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<blockquote data-quote="Jardel_Karabella" data-source="post: 2565295"><p>Indeed, however the is a world of difference between <em>wanting</em> to go places you're not supposed to be and actually <em>going</em> to them. Given that the tavern has the advantage of being watched twenty-four hours a day by a barman with a heart of stone (literally) it seems pretty reasonable to me that if you appear to be too young, you're not getting in.</p><p></p><p></p><p>I have yet to see an open market, supermarket or mall that has strict rules against bringing children in or letting them wander in themselves. I have however seen many bars of various sorts where they're not welcome. The same applies to a fantasy setting.</p><p></p><p>Remember, regardless of how fond our mages, fighters, assassins, etc are of the tavern it is essentially a meeting place for mercenaries, merchants, magic wielders and being who are unwelcome elsewhere (and in the minds of common people there's a good reason for that). Many of the occupants are doubtlessly considered necessary evils by the society about them, others less than that.</p><p></p><p>While not a den of inquity its not a wholesome place to leave your impressionable children either. Children would be very out of place and it would not be unreasonable to say that the rule of the house is no children can come in, that way no parents can complain or start protesting outside with pitchforks and torches.</p><p></p><p></p><p>Running off with said kid is unlikely for the simple reasons that children are rather impractical to carry, marketplaces have guards and when you're caught there will be an abudance of witnesses willing to finger you and have you sent to the hangman's noose. Children are safer in the market because it is large, open and in plain sight.</p><p></p><p>A tavern however has booths and private rooms to lure people into if you want to corrupt them or hurt them. Remember in the fantasy genre you don't have to just worry about your child being abducted, there's a very real fear for their souls or that they may be seduced into joining some evil cult... or worse yet... becoming an adventurer.</p><p></p><p>That and as well as providing the protection of a watchful community a marketplace offers boundless opportunities for children that parents would encourage. They can see all the different crafts, ask questions in the goal of becoming an apprentice one day. They can run messages, do small deliveries for merchants and other small menial tasks in exchange for goods or coins. They can watch merchants and learn the fine art of haggling. They do a dozen things which are not only safe but helpful to their futures.</p></blockquote><p></p>
[QUOTE="Jardel_Karabella, post: 2565295"] Indeed, however the is a world of difference between [i]wanting[/i] to go places you're not supposed to be and actually [i]going[/i] to them. Given that the tavern has the advantage of being watched twenty-four hours a day by a barman with a heart of stone (literally) it seems pretty reasonable to me that if you appear to be too young, you're not getting in. I have yet to see an open market, supermarket or mall that has strict rules against bringing children in or letting them wander in themselves. I have however seen many bars of various sorts where they're not welcome. The same applies to a fantasy setting. Remember, regardless of how fond our mages, fighters, assassins, etc are of the tavern it is essentially a meeting place for mercenaries, merchants, magic wielders and being who are unwelcome elsewhere (and in the minds of common people there's a good reason for that). Many of the occupants are doubtlessly considered necessary evils by the society about them, others less than that. While not a den of inquity its not a wholesome place to leave your impressionable children either. Children would be very out of place and it would not be unreasonable to say that the rule of the house is no children can come in, that way no parents can complain or start protesting outside with pitchforks and torches. Running off with said kid is unlikely for the simple reasons that children are rather impractical to carry, marketplaces have guards and when you're caught there will be an abudance of witnesses willing to finger you and have you sent to the hangman's noose. Children are safer in the market because it is large, open and in plain sight. A tavern however has booths and private rooms to lure people into if you want to corrupt them or hurt them. Remember in the fantasy genre you don't have to just worry about your child being abducted, there's a very real fear for their souls or that they may be seduced into joining some evil cult... or worse yet... becoming an adventurer. That and as well as providing the protection of a watchful community a marketplace offers boundless opportunities for children that parents would encourage. They can see all the different crafts, ask questions in the goal of becoming an apprentice one day. They can run messages, do small deliveries for merchants and other small menial tasks in exchange for goods or coins. They can watch merchants and learn the fine art of haggling. They do a dozen things which are not only safe but helpful to their futures. [/QUOTE]
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