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<blockquote data-quote="Oofta" data-source="post: 8851744" data-attributes="member: 6801845"><p>Questing beast's main argument was that OSR was preferable because it was site based not story based. According to their theory, that makes it easier to run. Which ... maybe? I ran encounter based stuff for a while when I was first starting but we got tired of it pretty quickly. It's not like there is anything stopping you from running encounter based campaigns in 5E, we're close to wrapping up a game that I've been playing that's like that.</p><p></p><p>I'm just not sure how much of an issue this really is though. If people are buying books and playing, <em>someone </em>is DMing. There has always been a lack of DMs depending on the group of people playing going back ... well pretty much forever. In other words, I simply don't think we have enough data to really know. The world is different now and, yeah, at one point if I could have afforded it and there were professional DMs available I might have given it a try. Doesn't mean there weren't other DMs around, but if I have a choice between amateur and pro? I'd check out pro just for the heck of it. I don't think the existence of professional DMs is proof of, well, anything one way or another.</p><p></p><p>There's a lot of things said about D&D, a lot of negative or controversial things are just there to get eyeballs. That doesn't make it true, or a trend. Maybe there's an issue, maybe not. I just don't see why it would be any worse now than it ever was. If it is worse, there's no reason to believe it has anything to do with the game rules (beast's apocryphal "data" aside), it could just be that people have too many things competing for their free time and being a DM takes more prep work than being a player.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8851744, member: 6801845"] Questing beast's main argument was that OSR was preferable because it was site based not story based. According to their theory, that makes it easier to run. Which ... maybe? I ran encounter based stuff for a while when I was first starting but we got tired of it pretty quickly. It's not like there is anything stopping you from running encounter based campaigns in 5E, we're close to wrapping up a game that I've been playing that's like that. I'm just not sure how much of an issue this really is though. If people are buying books and playing, [I]someone [/I]is DMing. There has always been a lack of DMs depending on the group of people playing going back ... well pretty much forever. In other words, I simply don't think we have enough data to really know. The world is different now and, yeah, at one point if I could have afforded it and there were professional DMs available I might have given it a try. Doesn't mean there weren't other DMs around, but if I have a choice between amateur and pro? I'd check out pro just for the heck of it. I don't think the existence of professional DMs is proof of, well, anything one way or another. There's a lot of things said about D&D, a lot of negative or controversial things are just there to get eyeballs. That doesn't make it true, or a trend. Maybe there's an issue, maybe not. I just don't see why it would be any worse now than it ever was. If it is worse, there's no reason to believe it has anything to do with the game rules (beast's apocryphal "data" aside), it could just be that people have too many things competing for their free time and being a DM takes more prep work than being a player. [/QUOTE]
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