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The Creation Schema:THE FINAL BATTLE FOR POSSESSION OF THE SCHEMA
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<blockquote data-quote="megamania" data-source="post: 2026237" data-attributes="member: 9255"><p>EBERRON</p><p>02/05/05</p><p>SEGMENT 039</p><p>THE ISLAND OF STARVOS PT V</p><p></p><p>Not at all discouraged the re-cross the river and decide to check out the sounds of flapping. As they go, they find a green mist that fills the tunnel. Some flapping can still be heard with within the mist. “Great.” Says Boddynoc. He motions for Cedious but he has decided to sit this one out. Everyone looks at Boddynoc for direction, including Bemnol. Boddynoc puts a torch into the mist (which startles Bemnol for a moment). Next he puts the cart key into it to check for acid. Nothing. Finally, impatient with the slow progress, Cedious takes in a deep breath and marches into the mist. Nothing. He hears a rustle and goes to investigate. Asunder takes a step in next. Boddynoc walks along the left side, Asunder the center and Cedious to the right.</p><p></p><p>Cedious finds a pocket where the mist is not settling into. To his dislike however, four Stirge are here also and drop from the ceiling to feed. Asunder shifts from the center towards Cedious. Oblivious to the plight of Cedious, Boddynoc continues on following the wall. It turns to the left and he finds a large section of wall of reinforced magical earth much like before. He also discovers a crack in the wall. Putting his hand before it, he can feel the pressure of the escaping mist. (FAILS FORT. GETS a 5) Asunder aids Cedious in cutting down the small creatures. He notices that they had no interest in him and doesn’t think any further of it as Chief arrives wishing he had taken part in the fun. Bomnel has yet to enter the mist. He fears to knowing some mists can cause harm that is not known for hours later …even days later. Putting a cloth over his mouth and nose, he hopes to hurry through the mist uneventfully but stops as Boddynoc comes out with purpose. “What is it?”</p><p></p><p>“I’m looking for a pick or hammer.” Bomnel becomes more certain that this gnome is crazy.</p><p></p><p>“Why?”</p><p></p><p>“I found a crack the mist is escaping from. I’m going to make it larger.” He says as he runs back again dragging a large pick behind him.</p><p></p><p>Startled (again) Bomnel runs into the mist after him.</p><p></p><p>The warforged and the half-giant exit the mists about fifty feet later. Another rail ends here and another section of tunnel has ended as it lead to a wall of reinforced earth. Balkroth decided to try to dig through himself. He picks up a pick and eyes it. The warforged wait hoping it has trapped a monstrous creature on the other side to defeat.</p><p></p><p>The first strike numbs Boddynoc’s hands. The second strike hurts so much, he can not hold onto the pick well enough to swing. Bomnel passes him and disappears through the mist. Boddynoc and Cedious leave the mists. (Cedious FORT 18, Bomnel FORT 4, Balkroth FORT 8) Balkroth strikes the wall- hard. The pick is slightly bent and his arms are sore from the backlash. Chief notes a ripple of energy that centered from the blow. As Boddynoc, Cedious and Bemnol exit he calls them over and informs him of it. Now Boddynoc really wants to know what is inside. As Boddynoc inspects the wall, Balkroth can hear a soft but haunting moan. He figures it is the wind and ignores it. Cedious doesn’t. A few minutes go by before he hears it and wonders about it. “Uh- guys …do you hear that?”</p><p></p><p>They group up and shine the torches and lanterns down the rails into the darkness. Nothing but the sounds of a moan then a scuffle. “What is it?” asks Cedious.</p><p></p><p>“Undead.” Bomnel says as the first of the zombies enter the light. “Many zombies.”</p><p></p><p>The warforged charge into them with the psychic warrior directly behind them. The Trust agent and Cedious take to the sides to use the warriors as a barricade. Boddynoc looks into a spell aimed at undead.</p><p></p><p>[DM NOTE- this needs to be addressed and we will. I allowed it go for now. It allows a powerful spell to be used at an even higher level. Need to look into it.]</p><p></p><p>Boddynoc casts a spell onto an item in his possession and he forces the zombies to attack each other. It is a long battle as the blows are absorbed. The warforged help the melee a great deal. When everything is down, Cedious inspects the bodies. He finds little on the bodies but notes damage on each one that is a stabbing injury. The injury matches that of what the Stirge would have done if they had hit him. </p><p></p><p>Boddynoc and Bemnol both think of rabies and how bats can carry them. Did the miners become zombies through stirge’s attacks? Cedious pales briefly at the thought of it. Balkroth wanders further and spots a fresh dig. Looking at it two things strike Boddynoc as odd. Once more, it is not on the map and second- there are worked walls here that were filled in. Much of the fill was being removed before work stopped within the mine. They search the branch and find a truly strange sight.</p><p></p><p>Worked metal with the image of a wing and a clawed arm and scaly body. Everyone pitches in (even Bomnel) and they clear the area. A door made of adamantine sits before them. A relief of a WHITE DRAGON is depicted. In Draconic, Boddynoc reads- “Danger. Do not enter.”</p><p></p><p>“What does it say? Asks Balkroth and Chief. “Enter Here” says Cedious (whom also reads Draconic). Boddynoc smirks as he looks for a lock or at least a doorknob.</p><p></p><p>Hidden within the seam of the door Cedious and Boddynoc discover more writing. In elven they read-</p><p></p><p>Honest child of sand and silver</p><p>Standing straight and true</p><p>Any question you deliver</p><p>The answer’s always you</p><p></p><p>[DM NOTE- Found in Dragon 328 Cloud Kingdom Game Riddle]</p><p></p><p>Everyone looks at each other is dismay. “Can we just bash it down?” asks Asunder.</p><p></p><p>Boddynoc and Cedious begin to try to guess the riddle. </p><p></p><p>“White Dragon.”</p><p></p><p>nothing</p><p></p><p>“Ice”</p><p></p><p>nothing</p><p></p><p>“Silver Dragon”</p><p></p><p>nothing</p><p></p><p>“sand … desert?”</p><p></p><p>nothing</p><p></p><p>“What dragons live in the desert?”</p><p></p><p>“Blue Dragon”</p><p></p><p>nothing</p><p></p><p>Bomnel is not trying to figure this one out. He suspects whatever is on the otherside killed these men- not the mist.</p><p></p><p>“What do you deliver to yourself?”</p><p></p><p>“crap!”</p><p></p><p>“crap?” Asks Cedious. “That’s just wrong.”</p><p></p><p>“It’s easy. It’s a silver mirror!” exclaims Boddynoc.</p><p></p><p>With that the seam glows and green light escapes from the doorway.</p><p></p><p>“It’s opening!”</p></blockquote><p></p>
[QUOTE="megamania, post: 2026237, member: 9255"] EBERRON 02/05/05 SEGMENT 039 THE ISLAND OF STARVOS PT V Not at all discouraged the re-cross the river and decide to check out the sounds of flapping. As they go, they find a green mist that fills the tunnel. Some flapping can still be heard with within the mist. “Great.” Says Boddynoc. He motions for Cedious but he has decided to sit this one out. Everyone looks at Boddynoc for direction, including Bemnol. Boddynoc puts a torch into the mist (which startles Bemnol for a moment). Next he puts the cart key into it to check for acid. Nothing. Finally, impatient with the slow progress, Cedious takes in a deep breath and marches into the mist. Nothing. He hears a rustle and goes to investigate. Asunder takes a step in next. Boddynoc walks along the left side, Asunder the center and Cedious to the right. Cedious finds a pocket where the mist is not settling into. To his dislike however, four Stirge are here also and drop from the ceiling to feed. Asunder shifts from the center towards Cedious. Oblivious to the plight of Cedious, Boddynoc continues on following the wall. It turns to the left and he finds a large section of wall of reinforced magical earth much like before. He also discovers a crack in the wall. Putting his hand before it, he can feel the pressure of the escaping mist. (FAILS FORT. GETS a 5) Asunder aids Cedious in cutting down the small creatures. He notices that they had no interest in him and doesn’t think any further of it as Chief arrives wishing he had taken part in the fun. Bomnel has yet to enter the mist. He fears to knowing some mists can cause harm that is not known for hours later …even days later. Putting a cloth over his mouth and nose, he hopes to hurry through the mist uneventfully but stops as Boddynoc comes out with purpose. “What is it?” “I’m looking for a pick or hammer.” Bomnel becomes more certain that this gnome is crazy. “Why?” “I found a crack the mist is escaping from. I’m going to make it larger.” He says as he runs back again dragging a large pick behind him. Startled (again) Bomnel runs into the mist after him. The warforged and the half-giant exit the mists about fifty feet later. Another rail ends here and another section of tunnel has ended as it lead to a wall of reinforced earth. Balkroth decided to try to dig through himself. He picks up a pick and eyes it. The warforged wait hoping it has trapped a monstrous creature on the other side to defeat. The first strike numbs Boddynoc’s hands. The second strike hurts so much, he can not hold onto the pick well enough to swing. Bomnel passes him and disappears through the mist. Boddynoc and Cedious leave the mists. (Cedious FORT 18, Bomnel FORT 4, Balkroth FORT 8) Balkroth strikes the wall- hard. The pick is slightly bent and his arms are sore from the backlash. Chief notes a ripple of energy that centered from the blow. As Boddynoc, Cedious and Bemnol exit he calls them over and informs him of it. Now Boddynoc really wants to know what is inside. As Boddynoc inspects the wall, Balkroth can hear a soft but haunting moan. He figures it is the wind and ignores it. Cedious doesn’t. A few minutes go by before he hears it and wonders about it. “Uh- guys …do you hear that?” They group up and shine the torches and lanterns down the rails into the darkness. Nothing but the sounds of a moan then a scuffle. “What is it?” asks Cedious. “Undead.” Bomnel says as the first of the zombies enter the light. “Many zombies.” The warforged charge into them with the psychic warrior directly behind them. The Trust agent and Cedious take to the sides to use the warriors as a barricade. Boddynoc looks into a spell aimed at undead. [DM NOTE- this needs to be addressed and we will. I allowed it go for now. It allows a powerful spell to be used at an even higher level. Need to look into it.] Boddynoc casts a spell onto an item in his possession and he forces the zombies to attack each other. It is a long battle as the blows are absorbed. The warforged help the melee a great deal. When everything is down, Cedious inspects the bodies. He finds little on the bodies but notes damage on each one that is a stabbing injury. The injury matches that of what the Stirge would have done if they had hit him. Boddynoc and Bemnol both think of rabies and how bats can carry them. Did the miners become zombies through stirge’s attacks? Cedious pales briefly at the thought of it. Balkroth wanders further and spots a fresh dig. Looking at it two things strike Boddynoc as odd. Once more, it is not on the map and second- there are worked walls here that were filled in. Much of the fill was being removed before work stopped within the mine. They search the branch and find a truly strange sight. Worked metal with the image of a wing and a clawed arm and scaly body. Everyone pitches in (even Bomnel) and they clear the area. A door made of adamantine sits before them. A relief of a WHITE DRAGON is depicted. In Draconic, Boddynoc reads- “Danger. Do not enter.” “What does it say? Asks Balkroth and Chief. “Enter Here” says Cedious (whom also reads Draconic). Boddynoc smirks as he looks for a lock or at least a doorknob. Hidden within the seam of the door Cedious and Boddynoc discover more writing. In elven they read- Honest child of sand and silver Standing straight and true Any question you deliver The answer’s always you [DM NOTE- Found in Dragon 328 Cloud Kingdom Game Riddle] Everyone looks at each other is dismay. “Can we just bash it down?” asks Asunder. Boddynoc and Cedious begin to try to guess the riddle. “White Dragon.” nothing “Ice” nothing “Silver Dragon” nothing “sand … desert?” nothing “What dragons live in the desert?” “Blue Dragon” nothing Bomnel is not trying to figure this one out. He suspects whatever is on the otherside killed these men- not the mist. “What do you deliver to yourself?” “crap!” “crap?” Asks Cedious. “That’s just wrong.” “It’s easy. It’s a silver mirror!” exclaims Boddynoc. With that the seam glows and green light escapes from the doorway. “It’s opening!” [/QUOTE]
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