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<blockquote data-quote="stonegod" data-source="post: 2909618" data-attributes="member: 36973"><p><strong>[PLAIN]Jhen, Changeling Show-off [Secondary Concept][/PLAIN]</strong></p><p></p><p>Here is the completed Jhen. I removed the inquisitive flavor and went more with the <em>joi de virve</em> aspects of the swashbuckler. Definitely an acrobatic, taunting, front-line fighter type.</p><p></p><p>Oh, and for anyone curious, I'm trying to go for a Cockney or Irish like brogue for his chant. Probably botching it horribly, so my apologies in advance. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p><strong>Flavor Quote</strong></p><p></p><p><strong>Role</strong></p><p>Primary: Skillful melee Secondary: Changeling Imposter</p><p></p><p><strong>Background</strong></p><p>[sblock=Background]Jhen grew up on the mean streets of Sharn. Quite the rogue, he spent his days living hard and fast. He had a quick wit and a quick tongue, but he also had the smarts to stay out real trouble. He avoided the gangs, and only nicked for fun and amusement. Mostly, he'd play daring-do re-enactments of the stories he read in the Korrenberg Chronicles: tales of the Salty Queen or Lanshar, the One Eyed Mercenary. He dreamed of being as dashing and exiting as them, and when he had the chance, starting fighting.</p><p></p><p>Dueling was sanctioned in some parts of Sharn, but it was the unsanctioned games that Jhen started in. He learned to fight dirty, and learned to fight smart. He daring-do dreams inspired a whole range of tactics, and he discovered his changeling abilities could help in the fight as well. Never one for playing "Be Mrs. Crumble", Jhen discovered he could use his changeling talents to distract or disrupt his opponents. Some say he dueled dirty, Jhen says they're sore losers.</p><p></p><p>With is wit and tricks, Jhen found his star rising in the local dueling scene. Savvy enough not to win too often, or against the gang's favorites (unless they wanted him too), the changeling's reputation grew fast across the City of Towers. Enough that he would occasionally be offered odd jobs, jobs that entailed adventure! It was the life Jhen always wanted.</p><p></p><p>Though Jhen plays up his connection to the "lower class" of Sharn, they have become a bit disaffected with him due to his status of darling among the elite. This makes Jhen try harder, which makes him more visible in the eyes of the rich, and thus more disliked in the eyes of the poor. This frustrates the changeling, though he hardly admits it. This further drives his desire to adventure---he hopes that the publicity of doing famous deeds will endear him to his former comrades. Worse comes to worse, he can through the money that he has earned at them. This will likely backfire immensely, but Jhen is not reflective enough to realize this.[/sblock]</p><p><strong>Personality and Appearance</strong></p><p>[sblock=Personality and Appearance]Jhen is a bit cocky, and enjoys being noticed. He's a quick one with a quip, and will merrily get in a brawl when one breaks out. But he is a cunning one, and knows when some fights are worth it and others are not. He is a solid friend, and will not abandon is comrades for anything.</p><p></p><p>Jhen, unlike many changelings, revels in his "natural" form, using quick changes from it to discomfort his foes. He does not buy into the "Reality Seeker" philosophy, or any of that philosophy bunk, mainly because he lacks the introspection to do so. He dresses flamboyantly in very polished armor and bright colors; the better to distract a mark with.[/sblock]</p><p><strong>Abilities</strong></p><p>Prominent Abilities: Dexterity 16, Intelligence 16, Charisma 14</p><p>Prominent Skills: Balance +12, Tumble +12, Bluff +11</p><p>Prominent Feats: Disturbing Visage</p><p>[sblock=Full Stat Block]Name: Jhen</p><p>Class: Rogue (changeling substitution) 1/Swashbuckler 3</p><p>Race: Changeling</p><p>Hit Dice: 1d6+3d10+4, 31 HP</p><p>Initiative: +3</p><p>Speed: 30 ft</p><p>Armor Class: 18 (10 +5 armor +3 dex)</p><p>Base Attack Bonus: +3</p><p>Grapple: +4</p><p>Attacks: +1 rapier +7 (1d6+1/18-20)</p><p>Full Attack: +1 rapier +7 (1d6+1/18-20)</p><p>Face/Reach: 5x5/5ft</p><p>Special Qualities: changeling traits, grace +1, minor shape change, social intuition</p><p>Special Attacks: insightful strike +3, sneak attack 1d6</p><p>Saves: Fort +4, Ref +7, Will +0</p><p>Abilities: Strength 12, Dexterity 16, Constitution 12, Intelligence 16, Wisdom 8, Charisma 14</p><p>Skills: Balance +12, Bluff +11, Escape Artist +10, Intimidate +8, Jump +10, Listen +3, Sense Motive +3, Spot +3, Tumble +12</p><p>Feats: Disturbing Visage, Quick Change, Weapon Finesse (B)</p><p>Action Points: 7</p><p>Languages: Common, Dwarven, Elven, Gnome </p><p>Alignment: Chaotic Neutral</p><p>Deity: The Traveller</p><p>Gender: Male</p><p>Age: 22</p><p>Height: 5' 5" ft.</p><p>Weight: 125 lbs</p><p></p><p>Inventory:</p><p>+1 shirt (1250 gp)</p><p>+1 rapier (2320 gp)</p><p>2 potions cure moderate wounds (600 gp)</p><p>potion bull's strength (300 gp)</p><p>potion cat's grace (300 gp)</p><p>potion fox's cunning (300 gp)</p><p>backpack (2 gp)</p><p>courtier's outfit</p><p>2 sunrods (4 gp)</p><p>identification papers with portrait</p><p>419 gp[/sblock]</p><p>[sblock=Ability Justification]Jhen fundamentally is a guttersnipe who accidently hit it big, but thinks he is still "one of the guys." Growing up among the mean towers of Lower Sharn, Jhen had to quick, had to be smart, and had to know how to talk his way out of situations (thus the good Dexterity, Intelligence, and Charisma). He was nothing more than a common changeling criminal before he discovered the arena, thus his one level in Rouge. This payed off, however, because his "fight effectively" strategy (i.e., sneak attacks) melds nicely with his swashbuckling style (lots of Balance, Jump, Tumble, etc.).</p><p></p><p>Though a changeling, Jhen never played any of the common changeling games---he is not interested in pretending to be someone else when he thinks himself is just fine. However, fitting his "fight effectively" style, he learned that changing at the right time could be a tactical advantage in his duels (Disturbing Visage tactical feat). He is not above using this change shape when needed, and his fine tooled skills at deception can assist there (good Bluff).</p><p></p><p>Reading tales of adventure growing up, Jhen has a strong desire to show off like they did in stories. He hopes it will earn him the admiration of his peers. However, he is a bit too sure of himself and not all that great at understanding others (low Sense Motive, Diplomacy, and Wisdom). Thus, his natural charisma can often backfire, especially with "his boys" that do not consider him one of them anymore (too famous to slum around, they think). This just makes him try harder, which just backfires more.[/sblock]</p></blockquote><p></p>
[QUOTE="stonegod, post: 2909618, member: 36973"] [b][PLAIN]Jhen, Changeling Show-off [Secondary Concept][/PLAIN][/b] Here is the completed Jhen. I removed the inquisitive flavor and went more with the [i]joi de virve[/i] aspects of the swashbuckler. Definitely an acrobatic, taunting, front-line fighter type. Oh, and for anyone curious, I'm trying to go for a Cockney or Irish like brogue for his chant. Probably botching it horribly, so my apologies in advance. :) [b]Flavor Quote[/b] [b]Role[/b] Primary: Skillful melee Secondary: Changeling Imposter [b]Background[/b] [sblock=Background]Jhen grew up on the mean streets of Sharn. Quite the rogue, he spent his days living hard and fast. He had a quick wit and a quick tongue, but he also had the smarts to stay out real trouble. He avoided the gangs, and only nicked for fun and amusement. Mostly, he'd play daring-do re-enactments of the stories he read in the Korrenberg Chronicles: tales of the Salty Queen or Lanshar, the One Eyed Mercenary. He dreamed of being as dashing and exiting as them, and when he had the chance, starting fighting. Dueling was sanctioned in some parts of Sharn, but it was the unsanctioned games that Jhen started in. He learned to fight dirty, and learned to fight smart. He daring-do dreams inspired a whole range of tactics, and he discovered his changeling abilities could help in the fight as well. Never one for playing "Be Mrs. Crumble", Jhen discovered he could use his changeling talents to distract or disrupt his opponents. Some say he dueled dirty, Jhen says they're sore losers. With is wit and tricks, Jhen found his star rising in the local dueling scene. Savvy enough not to win too often, or against the gang's favorites (unless they wanted him too), the changeling's reputation grew fast across the City of Towers. Enough that he would occasionally be offered odd jobs, jobs that entailed adventure! It was the life Jhen always wanted. Though Jhen plays up his connection to the "lower class" of Sharn, they have become a bit disaffected with him due to his status of darling among the elite. This makes Jhen try harder, which makes him more visible in the eyes of the rich, and thus more disliked in the eyes of the poor. This frustrates the changeling, though he hardly admits it. This further drives his desire to adventure---he hopes that the publicity of doing famous deeds will endear him to his former comrades. Worse comes to worse, he can through the money that he has earned at them. This will likely backfire immensely, but Jhen is not reflective enough to realize this.[/sblock] [b]Personality and Appearance[/b] [sblock=Personality and Appearance]Jhen is a bit cocky, and enjoys being noticed. He's a quick one with a quip, and will merrily get in a brawl when one breaks out. But he is a cunning one, and knows when some fights are worth it and others are not. He is a solid friend, and will not abandon is comrades for anything. Jhen, unlike many changelings, revels in his "natural" form, using quick changes from it to discomfort his foes. He does not buy into the "Reality Seeker" philosophy, or any of that philosophy bunk, mainly because he lacks the introspection to do so. He dresses flamboyantly in very polished armor and bright colors; the better to distract a mark with.[/sblock] [b]Abilities[/b] Prominent Abilities: Dexterity 16, Intelligence 16, Charisma 14 Prominent Skills: Balance +12, Tumble +12, Bluff +11 Prominent Feats: Disturbing Visage [sblock=Full Stat Block]Name: Jhen Class: Rogue (changeling substitution) 1/Swashbuckler 3 Race: Changeling Hit Dice: 1d6+3d10+4, 31 HP Initiative: +3 Speed: 30 ft Armor Class: 18 (10 +5 armor +3 dex) Base Attack Bonus: +3 Grapple: +4 Attacks: +1 rapier +7 (1d6+1/18-20) Full Attack: +1 rapier +7 (1d6+1/18-20) Face/Reach: 5x5/5ft Special Qualities: changeling traits, grace +1, minor shape change, social intuition Special Attacks: insightful strike +3, sneak attack 1d6 Saves: Fort +4, Ref +7, Will +0 Abilities: Strength 12, Dexterity 16, Constitution 12, Intelligence 16, Wisdom 8, Charisma 14 Skills: Balance +12, Bluff +11, Escape Artist +10, Intimidate +8, Jump +10, Listen +3, Sense Motive +3, Spot +3, Tumble +12 Feats: Disturbing Visage, Quick Change, Weapon Finesse (B) Action Points: 7 Languages: Common, Dwarven, Elven, Gnome Alignment: Chaotic Neutral Deity: The Traveller Gender: Male Age: 22 Height: 5' 5" ft. Weight: 125 lbs Inventory: +1 shirt (1250 gp) +1 rapier (2320 gp) 2 potions cure moderate wounds (600 gp) potion bull's strength (300 gp) potion cat's grace (300 gp) potion fox's cunning (300 gp) backpack (2 gp) courtier's outfit 2 sunrods (4 gp) identification papers with portrait 419 gp[/sblock] [sblock=Ability Justification]Jhen fundamentally is a guttersnipe who accidently hit it big, but thinks he is still "one of the guys." Growing up among the mean towers of Lower Sharn, Jhen had to quick, had to be smart, and had to know how to talk his way out of situations (thus the good Dexterity, Intelligence, and Charisma). He was nothing more than a common changeling criminal before he discovered the arena, thus his one level in Rouge. This payed off, however, because his "fight effectively" strategy (i.e., sneak attacks) melds nicely with his swashbuckling style (lots of Balance, Jump, Tumble, etc.). Though a changeling, Jhen never played any of the common changeling games---he is not interested in pretending to be someone else when he thinks himself is just fine. However, fitting his "fight effectively" style, he learned that changing at the right time could be a tactical advantage in his duels (Disturbing Visage tactical feat). He is not above using this change shape when needed, and his fine tooled skills at deception can assist there (good Bluff). Reading tales of adventure growing up, Jhen has a strong desire to show off like they did in stories. He hopes it will earn him the admiration of his peers. However, he is a bit too sure of himself and not all that great at understanding others (low Sense Motive, Diplomacy, and Wisdom). Thus, his natural charisma can often backfire, especially with "his boys" that do not consider him one of them anymore (too famous to slum around, they think). This just makes him try harder, which just backfires more.[/sblock] [/QUOTE]
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