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<blockquote data-quote="Minigiant" data-source="post: 8851827" data-attributes="member: 63508"><p>It might keep but it won't solve the issue.</p><p></p><p>Thereal issue is 5e's audience doesn't want to be basic DMs. </p><p></p><p>Basically to remain excited, most 5e DMs wont to play the DM the way thay dream of. And this is beyond basic DMing.Or in layman's terms:</p><p></p><p>Modern DMing for Modern D&D is so advanced that no one is willing to do it if they can't get to the advanced stuff they like.</p><p></p><p>AKA <strong>No one wants to crawl before they run.</strong></p><p></p><p>People want to do their wacky GOT clone or anime hero setting or grand fantansy plot but it takes a long time to learn DMing. And they either get too scared to jump, burn out before they learn the basics enough to transition, or drown in a quick plunge in the deep end. This is why a lot of DMs are ex4e and ex3e DMs with rings on their trunk.</p><p></p><p>DM tools need to not only teach how to DM but how to modify your game and effects of each modification. This way you start knowing how to shift the game into something you are excited about after the initial rush.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8851827, member: 63508"] It might keep but it won't solve the issue. Thereal issue is 5e's audience doesn't want to be basic DMs. Basically to remain excited, most 5e DMs wont to play the DM the way thay dream of. And this is beyond basic DMing.Or in layman's terms: Modern DMing for Modern D&D is so advanced that no one is willing to do it if they can't get to the advanced stuff they like. AKA [B]No one wants to crawl before they run.[/B] People want to do their wacky GOT clone or anime hero setting or grand fantansy plot but it takes a long time to learn DMing. And they either get too scared to jump, burn out before they learn the basics enough to transition, or drown in a quick plunge in the deep end. This is why a lot of DMs are ex4e and ex3e DMs with rings on their trunk. DM tools need to not only teach how to DM but how to modify your game and effects of each modification. This way you start knowing how to shift the game into something you are excited about after the initial rush. [/QUOTE]
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