock carrying a crate full of supplies. A hunch backed woman steps out from the doorway. She is looking behind her and at the building. Cedious misses seeing the faint smoke rise from the doorway.</p><p></p><p>Curious- the others are moving closer using the deepening shadows from the onset of night to cover them. They can see the smoke and note the strange activities on the dock and ship. Boddynoc looks at the creature on the deck and swallows hard. It resembles a vampire to the best of his knowledge. The Emerald Claw have a vampire- is there no right left in the world?</p><p></p><p>Suddenly a window from within is broken. Thick smoke rushes out from the new portal. An armored figure is within trying to get out. A soldier rushes over to keep him within. It would appear the Emerald Claw has set the building on fire with a living soul within. “The bastards!” says Boddynoc. They move behind the building to get a better look. Cedious meanwhile, needing to learn more has been sneaking under the porch, which leads to the dock. He carefully wads into the dark moving water to listen in. He catches some of the conversation. Words he hears include- Brother Gallow, Keltis and Mallora. He catches the words of Cannith, Whitehearth and Rose Quarry.</p><p></p><p>Cedious almost gives up his location hearing Rose Quarry. They are going to the same place they are! The Vampire is going to the same place they are! </p><p></p><p>Remembering something about the acute senses of a vampire, Cedious decides to move away before being detected. He returns to under the porch to look for his friends. His friends are just around the corner looking into the fire. They are not aware the ship is leaving until a loud crack is heard as the dock gives way. Restocked and with any information they were looking for, the ship of Emerald Claw thugs and vampire leaves.</p><p></p><p>The back door is struck from within several times. This has kept the group’s attention. A crash of glass can be heard. An impossibly large battle-axe has been thrown through a window. Thick black smoke with flames flow through the opening. An armored man then seems to fall through the window and hits the ground hard. </p><p></p><p>The man gets up and hefts up his battleaxe. Despite his medium size, he seems to hold the large weapon well. He turns and sees several figures in the dark. He prepares to fight when Boddynoc calls out to him. Anyone that the Emerald Claw wants to burn alive can’t be that bad (if only they knew!).</p><p></p><p>Introductions are made and some history given. Bane was here to do some trades and find out the general rumors and news when the Emerald Claw showed up. He watched as the female mage killed one man and the soldiers killed the other before him. He ran into the storage area nearly being hit by magical bolts of heat energy. They set the building on fire and left him to die. Now he wants them dead. Bane joins the adventurers.</p><p></p><p>They collect what food and supplies they can from the fire and try to follow the ship. It easily outdistances them but they continue. On the third day they find it again. The ship that is. It has run aground next to another trading house. This one has stables and many workers. The ship lists to the side and has taken in a lot of water. A gapping hole can be seen on the side. It has hit more things than just a few docks. Bane spots a bridge that crosses sides to the stables and goes. The others are more cautious. It is daylight but still- when it comes to undead, one can not be careful enough (player’s know I have many books on undead and special undead). </p><p></p><p>Bane tries to use intimidation on the stable workers to get information. He wants to know how many and where the soldiers are and who else is aboard the ship. The others see him motion with menace at the stable workers and begin to walk over themselves. Temper and Bonds see there are several guards of the Emerald Claw on the ship. They divert from the group and head for them instead. Cedious and Boddynoc are torn at where to go but to decide to backup their warforged friends over the new stranger.</p><p></p><p>Temper is careful enough walking down the dock to avoid possible weak boards. Bonds is not and finds himself falling through into knee-deep water. The dock reaches his chest. The soldiers meanwhile now begin to pay attention to them. This is okay with Temper. “It’s easier when they come to you.” He will be heard saying later. Cedious once more takes to the dock area and decides to check out the shattered hull. Maybe they have goodies here he figures. Boddynoc just hopes the leaders are not here.</p><p></p><p>Within the stables, Bane learns the ship arrived yesterday. They demanded repairs to be done and paid for most of it up front. They also bought many horses and asked for directions to the Rose Quarry. They did not seem to mind that it was at the edge of the Mournlands.</p><p></p><p>The soldiers keep Temper from boarding the ship. Bonds begins to become angry and tears up the dock to get free and at the men. Boddynoc supports them with his crossbow. Cedious discovers there is little to find within the hull. A few water logged supplies but nothing to note. He is deeply disappointed. The soldiers are taken down once Bonds is free to attack also.</p><p></p><p>“What now?” Temper asks of Boddynoc.</p><p></p><p>Boddynoc shrugs his shoulders. He honestly is not certain what to do. In the city he had some contacts that could help but in the wild within a separate kingdom he had no power. He didn’t know what to do.</p><p></p><p>“I am Bobbet. I could not help but overhear your discussion. Dorr could help. Assuming you can find him and pay him.” Intervenes a stable worker.</p><p></p><p>Uncertain at what else to do, Boddynoc asks where Dorr is. They leave immediately.</p></blockquote><p></p>
[QUOTE="megamania, post: 1889781, member: 9255"] EBERRON 10/09/04 SEGMENT 013 SHADOWS OF THE LAST WAR The group, rattled and in pain find the river and follow it down against the current. They are careful to avoid any goblins or humans even in fear of being attacked. Everyone is seriously hurt and spells are very low. They have lost their healer (and his magic armor pouts one player) and are uncertain how to find the Whitehearth place now. Deciding to continue upriver in the general direction they were headed, they set off. They are careful to avoid being seen as they are uncertain how far Draal’s reach is. In general, they are lost and uncertain what to do. Several days go by. The river has changed design. It is narrower and rougher. They follow it until they come onto a strange sight. There is a boat, a sailing vessel no less, at a dock. The sun is beginning to set and the men seem agitated on board. Sneaking close, Cedious recognizes the men as Emerald Claw soldiers! What are they doing here!!!!! He watches the boat and notes the boat has crashed into the dock. It would appear traveling on the river this far up is much more difficult than the open water of the seas and large bays. On board, near the rails, are several soldiers and a heavily armored large man with a thick beard. Cedious believed him to be the leader until another figure arrives. This one seems to shun the few beams of sun still thrown by the setting sun. This man, if it is a man, is tall, thin and looks undead like. His ears are pointed but curled. His robes are torn and old. Thinking about the leader’s appearance Cedious can think of only one thing- vampire! Two men leave the building near the dock carrying a crate full of supplies. A hunch backed woman steps out from the doorway. She is looking behind her and at the building. Cedious misses seeing the faint smoke rise from the doorway. Curious- the others are moving closer using the deepening shadows from the onset of night to cover them. They can see the smoke and note the strange activities on the dock and ship. Boddynoc looks at the creature on the deck and swallows hard. It resembles a vampire to the best of his knowledge. The Emerald Claw have a vampire- is there no right left in the world? Suddenly a window from within is broken. Thick smoke rushes out from the new portal. An armored figure is within trying to get out. A soldier rushes over to keep him within. It would appear the Emerald Claw has set the building on fire with a living soul within. “The bastards!” says Boddynoc. They move behind the building to get a better look. Cedious meanwhile, needing to learn more has been sneaking under the porch, which leads to the dock. He carefully wads into the dark moving water to listen in. He catches some of the conversation. Words he hears include- Brother Gallow, Keltis and Mallora. He catches the words of Cannith, Whitehearth and Rose Quarry. Cedious almost gives up his location hearing Rose Quarry. They are going to the same place they are! The Vampire is going to the same place they are! Remembering something about the acute senses of a vampire, Cedious decides to move away before being detected. He returns to under the porch to look for his friends. His friends are just around the corner looking into the fire. They are not aware the ship is leaving until a loud crack is heard as the dock gives way. Restocked and with any information they were looking for, the ship of Emerald Claw thugs and vampire leaves. The back door is struck from within several times. This has kept the group’s attention. A crash of glass can be heard. An impossibly large battle-axe has been thrown through a window. Thick black smoke with flames flow through the opening. An armored man then seems to fall through the window and hits the ground hard. The man gets up and hefts up his battleaxe. Despite his medium size, he seems to hold the large weapon well. He turns and sees several figures in the dark. He prepares to fight when Boddynoc calls out to him. Anyone that the Emerald Claw wants to burn alive can’t be that bad (if only they knew!). Introductions are made and some history given. Bane was here to do some trades and find out the general rumors and news when the Emerald Claw showed up. He watched as the female mage killed one man and the soldiers killed the other before him. He ran into the storage area nearly being hit by magical bolts of heat energy. They set the building on fire and left him to die. Now he wants them dead. Bane joins the adventurers. They collect what food and supplies they can from the fire and try to follow the ship. It easily outdistances them but they continue. On the third day they find it again. The ship that is. It has run aground next to another trading house. This one has stables and many workers. The ship lists to the side and has taken in a lot of water. A gapping hole can be seen on the side. It has hit more things than just a few docks. Bane spots a bridge that crosses sides to the stables and goes. The others are more cautious. It is daylight but still- when it comes to undead, one can not be careful enough (player’s know I have many books on undead and special undead). Bane tries to use intimidation on the stable workers to get information. He wants to know how many and where the soldiers are and who else is aboard the ship. The others see him motion with menace at the stable workers and begin to walk over themselves. Temper and Bonds see there are several guards of the Emerald Claw on the ship. They divert from the group and head for them instead. Cedious and Boddynoc are torn at where to go but to decide to backup their warforged friends over the new stranger. Temper is careful enough walking down the dock to avoid possible weak boards. Bonds is not and finds himself falling through into knee-deep water. The dock reaches his chest. The soldiers meanwhile now begin to pay attention to them. This is okay with Temper. “It’s easier when they come to you.” He will be heard saying later. Cedious once more takes to the dock area and decides to check out the shattered hull. Maybe they have goodies here he figures. Boddynoc just hopes the leaders are not here. Within the stables, Bane learns the ship arrived yesterday. They demanded repairs to be done and paid for most of it up front. They also bought many horses and asked for directions to the Rose Quarry. They did not seem to mind that it was at the edge of the Mournlands. The soldiers keep Temper from boarding the ship. Bonds begins to become angry and tears up the dock to get free and at the men. Boddynoc supports them with his crossbow. Cedious discovers there is little to find within the hull. A few water logged supplies but nothing to note. He is deeply disappointed. The soldiers are taken down once Bonds is free to attack also. “What now?” Temper asks of Boddynoc. Boddynoc shrugs his shoulders. He honestly is not certain what to do. In the city he had some contacts that could help but in the wild within a separate kingdom he had no power. He didn’t know what to do. “I am Bobbet. I could not help but overhear your discussion. Dorr could help. Assuming you can find him and pay him.” Intervenes a stable worker. Uncertain at what else to do, Boddynoc asks where Dorr is. They leave immediately. [/QUOTE]
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