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The final word on DPR, feats and class balance
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<blockquote data-quote="Zardnaar" data-source="post: 7443450" data-attributes="member: 6716779"><p>Its more the mid levels. A Sorlock can more or less quicken Agonizing Blast around the mid levels for most if not all of the day. IN effect it becomes their best spell most of the time and they have the optin of dropping a fireball or whatever.</p><p></p><p> If your DPR is hihg enough fights are often 1-2 rounds instead of 3 and I think most tables use less than the 6-8 assumptions. Even if you do the RAW 6-8 encounters the encounters are so easy dealing lots of single target damage is really good as RAW do not really support hordes of critters anyway with 2-6 critters being more the norm. </p><p></p><p> The Sorlock is also fine not quickening agonising blast its just one optiuon that tend to put it over the top. Functionally its almost at will action surging by the mid levels. At higher levels you can easily do 24 rounds a day (3 rounds, 8 encounters).</p><p></p><p> The Paladin/Sorcerer is mostly theory crafting the Sorlock is playable level 1 (as a single classed PC of course) a it weak level 2, becomes good at level 3 and gets better from there. Once you start dealing 1d10+1d6+5 6 times a round for 75%+ of the combats you're kinda golden.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7443450, member: 6716779"] Its more the mid levels. A Sorlock can more or less quicken Agonizing Blast around the mid levels for most if not all of the day. IN effect it becomes their best spell most of the time and they have the optin of dropping a fireball or whatever. If your DPR is hihg enough fights are often 1-2 rounds instead of 3 and I think most tables use less than the 6-8 assumptions. Even if you do the RAW 6-8 encounters the encounters are so easy dealing lots of single target damage is really good as RAW do not really support hordes of critters anyway with 2-6 critters being more the norm. The Sorlock is also fine not quickening agonising blast its just one optiuon that tend to put it over the top. Functionally its almost at will action surging by the mid levels. At higher levels you can easily do 24 rounds a day (3 rounds, 8 encounters). The Paladin/Sorcerer is mostly theory crafting the Sorlock is playable level 1 (as a single classed PC of course) a it weak level 2, becomes good at level 3 and gets better from there. Once you start dealing 1d10+1d6+5 6 times a round for 75%+ of the combats you're kinda golden. [/QUOTE]
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