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The economics of Continual flame
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<blockquote data-quote="Charlaquin" data-source="post: 8422018" data-attributes="member: 6779196"><p>This is an old thread, but a fun subject, so I’ll toss in my two coppers.</p><p></p><p>Not sure if this has been brought up yet, but adventurer’s league seems to price spellcasting services with the formula: [spell level]^2*10+2*[cost of any material components the spell consumes]+0.1*[cost of any material components the spell doesn’t consume]. That would mean the “standard AL price” for a casting of Continual Flame is not 50gp but 140gp (!), and would take about 7 and a half years to pay for itself rather than 3. Obviously nobody is obligated to follow this pricing model, but I think it can help give us a sense of what might be a reasonable baseline.</p><p></p><p>Furthermore, while Continual Flame may still “pay for itself” in the long-term, the short-term investment may well be too much for most common folk. A laborer makes about 2sp a day and has to spend <em>all of it</em> to maintain a poor lifestyle. They would have to subsist at a squalid lifestyle for about 4 years to save up for a single purchase that’s not going to actually pay off for another 7.</p><p></p><p>The prospect looks slightly better for a skilled artisan. They make 1 gp a day and have to spend all of it to maintain a modest lifestyle, but they don’t have to settle for a poor lifestyle nearly as long if they want to save up for a big purchase thanks to the big gap between those expense levels - only about 6 months. Even still, it’s tough to justify living so far below your means for half a year to buy an appliance that serves a function that is already fulfilled living at your usual means. Maybe it’s a wise investment long-term, but long-term investments aren’t usually a high priority when you live paycheck to paycheck.</p><p></p><p>Now, exceptional artisans, nobles, and of course adventurers, I can see making such investments. But common folk? Nah.</p></blockquote><p></p>
[QUOTE="Charlaquin, post: 8422018, member: 6779196"] This is an old thread, but a fun subject, so I’ll toss in my two coppers. Not sure if this has been brought up yet, but adventurer’s league seems to price spellcasting services with the formula: [spell level]^2*10+2*[cost of any material components the spell consumes]+0.1*[cost of any material components the spell doesn’t consume]. That would mean the “standard AL price” for a casting of Continual Flame is not 50gp but 140gp (!), and would take about 7 and a half years to pay for itself rather than 3. Obviously nobody is obligated to follow this pricing model, but I think it can help give us a sense of what might be a reasonable baseline. Furthermore, while Continual Flame may still “pay for itself” in the long-term, the short-term investment may well be too much for most common folk. A laborer makes about 2sp a day and has to spend [I]all of it[/I] to maintain a poor lifestyle. They would have to subsist at a squalid lifestyle for about 4 years to save up for a single purchase that’s not going to actually pay off for another 7. The prospect looks slightly better for a skilled artisan. They make 1 gp a day and have to spend all of it to maintain a modest lifestyle, but they don’t have to settle for a poor lifestyle nearly as long if they want to save up for a big purchase thanks to the big gap between those expense levels - only about 6 months. Even still, it’s tough to justify living so far below your means for half a year to buy an appliance that serves a function that is already fulfilled living at your usual means. Maybe it’s a wise investment long-term, but long-term investments aren’t usually a high priority when you live paycheck to paycheck. Now, exceptional artisans, nobles, and of course adventurers, I can see making such investments. But common folk? Nah. [/QUOTE]
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