Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
The D&D Multiverse Part 2- The Remix Culture of the Gygaxian Multiverse
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mannahnin" data-source="post: 8394595" data-attributes="member: 7026594"><p>I agree that this was relatively representative of the fiction of the 30s-60s which inspired early D&D. Time travelers, men from our world going to a fantasy realm (Three Hearts and Three Lions for a prominent example), or vice-versa (Fafhrd and the Mouser went to Alexandria in one story, IIRC), Star Trek raiding the studio wardrobe department to go genre-hopping all over the place, Dave getting inspired by vampire movies to make the Cleric class, and Gary mashing that up with holy crusaders and Bishop Odo, monsters taken from the Creature Double Features, Monks existing as a class because of 70s kung fu movies, etc.</p><p></p><p></p><p>I think there are a few curmudgeons like this who are reflexively anti-WotC era D&D in general, but the OSR started in the 2000s, in reaction more to 3E and 4E. 3E brought a ton of old gamers back (like 5E has again), but many were disenchanted with its rules and how unwieldy it gets after the mid levels. Especially trying to DM it and make those crazy rationalized monster stat blocks. Goodman Games started their Dungeon Crawl Classics line of modules for 3E many years before they made their own game. 4E marketing then alienated a bunch more folks. In practice most of the OSR folks I'm acquainted with like 5E much better than 3E or 4E, and for many of them it's their second favorite edition.</p><p></p><p></p><p></p><p></p><p></p><p>The first was already a common attitude in the 1980s when I started. The latter... increasingly so, I think, yeah. But the genre purists were with us I think at least since the late 70s, as fantasy epics became increasingly focused on the plausibility and consistency of their secondary worlds. I think as different RPGs proliferated supporting an increasingly wide range of genres and worlds that also reinforced the tendency to not just put everything in the bucket of one game.</p></blockquote><p></p>
[QUOTE="Mannahnin, post: 8394595, member: 7026594"] I agree that this was relatively representative of the fiction of the 30s-60s which inspired early D&D. Time travelers, men from our world going to a fantasy realm (Three Hearts and Three Lions for a prominent example), or vice-versa (Fafhrd and the Mouser went to Alexandria in one story, IIRC), Star Trek raiding the studio wardrobe department to go genre-hopping all over the place, Dave getting inspired by vampire movies to make the Cleric class, and Gary mashing that up with holy crusaders and Bishop Odo, monsters taken from the Creature Double Features, Monks existing as a class because of 70s kung fu movies, etc. I think there are a few curmudgeons like this who are reflexively anti-WotC era D&D in general, but the OSR started in the 2000s, in reaction more to 3E and 4E. 3E brought a ton of old gamers back (like 5E has again), but many were disenchanted with its rules and how unwieldy it gets after the mid levels. Especially trying to DM it and make those crazy rationalized monster stat blocks. Goodman Games started their Dungeon Crawl Classics line of modules for 3E many years before they made their own game. 4E marketing then alienated a bunch more folks. In practice most of the OSR folks I'm acquainted with like 5E much better than 3E or 4E, and for many of them it's their second favorite edition. The first was already a common attitude in the 1980s when I started. The latter... increasingly so, I think, yeah. But the genre purists were with us I think at least since the late 70s, as fantasy epics became increasingly focused on the plausibility and consistency of their secondary worlds. I think as different RPGs proliferated supporting an increasingly wide range of genres and worlds that also reinforced the tendency to not just put everything in the bucket of one game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
The D&D Multiverse Part 2- The Remix Culture of the Gygaxian Multiverse
Top