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The Dungeon:Out of Whistle Characters
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<blockquote data-quote="silentspace" data-source="post: 1171234" data-attributes="member: 14316"><p>Valendir the Lost</p><p>Male Elf </p><p>Cleric, 7th lvl</p><p>Exp: 23,000</p><p>Chaotic Neutral</p><p>Str 14 6 pts </p><p>Dex 18 6 pts +2 elf +2 gloves</p><p>Con 12 6 pts -2 elf</p><p>Int 12 4 pts</p><p>Wis 17(19) 10 pts +1 level (Spellcasting Prodigy)</p><p>Cha 8 0 pts</p><p></p><p>Hit Points 51</p><p>AC 22, Touch 15, Flat 18</p><p>Init +3 </p><p>BAB +5, Grap +7</p><p>Speed 30 (base 30, load 45/58, light armor)</p><p>Fort +7, Ref +7, Will +9</p><p></p><p>+8 Melee, longsword, masterwork, 1d8+2, 19-20/x2</p><p>+10 Ranged, composite longbow, masterwork, +2 str, 1d8+2, 20/x3, 110'r</p><p>+11 Ranged, composite longbow masterwork, +2 str, 1d8+3, 20/x3 (within 30')</p><p>+10 Ranged, javelin, 1d6+3, 20/x2, 30'r (within 30')</p><p>+10 Ranged, short spear, 1d8+3, 20/x3, 20'r (within 30')</p><p></p><p>Medium, 5'3" tall, 125 wt, 70 yrs old</p><p>Black hair, Green eyes, pale skin</p><p></p><p>Speaks Common, Elven, Draconic</p><p></p><p>+2 Appraise (0) +1 bonus</p><p>+11 Concentration (10) </p><p>+9 Diplomacy (10) </p><p>+11 Knowledge Religion (10)</p><p>+2 Knowledge The Dungeon (0) +1 bonus</p><p>+5 Listen (0) +2 racial</p><p>+4 Search (0) +2 racial, +1 bonus</p><p>+4 Sense Motive (0) +1 bonus</p><p>+5 Spot (0) +2 racial</p><p></p><p>Feats</p><p>Point Blank Shot (Elf Domain)</p><p>Spellcasting Prodigy (1)</p><p>Precise Shot (3)</p><p>Rapid Shot (6)</p><p></p><p>Elf Traits</p><p>+2 dexterity, -2 constitution</p><p>immunity to magic sleep</p><p>+2 racial saving bonus vs enchantment spells or effects</p><p>low-light vision</p><p>proficiency in longsword and bows</p><p>+2 racial bonus to listen, search, spot</p><p>automatic search check within 5 feet of secret or concealed doors</p><p></p><p>Cleric Abilities</p><p>Domains: Elf, Travel</p><p>Spontaneous Casting</p><p>Turn or Rebuke Undead (2/day, +2 for Knowledge Religion)</p><p></p><p>--delete this section unless wizard, cleric, or druid--</p><p>Spells Prepared</p><p>0th (6) - Create Water, Cure Minor Wounds, Detect Magic, Light, Read Magic, Resistance</p><p>1st (4+1+d) - Bless, Comprehend Languages, Entropic Shield, Sanctuary, Shield of Faith, True Strike (d)</p><p>2nd (3+1+d) - Hold Person, Inflict Moderate Wounds, Lesser Restoration, Silence, Cat's Grace (d)</p><p>3rd (2+1+d) - Dispel Magic, Protection from Elements, Summon Monster III, Fly (d)</p><p>4th (1+1+d) - Greater Magic Weapon, Summon Monster IV, Dimension Door (d)</p><p></p><p>Valendir was born in Faerun, but when he was still a baby, his entire elf band, a band known as the Zemalin, became lost in The Dungeon. He remembers nothing of the lands of his birth, and only knows that seemingly endless collection of Worlds connected via Portals. His band of elves travelled from World to World, a band of lost travellers, searching for a new home. They came to worship Lynnareen, The Traveller. Then, about a decade ago, they moved to a World filled with evil humanoids, who hunted down his band. They fled, and in their flight Valendir became separated from his kin. He is all alone in the world now, not knowing if his kinsmen lived or died.</p><p></p><p>Valendir is a loner by circumstance, not by choice. He's always looking for new friends, but never seems to find any he can truly trust. He dreams of a home, but he knows he wouldn't really know what to do if he found one. He holds no special love for Lynnareen, but he knows he could not have survived without her blessings.</p><p></p><p>Valendir looks very unremarkable. He travels light. He has a quiver slung over his shoulder and a longsword at his hip. A chain shirt peeks out from under his travelling outfit. He smiles a lot, looking to make friends.</p><p></p><p>Chain Shirt +1 (worn, 25wt, -1 armor check) 1250gp</p><p>Buckler +1 (worn, 5wt, -0 armor check) 1165gp</p><p>Traveller's Outfit (worn, 5wt) 1gp</p><p></p><p>Longsword, Masterwork (belt left, 4wt) 315gp</p><p></p><p>Efficient Quiver (right shoulder, -wt) 1800gp</p><p></p><p>Handy Haversack (back, 5wt) 2000gp</p><p></p><p>Cloak of Resistance +1 (worn, 1wt) 1000gp</p><p>Gloves of Dexterity +2 (hands, 0wt) 4000gp</p><p>Ring of Protection +1 (finger, 0wt) 2000gp</p><p>Slippers of Spider Climbing (feet, 0.5wt) 4800gp</p><p></p><p>50 Arrows (backpack, -wt) .05gp x50</p><p>10 Arrows with Continual Flame (backpack, -wt) .05gp x10</p><p>18 Javelins (quiver, -wt) 1gp x18</p><p>Composite Longbow, Masterwork +2 str (quiver, -wt) 600gp</p><p>5 Short Spears (quiver, -wt) 10gp</p><p></p><p>Bedroll (haversack, -wt) 0.1gp</p><p>Flint & Steel (haversack, -wt) 1gp</p><p>Trail Rations x4 (haversack, -wt) .5gp x4</p><p>Waterskin (haversack, -wt) 1gp</p><p>Chalk (haversack, -wt) .01gp</p><p>Acid x10 (haversack, -wt) 10gp x10</p><p>Antitoxin (haversack, -wt) 50gp</p><p>Tanglefoot bag (haversack, -wt) 50gp</p><p>Pearl of Power, 1st Level x2 (haversack, -wt) 1000gp x2</p><p>283pp, 6gp, 8sp, 9cp (haversack, -wt)</p></blockquote><p></p>
[QUOTE="silentspace, post: 1171234, member: 14316"] Valendir the Lost Male Elf Cleric, 7th lvl Exp: 23,000 Chaotic Neutral Str 14 6 pts Dex 18 6 pts +2 elf +2 gloves Con 12 6 pts -2 elf Int 12 4 pts Wis 17(19) 10 pts +1 level (Spellcasting Prodigy) Cha 8 0 pts Hit Points 51 AC 22, Touch 15, Flat 18 Init +3 BAB +5, Grap +7 Speed 30 (base 30, load 45/58, light armor) Fort +7, Ref +7, Will +9 +8 Melee, longsword, masterwork, 1d8+2, 19-20/x2 +10 Ranged, composite longbow, masterwork, +2 str, 1d8+2, 20/x3, 110'r +11 Ranged, composite longbow masterwork, +2 str, 1d8+3, 20/x3 (within 30') +10 Ranged, javelin, 1d6+3, 20/x2, 30'r (within 30') +10 Ranged, short spear, 1d8+3, 20/x3, 20'r (within 30') Medium, 5'3" tall, 125 wt, 70 yrs old Black hair, Green eyes, pale skin Speaks Common, Elven, Draconic +2 Appraise (0) +1 bonus +11 Concentration (10) +9 Diplomacy (10) +11 Knowledge Religion (10) +2 Knowledge The Dungeon (0) +1 bonus +5 Listen (0) +2 racial +4 Search (0) +2 racial, +1 bonus +4 Sense Motive (0) +1 bonus +5 Spot (0) +2 racial Feats Point Blank Shot (Elf Domain) Spellcasting Prodigy (1) Precise Shot (3) Rapid Shot (6) Elf Traits +2 dexterity, -2 constitution immunity to magic sleep +2 racial saving bonus vs enchantment spells or effects low-light vision proficiency in longsword and bows +2 racial bonus to listen, search, spot automatic search check within 5 feet of secret or concealed doors Cleric Abilities Domains: Elf, Travel Spontaneous Casting Turn or Rebuke Undead (2/day, +2 for Knowledge Religion) --delete this section unless wizard, cleric, or druid-- Spells Prepared 0th (6) - Create Water, Cure Minor Wounds, Detect Magic, Light, Read Magic, Resistance 1st (4+1+d) - Bless, Comprehend Languages, Entropic Shield, Sanctuary, Shield of Faith, True Strike (d) 2nd (3+1+d) - Hold Person, Inflict Moderate Wounds, Lesser Restoration, Silence, Cat's Grace (d) 3rd (2+1+d) - Dispel Magic, Protection from Elements, Summon Monster III, Fly (d) 4th (1+1+d) - Greater Magic Weapon, Summon Monster IV, Dimension Door (d) Valendir was born in Faerun, but when he was still a baby, his entire elf band, a band known as the Zemalin, became lost in The Dungeon. He remembers nothing of the lands of his birth, and only knows that seemingly endless collection of Worlds connected via Portals. His band of elves travelled from World to World, a band of lost travellers, searching for a new home. They came to worship Lynnareen, The Traveller. Then, about a decade ago, they moved to a World filled with evil humanoids, who hunted down his band. They fled, and in their flight Valendir became separated from his kin. He is all alone in the world now, not knowing if his kinsmen lived or died. Valendir is a loner by circumstance, not by choice. He's always looking for new friends, but never seems to find any he can truly trust. He dreams of a home, but he knows he wouldn't really know what to do if he found one. He holds no special love for Lynnareen, but he knows he could not have survived without her blessings. Valendir looks very unremarkable. He travels light. He has a quiver slung over his shoulder and a longsword at his hip. A chain shirt peeks out from under his travelling outfit. He smiles a lot, looking to make friends. Chain Shirt +1 (worn, 25wt, -1 armor check) 1250gp Buckler +1 (worn, 5wt, -0 armor check) 1165gp Traveller's Outfit (worn, 5wt) 1gp Longsword, Masterwork (belt left, 4wt) 315gp Efficient Quiver (right shoulder, -wt) 1800gp Handy Haversack (back, 5wt) 2000gp Cloak of Resistance +1 (worn, 1wt) 1000gp Gloves of Dexterity +2 (hands, 0wt) 4000gp Ring of Protection +1 (finger, 0wt) 2000gp Slippers of Spider Climbing (feet, 0.5wt) 4800gp 50 Arrows (backpack, -wt) .05gp x50 10 Arrows with Continual Flame (backpack, -wt) .05gp x10 18 Javelins (quiver, -wt) 1gp x18 Composite Longbow, Masterwork +2 str (quiver, -wt) 600gp 5 Short Spears (quiver, -wt) 10gp Bedroll (haversack, -wt) 0.1gp Flint & Steel (haversack, -wt) 1gp Trail Rations x4 (haversack, -wt) .5gp x4 Waterskin (haversack, -wt) 1gp Chalk (haversack, -wt) .01gp Acid x10 (haversack, -wt) 10gp x10 Antitoxin (haversack, -wt) 50gp Tanglefoot bag (haversack, -wt) 50gp Pearl of Power, 1st Level x2 (haversack, -wt) 1000gp x2 283pp, 6gp, 8sp, 9cp (haversack, -wt) [/QUOTE]
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