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The G*M*S Magazine RPG Podcast–Episode 49 Ennies and Cartography with Jenn and Rob
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<blockquote data-quote="Bedrockgames" data-source="post: 5978472" data-attributes="member: 85555"><p>My own products have been criticized for layout issues before, but I think people have a right to such opinions. If leviatham was bothered by Stealing Cthulu's layout, especially if he feels its a readability concern, there is nothing wrong with him judging the book on those grounds (i haven't heard this podcast yet as I am currently listening to the one with Laws so dont know the specifics pf the criticism).</p><p></p><p>One thing I wuod like to say, while the ennies are a great contest and its judges generally quite good, that doesn't mean other bloggers, podcasters, etc can't disagree with them. No one likes having their favorite game criticized, and i can tell you first hand as a publisher it is never pleasant hearing negative feedback....but you can't expect everyone out there to love what you love. And specific criticism, like the compaint about layout and readability, is probably te most helpful for publishers. We got a lot of negative comments about too much white space in Terror Network and have made an effort to improve our layouts with each new book. Ultimately this industry is about having thick skin and knowing what criticisms to heed and which ones to ignore. These days I get a lot more out pf negative feedback than praise because it helps me identify areas to improve.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 5978472, member: 85555"] My own products have been criticized for layout issues before, but I think people have a right to such opinions. If leviatham was bothered by Stealing Cthulu's layout, especially if he feels its a readability concern, there is nothing wrong with him judging the book on those grounds (i haven't heard this podcast yet as I am currently listening to the one with Laws so dont know the specifics pf the criticism). One thing I wuod like to say, while the ennies are a great contest and its judges generally quite good, that doesn't mean other bloggers, podcasters, etc can't disagree with them. No one likes having their favorite game criticized, and i can tell you first hand as a publisher it is never pleasant hearing negative feedback....but you can't expect everyone out there to love what you love. And specific criticism, like the compaint about layout and readability, is probably te most helpful for publishers. We got a lot of negative comments about too much white space in Terror Network and have made an effort to improve our layouts with each new book. Ultimately this industry is about having thick skin and knowing what criticisms to heed and which ones to ignore. These days I get a lot more out pf negative feedback than praise because it helps me identify areas to improve. [/QUOTE]
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The G*M*S Magazine RPG Podcast–Episode 49 Ennies and Cartography with Jenn and Rob
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