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The final word on DPR, feats and class balance
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<blockquote data-quote="Ovinomancer" data-source="post: 7443633" data-attributes="member: 16814"><p>I can't follow your shifting arugments. Just above, you said that comparing the fighter to the sorc in a pure DPR-off had the sorc showing the fighter up, which takes almost all of the sorc's resources to do. Now, though, you're saying that the closer you get to a DPR-off, the better the fighter looks?!</p><p></p><p>You also say that when a sorcerer is using slots for other-than-DPR, this also shows up the fighter, but just above you poo-pooed fighter non-DPR contributions because they really didn't have any. If that's the case, the Sorcerer using his slots in fields the fighter is already weak in (ad argumentum) doesn't really continue to show up the fighter, does it.</p><p></p><p>You seem more interested in preserving the conclusion that discussing the premises. My argument is that in a holistic review, fighter does very well on DPR because it has the class features to stick in and deliver it consistently, while a few other class builds can, on paper, outgun the fighter, they do so by ignoring their own niche and abilities and so degrade the party ability to succeed in a rounded adventure setting. A slavish focus on DPR would leave you twiddling your thumbs in much of my games and even, at times, find yourself frustrated in combat because the objective wouldn't be to reduce hitpoints as fast as possible.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 7443633, member: 16814"] I can't follow your shifting arugments. Just above, you said that comparing the fighter to the sorc in a pure DPR-off had the sorc showing the fighter up, which takes almost all of the sorc's resources to do. Now, though, you're saying that the closer you get to a DPR-off, the better the fighter looks?! You also say that when a sorcerer is using slots for other-than-DPR, this also shows up the fighter, but just above you poo-pooed fighter non-DPR contributions because they really didn't have any. If that's the case, the Sorcerer using his slots in fields the fighter is already weak in (ad argumentum) doesn't really continue to show up the fighter, does it. You seem more interested in preserving the conclusion that discussing the premises. My argument is that in a holistic review, fighter does very well on DPR because it has the class features to stick in and deliver it consistently, while a few other class builds can, on paper, outgun the fighter, they do so by ignoring their own niche and abilities and so degrade the party ability to succeed in a rounded adventure setting. A slavish focus on DPR would leave you twiddling your thumbs in much of my games and even, at times, find yourself frustrated in combat because the objective wouldn't be to reduce hitpoints as fast as possible. [/QUOTE]
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The final word on DPR, feats and class balance
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