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<blockquote data-quote="Bobitron" data-source="post: 2913094" data-attributes="member: 25479"><p>Thanks very much! I'm glad you like her. I wanted to make up for the lack of crunchy uniqueness with what I felt would be a fun character to interact with. I know it's not a very inventive use of the rules, but then I never was great at that. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Goals, goals, hmmm...</p><p></p><p>Glasia's not a very confrontational person as written. I think any desire for justice or digging deeper into the involvement of Suthat and some high-ranking member (members?) of the Council of Cardinals is very secondary to getting her sister free of the influence of the demon that haunts her. In my mind I chose a number far higher than what she could likely gain within a year or two of adventuring to keep her out in the feild rather than persuing a goal that takes her away from the party. I see Glasia as wanting to be done with the Church as it exists in Thrane and her father. She wants to gather the cash, return to Thrane to pay the exorcist (who may or may not be a legitimate cure for her sister's possession), take the girl, and run off to a quiet life elsewhere. She was hurt by what she sees as a betrayal by her father and the Church and wants to get as far away from them as possible.</p><p></p><p>If you want a more vindictive character, it wouldn't be too hard to rework her a bit to include a more angry and vengeful outlook on the situation. I'd probably lean more towards offensive spells and rephrase my history to reflect her attitude better. </p><p></p><p>Thanks for considering my entry among such august company. I know we are way overloaded on spellcasters right now, but I've been wanting to play one for some time and would love the chance. Maybe if we need a more utilitarian caster I can stick with my current outlook, and if a more offensive caster is needed I could take the vengeful Seeker of Justice (tm) route?</p></blockquote><p></p>
[QUOTE="Bobitron, post: 2913094, member: 25479"] Thanks very much! I'm glad you like her. I wanted to make up for the lack of crunchy uniqueness with what I felt would be a fun character to interact with. I know it's not a very inventive use of the rules, but then I never was great at that. :) Goals, goals, hmmm... Glasia's not a very confrontational person as written. I think any desire for justice or digging deeper into the involvement of Suthat and some high-ranking member (members?) of the Council of Cardinals is very secondary to getting her sister free of the influence of the demon that haunts her. In my mind I chose a number far higher than what she could likely gain within a year or two of adventuring to keep her out in the feild rather than persuing a goal that takes her away from the party. I see Glasia as wanting to be done with the Church as it exists in Thrane and her father. She wants to gather the cash, return to Thrane to pay the exorcist (who may or may not be a legitimate cure for her sister's possession), take the girl, and run off to a quiet life elsewhere. She was hurt by what she sees as a betrayal by her father and the Church and wants to get as far away from them as possible. If you want a more vindictive character, it wouldn't be too hard to rework her a bit to include a more angry and vengeful outlook on the situation. I'd probably lean more towards offensive spells and rephrase my history to reflect her attitude better. Thanks for considering my entry among such august company. I know we are way overloaded on spellcasters right now, but I've been wanting to play one for some time and would love the chance. Maybe if we need a more utilitarian caster I can stick with my current outlook, and if a more offensive caster is needed I could take the vengeful Seeker of Justice (tm) route? [/QUOTE]
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