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General Tabletop Discussion
*Dungeons & Dragons
The Fighter/Martial Problem (In Depth Ponderings)
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<blockquote data-quote="FrogReaver" data-source="post: 9209218" data-attributes="member: 6795602"><p>I've played in featless games and games with very curated feat lists that removed most of that stuff. In tier 1 and early tier 2 casters only felt stronger than martials when it came to control. I can't count the number of otherwise hard encounters we would have had if it hadn't been for a tashas laughter, entangle, hold person/monster, etc. Most recent campaign we had 2 Wizards which greatly increased the chance of landing such strong control effects. Even then it wasn't an all the time thing and the martials still shined by doing big damage rounds. I'd definitely considered the 2 wizards the mvp's in that campaign, but there's a good chance the martials would have won anyways. They had the damage output going on. They'd have just taken much more damage in the process - which most likely would have led to more resting.</p><p></p><p>If anything the damage feats help later - but there's also soo much other stuff to grab later that it can be a wash. For example at level 12 is GWM/SS or Resilient Wisdom better? Etc.</p><p></p><p>Anyways moving back more toward your point. I think the damage feats can help fighters keep their offensive contributions higher in t3 and t4 to help stay competitive with wizard. However, I think they are somewhat inappropriate low level feats - and making them available to sword and shield or dual wield fighters only causes low level to be more unbalanced , both between fighters and between fighters and casters.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9209218, member: 6795602"] I've played in featless games and games with very curated feat lists that removed most of that stuff. In tier 1 and early tier 2 casters only felt stronger than martials when it came to control. I can't count the number of otherwise hard encounters we would have had if it hadn't been for a tashas laughter, entangle, hold person/monster, etc. Most recent campaign we had 2 Wizards which greatly increased the chance of landing such strong control effects. Even then it wasn't an all the time thing and the martials still shined by doing big damage rounds. I'd definitely considered the 2 wizards the mvp's in that campaign, but there's a good chance the martials would have won anyways. They had the damage output going on. They'd have just taken much more damage in the process - which most likely would have led to more resting. If anything the damage feats help later - but there's also soo much other stuff to grab later that it can be a wash. For example at level 12 is GWM/SS or Resilient Wisdom better? Etc. Anyways moving back more toward your point. I think the damage feats can help fighters keep their offensive contributions higher in t3 and t4 to help stay competitive with wizard. However, I think they are somewhat inappropriate low level feats - and making them available to sword and shield or dual wield fighters only causes low level to be more unbalanced , both between fighters and between fighters and casters. [/QUOTE]
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The Fighter/Martial Problem (In Depth Ponderings)
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