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<blockquote data-quote="Ringmereth" data-source="post: 2915024" data-attributes="member: 33915"><p>Shayuri: sorry to see you bowing out--I liked the idea of Trey and Carver working together. Good luck with your other games here, and see you around.</p><p></p><p>Bob: No need to roll a paladin. In fact, fitting a paladin into this game would be quite difficult, even though it would fit the character of Glasia well. See the comments on party balance below.</p><p></p><p>MadMaxim: I like what you've come up with so far, but your description and goals for Partash seem a little bit vague and general. You might also like to work on identifying how his role differs from Dragen's.</p><p></p><p>Isida: you're filling some useful roles here, and they fit the concept of Morika quite well.</p><p></p><p>James: I'm hoping this game doesn't turn quite as depressing as 'All Quiet', but that feel comes through in Dragen's biography. The healer/archer role is a good one, and I think the arcane casting situation can be resolved without altering Dragen radically.</p><p></p><p>stonegod: thanks for the role clarification. See my comments on party balance below.</p><p></p><p>Bront: being able to fight effectively adds a good boost to the party's melee presence. Thanks for pointing that out.</p><p></p><p>mcnathan80: A monk is about the one thing we don't have. I like where you're going with this changeling, but I agree with stonegod's assessment of that font. </p><p></p><p>My take on our party balance situation:</p><p></p><p>On the whole, our submissions could make a pretty well-rounded group. We have melee combat covered, divine casting covered, and stealth covered. Our most muddled area is that of the party's arcane casters, and what roles they fill. My suggestions: Vhen should focus on covering the role of the group's negotiator and frontman. This works better with his background, and frankly, the offensive powers of the warlock leave something to be desired. </p><p></p><p>Meanwhile, I think Glasia's concept could be maintained while switching her level of cleric for one of wizard. From what you state in her history, being actual cleric was never a significant part of her life, while studying wizardry was, and her background with the Silver Flame could be reflected in her skills and feats (maxing out Knowledge (religion) and taking Arcane Disciple, True Believer, or Consecrate Spell from Complete Divine, or Ecclesiarch from ECS). Note that I'm not pushing for a nuker hellbent on revenge; staying focused on utility spells with some basic offense and defense magic and serving as a generalist mage will work just fine.</p><p></p><p>As for Carver and Doral, their roles as supporting casters with other capabilities should serve just fine as currently written.</p></blockquote><p></p>
[QUOTE="Ringmereth, post: 2915024, member: 33915"] Shayuri: sorry to see you bowing out--I liked the idea of Trey and Carver working together. Good luck with your other games here, and see you around. Bob: No need to roll a paladin. In fact, fitting a paladin into this game would be quite difficult, even though it would fit the character of Glasia well. See the comments on party balance below. MadMaxim: I like what you've come up with so far, but your description and goals for Partash seem a little bit vague and general. You might also like to work on identifying how his role differs from Dragen's. Isida: you're filling some useful roles here, and they fit the concept of Morika quite well. James: I'm hoping this game doesn't turn quite as depressing as 'All Quiet', but that feel comes through in Dragen's biography. The healer/archer role is a good one, and I think the arcane casting situation can be resolved without altering Dragen radically. stonegod: thanks for the role clarification. See my comments on party balance below. Bront: being able to fight effectively adds a good boost to the party's melee presence. Thanks for pointing that out. mcnathan80: A monk is about the one thing we don't have. I like where you're going with this changeling, but I agree with stonegod's assessment of that font. My take on our party balance situation: On the whole, our submissions could make a pretty well-rounded group. We have melee combat covered, divine casting covered, and stealth covered. Our most muddled area is that of the party's arcane casters, and what roles they fill. My suggestions: Vhen should focus on covering the role of the group's negotiator and frontman. This works better with his background, and frankly, the offensive powers of the warlock leave something to be desired. Meanwhile, I think Glasia's concept could be maintained while switching her level of cleric for one of wizard. From what you state in her history, being actual cleric was never a significant part of her life, while studying wizardry was, and her background with the Silver Flame could be reflected in her skills and feats (maxing out Knowledge (religion) and taking Arcane Disciple, True Believer, or Consecrate Spell from Complete Divine, or Ecclesiarch from ECS). Note that I'm not pushing for a nuker hellbent on revenge; staying focused on utility spells with some basic offense and defense magic and serving as a generalist mage will work just fine. As for Carver and Doral, their roles as supporting casters with other capabilities should serve just fine as currently written. [/QUOTE]
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