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<blockquote data-quote="Tharivious_Meliamne" data-source="post: 2565286"><p>I couldn't agree more with Draggy.</p><p></p><p>Sigil/Planescape has the fanbase to support it, readily available (and free!) setting material online, and a flavor aspect that can be played upon to create a real feel for the room and make the setting into another character. It deserves at least the recognition of being an option in my opinion.</p><p></p><p>Eberron is new and fresh, and does have a great flavor to it, but I don't see the setting working out as an ISRP room with the normal sort of players that I've known to turn up over the years.</p><p></p><p>Although I'd rather see the Realms eliminated than Eberron, but that's just me, and not anything I expect to actually take effect. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /> *ducks any incoming shoes for that one*</p></blockquote><p></p>
[QUOTE="Tharivious_Meliamne, post: 2565286"] I couldn't agree more with Draggy. Sigil/Planescape has the fanbase to support it, readily available (and free!) setting material online, and a flavor aspect that can be played upon to create a real feel for the room and make the setting into another character. It deserves at least the recognition of being an option in my opinion. Eberron is new and fresh, and does have a great flavor to it, but I don't see the setting working out as an ISRP room with the normal sort of players that I've known to turn up over the years. Although I'd rather see the Realms eliminated than Eberron, but that's just me, and not anything I expect to actually take effect. :P *ducks any incoming shoes for that one* [/QUOTE]
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