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General Tabletop Discussion
*Pathfinder & Starfinder
The double standard for magical and mundane abilities
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<blockquote data-quote="Sadras" data-source="post: 6354011" data-attributes="member: 6688277"><p>When devising a system for failure for the wizard with regard to his mundane actions, one has to be very careful as failure in that system could incorporate: </p><p></p><ul> <li data-xf-list-type="ul">inability to learn the spell (hampering progression/gaining of power); and</li> <li data-xf-list-type="ul">losing the spell altogether while casting (loss of resources)</li> </ul><p>Whereas the Rogue can keep on sneaking and the Fighter can keep on swinging with no comparable resource having been lost and no hampering of progression or gaining of power.</p><p></p><p>Don't get me wrong, I'm all for ability/skill checks for the mundane actions of spellcasters, its just the system needs to take those considerations into account and not utilise the same % of skill success or 'to hit' success as the rogue and fighter respectively since their actions don't generally result in resource loss and don't hamper power gain.</p></blockquote><p></p>
[QUOTE="Sadras, post: 6354011, member: 6688277"] When devising a system for failure for the wizard with regard to his mundane actions, one has to be very careful as failure in that system could incorporate: [LIST] [*]inability to learn the spell (hampering progression/gaining of power); and [*]losing the spell altogether while casting (loss of resources) [/LIST] Whereas the Rogue can keep on sneaking and the Fighter can keep on swinging with no comparable resource having been lost and no hampering of progression or gaining of power. Don't get me wrong, I'm all for ability/skill checks for the mundane actions of spellcasters, its just the system needs to take those considerations into account and not utilise the same % of skill success or 'to hit' success as the rogue and fighter respectively since their actions don't generally result in resource loss and don't hamper power gain. [/QUOTE]
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The double standard for magical and mundane abilities
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