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General Tabletop Discussion
*Dungeons & Dragons
The final word on DPR, feats and class balance
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<blockquote data-quote="pemerton" data-source="post: 7437122" data-attributes="member: 42582"><p>I agree with [MENTION=996]Tony Vargas[/MENTION] that this is an odd combination of claims.</p><p></p><p>How many individuals on a battlefield ran around fighting dragons, armoured soldiers, etc using bare-handed martial arts? Yet 5e has monks, and you don't seem to have an issue with that. How many individuals on a battlefield defeated dragons, soldiers etc by stabbing them in the kidney while they were distracted fighting a knight? Yet not only does 5e have rogues with their sneak attack ability, but you seem to endorse that aspect of the game!</p><p></p><p>If we can have monks fighting dragons, and alley knife-fighters going toe-to-toe with giants and dragons, why can't we have knife-throwers? The limitations you are arguing for appear to be quite arbitrary. (And if you really didn't like the knife-thrower feat, couldn't you just ignore it?)</p><p></p><p>The OP is not complaining that high level fighters are overpowerd compared to other PCs. The complaint is that they are <em>underpowered</em> unless they pick some of the high-powered feats (which limits viable archetypes), and that once they power up appropriately, the GM side material (monstly monsters) is underpowered.</p><p></p><p>It's not a particularly hard-to-replenish resource. And the player of the fighter is using resources too - playing time at the table, action economy in the framework of resolution.</p><p></p><p>Upthread someone did the maths that shows that the sorcerer can keep up a stronger-than-a-fighter level of cantrip damage for "only" five to six encounters. I think that runs the OP's way rather than being a refutation!</p></blockquote><p></p>
[QUOTE="pemerton, post: 7437122, member: 42582"] I agree with [MENTION=996]Tony Vargas[/MENTION] that this is an odd combination of claims. How many individuals on a battlefield ran around fighting dragons, armoured soldiers, etc using bare-handed martial arts? Yet 5e has monks, and you don't seem to have an issue with that. How many individuals on a battlefield defeated dragons, soldiers etc by stabbing them in the kidney while they were distracted fighting a knight? Yet not only does 5e have rogues with their sneak attack ability, but you seem to endorse that aspect of the game! If we can have monks fighting dragons, and alley knife-fighters going toe-to-toe with giants and dragons, why can't we have knife-throwers? The limitations you are arguing for appear to be quite arbitrary. (And if you really didn't like the knife-thrower feat, couldn't you just ignore it?) The OP is not complaining that high level fighters are overpowerd compared to other PCs. The complaint is that they are [I]underpowered[/I] unless they pick some of the high-powered feats (which limits viable archetypes), and that once they power up appropriately, the GM side material (monstly monsters) is underpowered. It's not a particularly hard-to-replenish resource. And the player of the fighter is using resources too - playing time at the table, action economy in the framework of resolution. Upthread someone did the maths that shows that the sorcerer can keep up a stronger-than-a-fighter level of cantrip damage for "only" five to six encounters. I think that runs the OP's way rather than being a refutation! [/QUOTE]
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