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The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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<blockquote data-quote="megamania" data-source="post: 1911451" data-attributes="member: 9255"><p>EBERRON</p><p>11/20/04</p><p>SEGMENT 018</p><p>SHADOWS OF THE LAST WAR </p><p></p><p>Cedious slows the group down by looking over bodies hoping to find something of value. The others, eyeing the non-stationary wall of gray mist behind them keeps them from following suit. They were not aware of the conditions they are finding here. The potions of healing are working but not as well as expected. Something about this place holds back healing it seems. The fact that the walls seem to move bothers Boddynoc also. He had assumed that once they entered the Mournelands it would be no longer a problem, even with the disorienting effects it had.</p><p></p><p>“Comon’ Cedious- we can do that later!” lies Boddynoc.</p><p></p><p>Caught up in his thoughts of easy money, Cedious doesn’t see the movement. Only Bonds does. </p><p></p><p>“Something moved over there,” says Bonds with excitement while drawing his weapon into the air.</p><p>Cedious looks over and spots something small moving within a pile of dead bodies. “Looks harmless enough.” He says as he begins to work his way over the bodies hoping to find a magical weapon or staff.</p><p></p><p>Suddenly the mound of bodies lifts into the air and move towards the halfling rogue. “Ulp- you saw it first- you go first!”</p><p></p><p><span style="color: Sienna">“The mound of corpses and discarded weapons shifts, rising up from the ground on eight crablike legs. Four eyestalks emerge. And the giant crustacean covered with corpses shambles toward you.”</span></p><p></p><p>Boddynoc watches the creature. Is it undead? What to caste bane against? Bane himself merely moves in, stepping onto bodies if required. The two warforged show the same amount of regard for the dead as they walk over and trample the prone bodies. The large creature’s clawed feet pierce and cut into the bodies as it moves closer to the greedy warriors.</p><p></p><p>They surround the creature and begin to attack it. Bonds takes a great hit with a claw but moves out of its strong grasp. Boddynoc tries to shot at it hoping to hit something soft. Cedious tries his darts and finds no soft cover but the bodies impaled on the creature’s spines.</p><p></p><p>Now with everyone in reach, the three front-liners attack the creature and destroy it. It was nesting within a group of better-armored and armed men with elves and halflings recently added to the mess. The heroes begin to search immediately.</p><p></p><p>A few coppers here and there prove disappointing to them. Then Cedious spots something on top of the now dead carcass Crab. A stylish sword of some sort. He climbs up the crab’s shell and the bodies (he still hates touching the bodies) until he locates an elven double bladed scimitar! Pulling and tugging he gets it free finally. It dwarfs him considerably but he likes it (or at least what he figures he can get for it within the market at Sharn). He feels a sensation in his mind. He hears a gentle wind and the sound tall grass makes within the wind. He feels at peace but also excited. “Huh?”</p><p></p><p>Fearful it is cursed, he hands it to Boddynoc whom has found a potion belt with a few unknown potions. “Is it magic?” Cedious says already knowing the answer. Boddynoc looks at the curious design. A horse image is built into the special weapon, which softly glows when hefted up. He too hears the soft breeze and the distant naying of a horse. His heart speeds up for no reason. “Yup.” And he gives it back fearing it is cursed.</p><p></p><p>Bane finds a slender wooden stick. When Boddynoc sees it he wants it. It has to be a wand of some sort. Bane okays this if he gets something useful later. Twenty minutes go by and Bonds decides to look around. Maybe he will get lucky also. He kicks over bodies and tosses others around looking for something good. A piece of paper falls free from a body. Dropping the body, he picks it up. It is a credit for 400 gold at a Kundarak banking Guild. It’s not a weapon but it can go towards one later. Temper finds nothing and begins to strike at the bodies instead of moving them. In his rush, he over looks a perfectly neat and clean cloak of blue and white. Cedious checks it out. Bringing it to Boddynoc, he guesses it is a Cloak of Resistance (+1). An hour goes by and still nothing. Temper is now losing his temper (don’t blame the GM- blame the dice darn it!). He finds a simple brooch (non-magical) and decides it is time to move on.</p><p></p><p><span style="color: Sienna">“At the base of a low hill, a timbered opening leads into a dark tunnel. At first glance, it looks like any other abandoned mineshaft. Then, with a more careful inspection of the opening, you spot the House Cannith seal emblazoned on the center crossbeam.”</span></p><p></p><p>Breaking out sun rods, the group prepares to enter the shaft. They are certain this is the secret installation they came so very far to locate. It is pitch-black as they enter the tunnel. There is a steep grade leading down. Cedious sees no tracks or disturbance in the sand and silt that has settled here over the years. A wide chamber opens up before the group. Nothing special about it and the group continues forward. The tunnel exits from the room and branches. Cedious sees a glint of metal and goes to it.</p><p></p><p>Looking it over, Cedious sees no traps. Boddynoc begins to write notes feveriously giving details of the cave and the adamantine cover before them. He notes the perfectly round hole marked with orange enamel. He makes a point of staying away from the hole that may fire out something. He tries to jimmy the lid and the electrical feedback throws him away and to the wall. Still smoking- “I’m all right.”</p><p></p><p>“Before trying that again, lets see what else we have here.” Suggests Boddynoc as he looks at the smoking vapors still rising from the large metal lid. Cedious takes a moment to swallow a potion of healing. He sees another lid with an orange mark and stops. “Duh!” and hangs his head low.</p><p></p><p>“What is it?” asks Temper looking into the shadows for something to strike and thus be struck in return.</p><p></p><p>Cedious rummages through his sack given to him by Lady Elaydren and pulls out a short metal tube with a blue gem or crystal on the tip. “The key.”</p><p></p><p>Looking at the next lid he sees brown and avoids it. The following lid has a blue mark. He inserts the blue stone in with his crispy fingers and a hiss is heard then the lid pops open. Lifting it for complete access, Bonds and Temper allow the others to enter first. A stone tunnel leads straight down with a ladder allowing a means down. A faint glow emits from far below where the ladder leads.</p><p></p><p>As Bonds climbs down, a smile seems to be there on his metallic face. A scary fearful smile …..</p><p></p><p></p><p>Silently, Cedious climbs down the ladder and peers over his shoulder into the room he has entered …</p><p></p><p><span style="color: Sienna">“Dim light, little more than that provided by a flickering candle, emanates from a crystalline globe embedded next to the entrance. This strange metal chamber is a perfect sphere, approximately 20 feet across. The only exit from the room appears to be the shaft you descended. An octagonal metal plate is set into a pedestal at the center of the room. This metal plate is 1 foot across and contains nine sockets- five blue enamel sockets, two green sockets and two brown sockets.”</span></p><p></p><p>“uuuuhhhh….ideas?” asks Cedious looking around even before Bonds and Temper have reached the floor.</p><p></p><p>“Try the key.” Suggests both Boddynoc and Bane.</p><p></p><p>“Uhhh- sure. If you wouldn’t mind…” says the halfling to Boddynoc holding out the tube with a blue crystal on the tip.</p><p></p><p>Looking it over and along the sides, Boddynoc searches for anything of importance then tries the blue key in a blue marked slot.</p><p></p><p><span style="color: Sienna">“A powerful vibration shakes the walls of the chamber, and slowly the entire room begins to rotate. You have to move to keep from falling down, but the grooved floor helps you stay on your feet. In less than a minute the chamber has rotated, and now the entryway appears as a doorway into a corridor instead of a hatch in the ceiling.”</span></p><p></p><p>Peering down past the exit of their room, Cedious sees linens on shelves.</p><p></p><p>“Keep going.” He says without looking any further</p><p></p><p>Boddynoc pulls out the key and places it into a new slot. Once more the entire room rotates and rolls about until it stops at a new room.</p><p></p><p>“Strong light.” Cedious says with Temper and Bonds leaning in close for a closer look. Bane is staying with Boddynoc to watch how the controls work.</p><p></p><p>Moving down a short walkway, Cedious and the warforged barbarian and fighter spot an office with a dead body. Boddynoc pulls the key and follows with bane following.</p><p></p><p>Several shelves full of scrolls and large possible spellbooks are here with two large tables. One is empty and the other has a body at it.</p><p></p><p>Boddynoc checks out the shelves and hopes for goodies. He instead finds ledgers of materials, their costs and quantities and payrolls. He collects a few for “later reference.</p><p></p><p>[ now why is he doing this?]</p><p></p><p>Cedious checks the body. It is a woman, human, and wears a House Cannith Signet ring. Boddynoc insists on collecting that then he notices what she was reading at the time. A scroll of Resist Energy. He carefully pulls that free and hides that away also. Looking further, they find nothing else of use.</p><p></p><p>The next blue doorway leads to a new room. Temper and Bonds can hear water at the end of the dark hallway. Cedious can hear …dogs?</p><p></p><p>Uh-oh</p></blockquote><p></p>
[QUOTE="megamania, post: 1911451, member: 9255"] EBERRON 11/20/04 SEGMENT 018 SHADOWS OF THE LAST WAR Cedious slows the group down by looking over bodies hoping to find something of value. The others, eyeing the non-stationary wall of gray mist behind them keeps them from following suit. They were not aware of the conditions they are finding here. The potions of healing are working but not as well as expected. Something about this place holds back healing it seems. The fact that the walls seem to move bothers Boddynoc also. He had assumed that once they entered the Mournelands it would be no longer a problem, even with the disorienting effects it had. “Comon’ Cedious- we can do that later!” lies Boddynoc. Caught up in his thoughts of easy money, Cedious doesn’t see the movement. Only Bonds does. “Something moved over there,” says Bonds with excitement while drawing his weapon into the air. Cedious looks over and spots something small moving within a pile of dead bodies. “Looks harmless enough.” He says as he begins to work his way over the bodies hoping to find a magical weapon or staff. Suddenly the mound of bodies lifts into the air and move towards the halfling rogue. “Ulp- you saw it first- you go first!” [COLOR=Sienna]“The mound of corpses and discarded weapons shifts, rising up from the ground on eight crablike legs. Four eyestalks emerge. And the giant crustacean covered with corpses shambles toward you.”[/COLOR] Boddynoc watches the creature. Is it undead? What to caste bane against? Bane himself merely moves in, stepping onto bodies if required. The two warforged show the same amount of regard for the dead as they walk over and trample the prone bodies. The large creature’s clawed feet pierce and cut into the bodies as it moves closer to the greedy warriors. They surround the creature and begin to attack it. Bonds takes a great hit with a claw but moves out of its strong grasp. Boddynoc tries to shot at it hoping to hit something soft. Cedious tries his darts and finds no soft cover but the bodies impaled on the creature’s spines. Now with everyone in reach, the three front-liners attack the creature and destroy it. It was nesting within a group of better-armored and armed men with elves and halflings recently added to the mess. The heroes begin to search immediately. A few coppers here and there prove disappointing to them. Then Cedious spots something on top of the now dead carcass Crab. A stylish sword of some sort. He climbs up the crab’s shell and the bodies (he still hates touching the bodies) until he locates an elven double bladed scimitar! Pulling and tugging he gets it free finally. It dwarfs him considerably but he likes it (or at least what he figures he can get for it within the market at Sharn). He feels a sensation in his mind. He hears a gentle wind and the sound tall grass makes within the wind. He feels at peace but also excited. “Huh?” Fearful it is cursed, he hands it to Boddynoc whom has found a potion belt with a few unknown potions. “Is it magic?” Cedious says already knowing the answer. Boddynoc looks at the curious design. A horse image is built into the special weapon, which softly glows when hefted up. He too hears the soft breeze and the distant naying of a horse. His heart speeds up for no reason. “Yup.” And he gives it back fearing it is cursed. Bane finds a slender wooden stick. When Boddynoc sees it he wants it. It has to be a wand of some sort. Bane okays this if he gets something useful later. Twenty minutes go by and Bonds decides to look around. Maybe he will get lucky also. He kicks over bodies and tosses others around looking for something good. A piece of paper falls free from a body. Dropping the body, he picks it up. It is a credit for 400 gold at a Kundarak banking Guild. It’s not a weapon but it can go towards one later. Temper finds nothing and begins to strike at the bodies instead of moving them. In his rush, he over looks a perfectly neat and clean cloak of blue and white. Cedious checks it out. Bringing it to Boddynoc, he guesses it is a Cloak of Resistance (+1). An hour goes by and still nothing. Temper is now losing his temper (don’t blame the GM- blame the dice darn it!). He finds a simple brooch (non-magical) and decides it is time to move on. [COLOR=Sienna]“At the base of a low hill, a timbered opening leads into a dark tunnel. At first glance, it looks like any other abandoned mineshaft. Then, with a more careful inspection of the opening, you spot the House Cannith seal emblazoned on the center crossbeam.”[/COLOR] Breaking out sun rods, the group prepares to enter the shaft. They are certain this is the secret installation they came so very far to locate. It is pitch-black as they enter the tunnel. There is a steep grade leading down. Cedious sees no tracks or disturbance in the sand and silt that has settled here over the years. A wide chamber opens up before the group. Nothing special about it and the group continues forward. The tunnel exits from the room and branches. Cedious sees a glint of metal and goes to it. Looking it over, Cedious sees no traps. Boddynoc begins to write notes feveriously giving details of the cave and the adamantine cover before them. He notes the perfectly round hole marked with orange enamel. He makes a point of staying away from the hole that may fire out something. He tries to jimmy the lid and the electrical feedback throws him away and to the wall. Still smoking- “I’m all right.” “Before trying that again, lets see what else we have here.” Suggests Boddynoc as he looks at the smoking vapors still rising from the large metal lid. Cedious takes a moment to swallow a potion of healing. He sees another lid with an orange mark and stops. “Duh!” and hangs his head low. “What is it?” asks Temper looking into the shadows for something to strike and thus be struck in return. Cedious rummages through his sack given to him by Lady Elaydren and pulls out a short metal tube with a blue gem or crystal on the tip. “The key.” Looking at the next lid he sees brown and avoids it. The following lid has a blue mark. He inserts the blue stone in with his crispy fingers and a hiss is heard then the lid pops open. Lifting it for complete access, Bonds and Temper allow the others to enter first. A stone tunnel leads straight down with a ladder allowing a means down. A faint glow emits from far below where the ladder leads. As Bonds climbs down, a smile seems to be there on his metallic face. A scary fearful smile ….. Silently, Cedious climbs down the ladder and peers over his shoulder into the room he has entered … [COLOR=Sienna]“Dim light, little more than that provided by a flickering candle, emanates from a crystalline globe embedded next to the entrance. This strange metal chamber is a perfect sphere, approximately 20 feet across. The only exit from the room appears to be the shaft you descended. An octagonal metal plate is set into a pedestal at the center of the room. This metal plate is 1 foot across and contains nine sockets- five blue enamel sockets, two green sockets and two brown sockets.”[/COLOR] “uuuuhhhh….ideas?” asks Cedious looking around even before Bonds and Temper have reached the floor. “Try the key.” Suggests both Boddynoc and Bane. “Uhhh- sure. If you wouldn’t mind…” says the halfling to Boddynoc holding out the tube with a blue crystal on the tip. Looking it over and along the sides, Boddynoc searches for anything of importance then tries the blue key in a blue marked slot. [COLOR=Sienna]“A powerful vibration shakes the walls of the chamber, and slowly the entire room begins to rotate. You have to move to keep from falling down, but the grooved floor helps you stay on your feet. In less than a minute the chamber has rotated, and now the entryway appears as a doorway into a corridor instead of a hatch in the ceiling.”[/COLOR] Peering down past the exit of their room, Cedious sees linens on shelves. “Keep going.” He says without looking any further Boddynoc pulls out the key and places it into a new slot. Once more the entire room rotates and rolls about until it stops at a new room. “Strong light.” Cedious says with Temper and Bonds leaning in close for a closer look. Bane is staying with Boddynoc to watch how the controls work. Moving down a short walkway, Cedious and the warforged barbarian and fighter spot an office with a dead body. Boddynoc pulls the key and follows with bane following. Several shelves full of scrolls and large possible spellbooks are here with two large tables. One is empty and the other has a body at it. Boddynoc checks out the shelves and hopes for goodies. He instead finds ledgers of materials, their costs and quantities and payrolls. He collects a few for “later reference. [ now why is he doing this?] Cedious checks the body. It is a woman, human, and wears a House Cannith Signet ring. Boddynoc insists on collecting that then he notices what she was reading at the time. A scroll of Resist Energy. He carefully pulls that free and hides that away also. Looking further, they find nothing else of use. The next blue doorway leads to a new room. Temper and Bonds can hear water at the end of the dark hallway. Cedious can hear …dogs? Uh-oh [/QUOTE]
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