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The Flint Irregulars, whose portraits you may have seen
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<blockquote data-quote="Ajar" data-source="post: 5821261" data-attributes="member: 85901"><p>The PCs slept at the safe house where they'd previously stashed Nevard. In the morning, the headed over to HQ to check in, where they found Vesta's drunkard brother Belaver waiting for them. He looked rough, severely hung over, and told them about a "creepy feeling" people were getting near Dawn Square. Some very high History checks suggested that this might be associated with the Bleak Gate and that the ritual Gale gave them could be useful.</p><p></p><p>They took a carriage to Bosum Strand, cast the ritual, and followed it to the source. The ritual revealed a shadowy fog at rooftop level, swirling slowly around a particular warehouse. The constables were surprised to see no guards. Murdok scouted the perimeter while Reginald peered through a window with his consciousness fragment, seeing what was going on inside. They decided to go in through one of the windows, so Viveen scaled the wall (easy for the 7' goliath) and let a rope down. </p><p></p><p>Reginald sent a message to Gale using the wind power she gave them, explaining the situation and saying that she would probably want to see this (and sending me scrambling for level 10 flying skirmisher stats, in case they waited for her!). Then snuck along the catwalk, and with some great Stealth checks, got close enough to do a Rainbow Six-style surprise rappel down into the middle of the bad guys. They ordered the techs to surrender, but the techs instead started trying to destroy the evidence. Reginald responded by telekinetically lifting the desk with the papers on it up onto the catwalk, preserving it for future examination. </p><p></p><p>One of the techs opened the door and let the golem in, while the others started smashing the alchemical equipment, since they couldn't get to the papers anymore. But Reginald bombarded them from above while sustaining his telekinesis, so they didn't last long -- only one of them got away, and 7 were incapacitated. </p><p></p><p>I did tweak the golem as I described in my previous post. At first I thought I'd made it too easy, but the battle ended up being quick and deadly: the golem dropped Viveen, then Murdok, and the party was only saved by a very timely natural 20 on one of Viveen's death saves. Being the party's leader (Runepriest), she got the others back on their feet. Several dailies were expended, and Reginald dealt the killing blow with his daily mind control power, so they'll be pretty light on resources for the rest of their adventuring day (including Nevard's speech). Since they recovered all of the papers, though, it was certainly worth it. </p><p></p><p>They put the techs in the cages, then sent their carriage back to HQ with a request for a bigger flatbed carriage for the prisoners and golem. While they waited for the carriage and for Gale to either arrive or reply, they started examining the papers...</p><p></p><p>Next session is two weeks from today, so I'm going to send out an email in between detailing what they find in the papers, what Gale says/does, and how the techs mysteriously vanish just as their flatbed carriage is arriving. ;D</p></blockquote><p></p>
[QUOTE="Ajar, post: 5821261, member: 85901"] The PCs slept at the safe house where they'd previously stashed Nevard. In the morning, the headed over to HQ to check in, where they found Vesta's drunkard brother Belaver waiting for them. He looked rough, severely hung over, and told them about a "creepy feeling" people were getting near Dawn Square. Some very high History checks suggested that this might be associated with the Bleak Gate and that the ritual Gale gave them could be useful. They took a carriage to Bosum Strand, cast the ritual, and followed it to the source. The ritual revealed a shadowy fog at rooftop level, swirling slowly around a particular warehouse. The constables were surprised to see no guards. Murdok scouted the perimeter while Reginald peered through a window with his consciousness fragment, seeing what was going on inside. They decided to go in through one of the windows, so Viveen scaled the wall (easy for the 7' goliath) and let a rope down. Reginald sent a message to Gale using the wind power she gave them, explaining the situation and saying that she would probably want to see this (and sending me scrambling for level 10 flying skirmisher stats, in case they waited for her!). Then snuck along the catwalk, and with some great Stealth checks, got close enough to do a Rainbow Six-style surprise rappel down into the middle of the bad guys. They ordered the techs to surrender, but the techs instead started trying to destroy the evidence. Reginald responded by telekinetically lifting the desk with the papers on it up onto the catwalk, preserving it for future examination. One of the techs opened the door and let the golem in, while the others started smashing the alchemical equipment, since they couldn't get to the papers anymore. But Reginald bombarded them from above while sustaining his telekinesis, so they didn't last long -- only one of them got away, and 7 were incapacitated. I did tweak the golem as I described in my previous post. At first I thought I'd made it too easy, but the battle ended up being quick and deadly: the golem dropped Viveen, then Murdok, and the party was only saved by a very timely natural 20 on one of Viveen's death saves. Being the party's leader (Runepriest), she got the others back on their feet. Several dailies were expended, and Reginald dealt the killing blow with his daily mind control power, so they'll be pretty light on resources for the rest of their adventuring day (including Nevard's speech). Since they recovered all of the papers, though, it was certainly worth it. They put the techs in the cages, then sent their carriage back to HQ with a request for a bigger flatbed carriage for the prisoners and golem. While they waited for the carriage and for Gale to either arrive or reply, they started examining the papers... Next session is two weeks from today, so I'm going to send out an email in between detailing what they find in the papers, what Gale says/does, and how the techs mysteriously vanish just as their flatbed carriage is arriving. ;D [/QUOTE]
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