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The Fighter Extra Feat Fallacy
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<blockquote data-quote="hawkeyefan" data-source="post: 7256838" data-attributes="member: 6785785"><p>No. That’s what you’ve inferred from what I’ve said. I think STR edges out DEX for Fighters overall. I’ve seen DEX Fighters, and it’s a viable build, but I’d say STR is probably a bitbetter choice all around. </p><p></p><p></p><p></p><p>Is there any other class that has a choice of primary stat? Isn’t that a point in favor of the Fighter when it comes to something they have that other classes don’t? </p><p></p><p>Also, why can’t a Fighter be good at both? Sure, one will be better, but those extra ASIs are available. DEX is never a bad stat to improve, even for a STR Fighter.</p><p></p><p></p><p></p><p>I think most folks would have likely chosen their class before assigning their stats. But I think a big part of that decision may depend on the other players’ choices for class. </p><p></p><p></p><p></p><p>Well, if we’re talking about Exploration and Social Interaction, the Barbarian should likely not be raging since that relies on being in combat. So a Fighter need not be stronger than a raging barbarian.</p><p></p><p>But again, we’re back to the Fighter needing to be BEST at something like Stealth in order to contribute. As if the Rogue will always sneak off alone without ever bringing anyone with him. A DEX Fighter with a Criminal background is a solid partner for a Rogue.</p><p></p><p>We’re back to “the Fighter’s not the best” but there are actually few party needs where there’s one class that’s clearly best, where another class can’t achieve the same high level of skill.</p><p></p><p></p><p></p><p>I’m just thinking of when these kinds of Athletics checks tend to come up outside of combat.</p><p></p><p></p><p></p><p></p><p>Well I personally don’t think it’s terrible to have two party members that are both good at something. I’m all for trying to get as many needs covered as possible, but having some overlap isn’t unwanted.</p><p></p><p>But this also depends on what other classes are in the party. If you have a 4 or 5 member party, then there’s a good chance the Fighter can shore up a shortcoming of the party with the right Feat or ASI choices. </p><p></p><p></p><p></p><p>Yes, that’s a big part of what I’m saying. The Fighter simply has more opportunity to diversify with Feats/ASIs than other classes. </p><p></p><p></p><p></p><p>Meh, I don’t tend to think of a party that doesn’t have every class represented...or more realistically, that doesn’t have every need addressed....as the “land of the blind”.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 7256838, member: 6785785"] No. That’s what you’ve inferred from what I’ve said. I think STR edges out DEX for Fighters overall. I’ve seen DEX Fighters, and it’s a viable build, but I’d say STR is probably a bitbetter choice all around. Is there any other class that has a choice of primary stat? Isn’t that a point in favor of the Fighter when it comes to something they have that other classes don’t? Also, why can’t a Fighter be good at both? Sure, one will be better, but those extra ASIs are available. DEX is never a bad stat to improve, even for a STR Fighter. I think most folks would have likely chosen their class before assigning their stats. But I think a big part of that decision may depend on the other players’ choices for class. Well, if we’re talking about Exploration and Social Interaction, the Barbarian should likely not be raging since that relies on being in combat. So a Fighter need not be stronger than a raging barbarian. But again, we’re back to the Fighter needing to be BEST at something like Stealth in order to contribute. As if the Rogue will always sneak off alone without ever bringing anyone with him. A DEX Fighter with a Criminal background is a solid partner for a Rogue. We’re back to “the Fighter’s not the best” but there are actually few party needs where there’s one class that’s clearly best, where another class can’t achieve the same high level of skill. I’m just thinking of when these kinds of Athletics checks tend to come up outside of combat. Well I personally don’t think it’s terrible to have two party members that are both good at something. I’m all for trying to get as many needs covered as possible, but having some overlap isn’t unwanted. But this also depends on what other classes are in the party. If you have a 4 or 5 member party, then there’s a good chance the Fighter can shore up a shortcoming of the party with the right Feat or ASI choices. Yes, that’s a big part of what I’m saying. The Fighter simply has more opportunity to diversify with Feats/ASIs than other classes. Meh, I don’t tend to think of a party that doesn’t have every class represented...or more realistically, that doesn’t have every need addressed....as the “land of the blind”. [/QUOTE]
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