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<blockquote data-quote="Uriel" data-source="post: 1360075" data-attributes="member: 8222"><p>OoC:Er...shore up. Odd how things turned out...</p><p></p><p>IC</p><p></p><p><em>Jailbirds</em></p><p></p><p>After several hours sitting around and listening to Kaz's droning and endless questions and comments on everything from the color of the walls to the dubious nature of Jail-Food, the cell door opens and before you all stands a Gnome dressed in a dark blue suit (complete with a triangular badge made from three interlocking cogs). Behind him stand a dozen grey clothed Gnomes. Stepping aside, the blue suited Gnome motions for you all to step out into the hallway.</p><p></p><p>After a few heavy moments,with the air as thick as pea soup, you all decide that anything is better than sitting here in this dreary (albeit comfortable) cell, to while away the next century in contemplation of just what went wrong.</p><p></p><p>Shackled (although Damien and Taklinn are both sure that they could break free from such flimsy chains), you are all marched along several long corridors until you are standing in front of a row of pale yellow doors.</p><p>The blue suited Gnome says <span style="color: yellow">' I am Marshall Yngdryne, and it is my task to ascertain just who you folks are and why you are here as well as what your motives were for causing the Scene upon the steps this morning. Please, after you...'</span></p><p></p><p>You are each led to a door, which,upon opening, shows a small room with a chair (complete with straps and manacles, as well as several strange devices,the nature of which befuddles you).</p><p>After each person is escorted and deposited into a seperate room,strapped in and has had strange disks and bulbous devices attached (painlessly) to various parts of their bodies, the <em>Findings Process</em> begins.</p><p></p><p>Hours pass, with many spells, as well as numerous questions about your origin, mission and motives end in a strange result.</p><p>For Aska,Taklinn and Kaz, a Wizard (obvious due to his silver nametag that spells out 'Wizard' in Dungeontongue) enters and enacts a spells, with the help of several aids.Aska recognizes the spell cast ,<em>Break Enchantment</em>, and upon it's completion, the three feel as if a massive weight has been lifted from their shoulders. </p><p></p><p>The <em>Geas</em> is gone...</p><p></p><p>A short time later, all are gathered, unfettered and offered refreshments in the form of juices,water and sweet cakes and fruit. The air has certainly changed in the place.</p><p></p><p>A door opens on the far side of the chamber where two dozen Gnomes go about making sure that you are all comfortable (although you are still confused about this turn of events) and a rather jolly looking Gnome enters, flanked by two Gnomes dressed in full suits of some metal, with odd looking weapons, resembling sopme form of firearms. Aska assesses that they are far more advanced than her pistol.</p><p>The King (for his Name-tag says <em>King</em> in fact...) smiles, removing his monacle (within which a myriad array of tiny lights and script can be detected for the briefest of moments, before he places it in a pocket), taking out a slim cigar and lighting it with a tindertwig, loking from one and to another of you before he begins <span style="color: cyan">Firstly,I'd like to thank you all for visiting our Fair City...'</span></p><p>Twenty minutes later, having recounted his tale, you all stand staring at the King with a mixture of bemusement,confusion and amazement at the ironic nature of how things have played out.</p><p>It seems that the Gnome King has been the target of no less than 124 failed assassinated attempts by the Dragon Lord of Whistle in the last two years.</p><p>Recently, traditional assassins have been replaced by <em>suprises</em> in the form of bombs.</p><p>The <em>Box</em> that had been carried all the way from Whistle was what the Gnome King called a <em>limited payload fission bomb</em> of a sufficient size to reduce the City to rubble, had it not been detected in time. The casing was lined with enough lead and Adamantium to thwart magical detections and scientific scryings as well. Ironically, it was Kaz yelling about a <em>Bomb</em> that saved the City from the detonation of this latest attack.</p><p>After the Box was taken to a safe(r) location, far from the King, it was cracked and disabled, and was found to have a timer set to proximity from his <em>August Presence</em>. Had you all gotten closer, you, the Gnome King, the entire City of Clocks would have been vaporized. Now, the King has arranged for quarters in his Royal Suites (as well as someone to go out and get the other friends of yours seen on surveillance devices to join you), with you being his guests for the time being while he sorts out the details of this whole affair.</p><p>You are not prisoners any longer, and may ask freely of any reasoble ammenities.</p><p></p><p></p><p>********************************************************</p><p></p><p>Valendir,Jason and Jack Lobbins are approached by a quartet of Gnomes who explain thate situation withn the Castle. Escorted inside with the utmost of cordiality, they soon join the others in the Royal Suites to refresh and recouperate from this entire ordeal.</p><p>All of your gear is returned to you (having been cleaned and polished as well).</p><p></p><p>OoC<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" />lease see OoC thread.</p></blockquote><p></p>
[QUOTE="Uriel, post: 1360075, member: 8222"] OoC:Er...shore up. Odd how things turned out... IC [I]Jailbirds[/I] After several hours sitting around and listening to Kaz's droning and endless questions and comments on everything from the color of the walls to the dubious nature of Jail-Food, the cell door opens and before you all stands a Gnome dressed in a dark blue suit (complete with a triangular badge made from three interlocking cogs). Behind him stand a dozen grey clothed Gnomes. Stepping aside, the blue suited Gnome motions for you all to step out into the hallway. After a few heavy moments,with the air as thick as pea soup, you all decide that anything is better than sitting here in this dreary (albeit comfortable) cell, to while away the next century in contemplation of just what went wrong. Shackled (although Damien and Taklinn are both sure that they could break free from such flimsy chains), you are all marched along several long corridors until you are standing in front of a row of pale yellow doors. The blue suited Gnome says [COLOR=yellow]' I am Marshall Yngdryne, and it is my task to ascertain just who you folks are and why you are here as well as what your motives were for causing the Scene upon the steps this morning. Please, after you...'[/COLOR] You are each led to a door, which,upon opening, shows a small room with a chair (complete with straps and manacles, as well as several strange devices,the nature of which befuddles you). After each person is escorted and deposited into a seperate room,strapped in and has had strange disks and bulbous devices attached (painlessly) to various parts of their bodies, the [I]Findings Process[/I] begins. Hours pass, with many spells, as well as numerous questions about your origin, mission and motives end in a strange result. For Aska,Taklinn and Kaz, a Wizard (obvious due to his silver nametag that spells out 'Wizard' in Dungeontongue) enters and enacts a spells, with the help of several aids.Aska recognizes the spell cast ,[I]Break Enchantment[/I], and upon it's completion, the three feel as if a massive weight has been lifted from their shoulders. The [I]Geas[/I] is gone... A short time later, all are gathered, unfettered and offered refreshments in the form of juices,water and sweet cakes and fruit. The air has certainly changed in the place. A door opens on the far side of the chamber where two dozen Gnomes go about making sure that you are all comfortable (although you are still confused about this turn of events) and a rather jolly looking Gnome enters, flanked by two Gnomes dressed in full suits of some metal, with odd looking weapons, resembling sopme form of firearms. Aska assesses that they are far more advanced than her pistol. The King (for his Name-tag says [I]King[/I] in fact...) smiles, removing his monacle (within which a myriad array of tiny lights and script can be detected for the briefest of moments, before he places it in a pocket), taking out a slim cigar and lighting it with a tindertwig, loking from one and to another of you before he begins [COLOR=cyan]Firstly,I'd like to thank you all for visiting our Fair City...'[/COLOR] Twenty minutes later, having recounted his tale, you all stand staring at the King with a mixture of bemusement,confusion and amazement at the ironic nature of how things have played out. It seems that the Gnome King has been the target of no less than 124 failed assassinated attempts by the Dragon Lord of Whistle in the last two years. Recently, traditional assassins have been replaced by [I]suprises[/I] in the form of bombs. The [I]Box[/I] that had been carried all the way from Whistle was what the Gnome King called a [I]limited payload fission bomb[/I] of a sufficient size to reduce the City to rubble, had it not been detected in time. The casing was lined with enough lead and Adamantium to thwart magical detections and scientific scryings as well. Ironically, it was Kaz yelling about a [I]Bomb[/I] that saved the City from the detonation of this latest attack. After the Box was taken to a safe(r) location, far from the King, it was cracked and disabled, and was found to have a timer set to proximity from his [I]August Presence[/I]. Had you all gotten closer, you, the Gnome King, the entire City of Clocks would have been vaporized. Now, the King has arranged for quarters in his Royal Suites (as well as someone to go out and get the other friends of yours seen on surveillance devices to join you), with you being his guests for the time being while he sorts out the details of this whole affair. You are not prisoners any longer, and may ask freely of any reasoble ammenities. ******************************************************** Valendir,Jason and Jack Lobbins are approached by a quartet of Gnomes who explain thate situation withn the Castle. Escorted inside with the utmost of cordiality, they soon join the others in the Royal Suites to refresh and recouperate from this entire ordeal. All of your gear is returned to you (having been cleaned and polished as well). OoC:Please see OoC thread. [/QUOTE]
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