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Story Hour
The Fall of Civilization
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<blockquote data-quote="cold1s" data-source="post: 4679316" data-attributes="member: 20792"><p><strong>StaL'igir</strong></p><p></p><p><strong>Notes from the Eladrin Wizard:</strong></p><p></p><p>The escape from Chebonnay seemed obvious. The party can at least claim to have deserted after the officers. StaL'igir starts the campaign in a resentful frame of mind, his motto, a clerkish “I'm not even supposed to be here”. A conscript to an army defending a city and empire to which he does not belong, he makes the switch from certain death to slim chance of survival mode easily enough. </p><p></p><p>Escape to Fandelose offered the only honorable result of fleeing Chebonnay. Along the route to escape, StaL'igir, or Iggy, realizes that the Six Fingered hand is not merely at threat to the non-Fey, which he knows as the “dull-spirited”, but a threat to the whole of fair existence. Hopes of escape to the Feywild vanished after he observed signs of foul incursion to the sacred forest. </p><p></p><p>The capture of General Argos on the brink of such a crisis only solidifies his poor opinion of the Dull-spirited. Constantly bickering over minutia, short sighted and brutish, they have much to defeat from within before they can wage war against the external and very real enemy of the Six Fingered Hand. </p><p></p><p>Notes on StaL'igir's character:</p><p>Reasonably strong and healthy, but very quick. Extremely intelligent and fairly patient, he is awkward socially, therefore, he suffers from the “Cassandra Syndrome” - often right, but rarely able to convinces others of what he sees as obvious. Combined with relative aloofness, he rarely makes impressions at parties.</p><p></p><p>StaL'igir. Read as “Mr. L'igir”. This becomes more obvious when he starts calling himself “Sergent L'igir” Bonus: he has a first name, but no party member (nor the DM) knows. </p><p></p><p>Read on, it only get better. <img src="http://www.enworld.org/forum/images/smilies/glasses.png" class="smilie" loading="lazy" alt="B-)" title="Glasses B-)" data-shortname="B-)" /></p></blockquote><p></p>
[QUOTE="cold1s, post: 4679316, member: 20792"] [b]StaL'igir[/b] [B]Notes from the Eladrin Wizard:[/B] The escape from Chebonnay seemed obvious. The party can at least claim to have deserted after the officers. StaL'igir starts the campaign in a resentful frame of mind, his motto, a clerkish “I'm not even supposed to be here”. A conscript to an army defending a city and empire to which he does not belong, he makes the switch from certain death to slim chance of survival mode easily enough. Escape to Fandelose offered the only honorable result of fleeing Chebonnay. Along the route to escape, StaL'igir, or Iggy, realizes that the Six Fingered hand is not merely at threat to the non-Fey, which he knows as the “dull-spirited”, but a threat to the whole of fair existence. Hopes of escape to the Feywild vanished after he observed signs of foul incursion to the sacred forest. The capture of General Argos on the brink of such a crisis only solidifies his poor opinion of the Dull-spirited. Constantly bickering over minutia, short sighted and brutish, they have much to defeat from within before they can wage war against the external and very real enemy of the Six Fingered Hand. Notes on StaL'igir's character: Reasonably strong and healthy, but very quick. Extremely intelligent and fairly patient, he is awkward socially, therefore, he suffers from the “Cassandra Syndrome” - often right, but rarely able to convinces others of what he sees as obvious. Combined with relative aloofness, he rarely makes impressions at parties. StaL'igir. Read as “Mr. L'igir”. This becomes more obvious when he starts calling himself “Sergent L'igir” Bonus: he has a first name, but no party member (nor the DM) knows. Read on, it only get better. B-) [/QUOTE]
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