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Living Worlds
Living 4th Edition
The Depthworld - An "Underdark" for the Shifting Seas
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<blockquote data-quote="Lord Sessadore" data-source="post: 4612661" data-attributes="member: 57255"><p>Quoted from the discussion thread. I like that idea, especially the excreting ships into the Underdark (or whatever) part, and I see Dunamin has incorporated it in his summary/proposal quite well. And I think it's both really cool and disturbing <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p><p></p><p>EDIT: Oooh, having a sub-ocean floor Underdark opens all sorts of cool environmental and terrain options. Huge, enormous waterfalls under openings to the ocean, geothermal vents, partially and wholly submerged caverns, etc..., and I think crustacean type monsters would be fabulous down there.</p></blockquote><p></p>
[QUOTE="Lord Sessadore, post: 4612661, member: 57255"] Quoted from the discussion thread. I like that idea, especially the excreting ships into the Underdark (or whatever) part, and I see Dunamin has incorporated it in his summary/proposal quite well. And I think it's both really cool and disturbing ;) EDIT: Oooh, having a sub-ocean floor Underdark opens all sorts of cool environmental and terrain options. Huge, enormous waterfalls under openings to the ocean, geothermal vents, partially and wholly submerged caverns, etc..., and I think crustacean type monsters would be fabulous down there. [/QUOTE]
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The Depthworld - An "Underdark" for the Shifting Seas
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