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<blockquote data-quote="Ajar" data-source="post: 6014223" data-attributes="member: 85901"><p><span style="color: white">Phew! It's been a while since I posted. Things have been pretty ridiculous for me all summer, and it looks to continue through the fall, so we're squeezing in sessions wherever we can. We had one in July-August, and are starting Adventure 3 tonight!</span></p><p> </p><p><strong><span style="color: darkorange">Session Notes</span></strong></p><p>[sblock]The PCs arrived at Macbannin's manor to find it cordoned off, and another squad of constables guarding it. They claimed that no one was to go in or out, direct orders from the Lady Inspectress herself. </p><p> </p><p>The PCs retreated into the Nettles to rendezvous with Gale, updating her on the situation and on what was going on in Macbannin's manor. </p><p> </p><p>The next morning, they met Morgan Cippiano for breakfast. In exchange for the freedom of his Family members, he offered them both Creed's carriage driver and the dragonborn arsonists. The PCs asked if they could think it over. One of the players specifically asked "Just how dirty do we want to be?"</p><p> </p><p>They returned to Delft and reported in, and even decided to fully report the conversation with Cippiano, and that they would be declining his offer.</p><p> </p><p>Next up was Macbannin's hearing! However, he didn't show up, and when the PCs rushed to his cell, they found him dead, apparently of suicide. Reginald attempted to commune with his spirit, but found it absent. The constables requested some arcane support to check out the cell, but nothing unusual was found.</p><p> </p><p>Since Reginald had already expended his speak with spirits ability, the PCs asked the rival squad's spirit medium to posthumously question Cillian Creed on their behalf (forcing me to make up a stat block for the spirit medium!). However, some mediocre rolls meant that the only information they got was a definitive admission that Creed had killed Nilasa Hume, and that he still considered himself a patriot, even in death.</p><p> </p><p>At this point, we went into time-lapse mode. The PCs reported to Gale that Creed had confessed to Nilasa's murder. Murdok trained with Dr von Recklinghausen to learn his surigal precision skill. The constables asked forensic accountants to review the doctor's documents from the consulate, and pieced together the witchoil project. Finally, they attended Nevard Sechim's funeral, and noticed Gale off in the distance, observing as well.</p><p> </p><p>Some time later, they heard about an interesting development:</p><p> </p><p><img src="https://dl.dropbox.com/u/10694858/goodson_gale.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p><p> </p><p><strong><span style="color: darkorange">DM Notes</span></strong></p><p><span style="color: white">I was happy to reveal the consequence of Vesta advocating nonviolence, although I'm not sure the PCs really got that Gale actually did restrain herself as a result of his advice. I'll be sure to emphasize that going forward, though. </span></p><p> </p><p>The PCs were relieved to finally get a concrete answer to the question of who murdered Nilasa -- so much so that they never bothered to follow up and try to find out why LeBrix lied to them initially. </p><p> </p><p>They weren't frustrated by Macbannin's suicide. I was a bit concerned that they might be, since he escaped them the first time (or rather, was rescued by Creed) before coming back to try and finish the job. </p><p> </p><p>My players are all <em>very</em> excited about attending the expo at the start of <em>Digging for Lies</em>. I'm running that -- and most likely the first encounter -- tonight!</p><p> </p><p>Edit: Also, I finally caved and set up an Obsidian Portal site for our campaign. I tested the secrecy features out by creating a character profile for Rock Rackus and adding a secret note to the bottom of it for Vesta's player about the Vekeshi gathering where the Old Stag jokes about having him killed. It's pretty cool, and I used it extensively before the last <em>Skyseer</em> session to keep my notes about what I expected to happen, what certain NPCs would say, etc. Very useful to have that stuff right there next to the players' session notes.</p></blockquote><p></p>
[QUOTE="Ajar, post: 6014223, member: 85901"] [COLOR=white]Phew! It's been a while since I posted. Things have been pretty ridiculous for me all summer, and it looks to continue through the fall, so we're squeezing in sessions wherever we can. We had one in July-August, and are starting Adventure 3 tonight![/COLOR] [B][COLOR=darkorange]Session Notes[/COLOR][/B] [sblock]The PCs arrived at Macbannin's manor to find it cordoned off, and another squad of constables guarding it. They claimed that no one was to go in or out, direct orders from the Lady Inspectress herself. The PCs retreated into the Nettles to rendezvous with Gale, updating her on the situation and on what was going on in Macbannin's manor. The next morning, they met Morgan Cippiano for breakfast. In exchange for the freedom of his Family members, he offered them both Creed's carriage driver and the dragonborn arsonists. The PCs asked if they could think it over. One of the players specifically asked "Just how dirty do we want to be?" They returned to Delft and reported in, and even decided to fully report the conversation with Cippiano, and that they would be declining his offer. Next up was Macbannin's hearing! However, he didn't show up, and when the PCs rushed to his cell, they found him dead, apparently of suicide. Reginald attempted to commune with his spirit, but found it absent. The constables requested some arcane support to check out the cell, but nothing unusual was found. Since Reginald had already expended his speak with spirits ability, the PCs asked the rival squad's spirit medium to posthumously question Cillian Creed on their behalf (forcing me to make up a stat block for the spirit medium!). However, some mediocre rolls meant that the only information they got was a definitive admission that Creed had killed Nilasa Hume, and that he still considered himself a patriot, even in death. At this point, we went into time-lapse mode. The PCs reported to Gale that Creed had confessed to Nilasa's murder. Murdok trained with Dr von Recklinghausen to learn his surigal precision skill. The constables asked forensic accountants to review the doctor's documents from the consulate, and pieced together the witchoil project. Finally, they attended Nevard Sechim's funeral, and noticed Gale off in the distance, observing as well. Some time later, they heard about an interesting development: [IMG]https://dl.dropbox.com/u/10694858/goodson_gale.jpg[/IMG][/sblock] [B][COLOR=darkorange]DM Notes[/COLOR][/B] [COLOR=white]I was happy to reveal the consequence of Vesta advocating nonviolence, although I'm not sure the PCs really got that Gale actually did restrain herself as a result of his advice. I'll be sure to emphasize that going forward, though. [/COLOR] The PCs were relieved to finally get a concrete answer to the question of who murdered Nilasa -- so much so that they never bothered to follow up and try to find out why LeBrix lied to them initially. They weren't frustrated by Macbannin's suicide. I was a bit concerned that they might be, since he escaped them the first time (or rather, was rescued by Creed) before coming back to try and finish the job. My players are all [I]very[/I] excited about attending the expo at the start of [I]Digging for Lies[/I]. I'm running that -- and most likely the first encounter -- tonight! Edit: Also, I finally caved and set up an Obsidian Portal site for our campaign. I tested the secrecy features out by creating a character profile for Rock Rackus and adding a secret note to the bottom of it for Vesta's player about the Vekeshi gathering where the Old Stag jokes about having him killed. It's pretty cool, and I used it extensively before the last [i]Skyseer[/i] session to keep my notes about what I expected to happen, what certain NPCs would say, etc. Very useful to have that stuff right there next to the players' session notes. [/QUOTE]
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