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<blockquote data-quote="Kerrick" data-source="post: 2549196" data-attributes="member: 4722"><p>Rather than post a recap of the story so far, you can read the first post in <this thread>. The party consists of: Krevik, human male Adp 5/Wiz 3/Spiritbinder 3; Kariann, human female psychic warrior 7/Spiritblade 2; Zargo, human female Brd 6/Singer of the Dead 5; and Pal 6/Hunter of the Damned 5. NPCs: Demetrius, human male Clr 7/Servant of Heaven and Hell 4 (a former PC, slightly modified; he is very old, has Strength 4, and rides a mule); and Cornelius, human male Blk ??/Doomguard ?? (in our world, blackguard is a base class). Also included is Osanga, another blackguard, who will be written out shortly (he was played by someone who is no longer with the group). </p><p></p><p>All the PrCs are homebrew; The Hunter of the Damned appears in Crimson Contracts, and the Singer of the Dead is in Arcane Strife. The two spirit PrCs were developed in the course of the first part of this campaign. Spritbinder is someone who summons, controls, and communes with spirits; a Spiritblade is one who combats spirits, laying them to rest or destroying them where necessary.</p><p></p><p> Unfortunately, my notes are a bit sketchy - and memory is even worse - so this first post will have a few gaps in it.</p><p></p><p> Our story begins the next morning, after the call has been given. Most of the group has gathered downstairs, and they saw the call and knew what it meant. Cornelius and Osanga exchanged grim looks.</p><p> </p><p> "We must go," Cornelius said, and Osanga nodded agreement. With that, they turned and left through the rear servants' entrace, which led to the stable.</p><p></p><p> At the same time, Kariann, who had come down later than the others, emerged from the kitchen. "Someone's here," she said. "We need to go, now."</p><p></p><p> "What?" Zargo asked. "How do you know?"</p><p> </p><p> Kariann waved toward the kitchen. "Someone made breakfast, and it isn't for us."</p><p></p><p> Sure enough, the kitchen is redolent with the odors of cooked bacon and eggs. The table is set for one; the remains of a meal of ash falcon eggs and naka bacon, which no one present made, is still cooling. Sitting in the middle of the table is an item that chills the PCs' blood – a crossbow bolt made of bone, in the form of an intricately carved snake skeleton, topped with a shrunken human skull with long flowing hair.</p><p> </p><p> They knew well enough that this meal was one of Pliazli's favorites, but the crossbow bolt was the clincher. Pliazli, leader of the Wraithkillers, the most feared assassin organization on the planet, had been here.</p><p></p><p> "You're right," Zargo said in a faint voice. "We need to go."</p><p></p><p> With no further ado, they followed the two blackguards out the servants' entrance to the stables. </p><p></p><p> "We're going with you," Zargo announced to Cornelius.</p><p></p><p> He shrugged. "Fine with me."</p><p> </p><p> Everyone mounted up on their horses (and Demetrios on his mule) and set off southwest toward the Red City. They stopped the first night at a medium-sized roadside inn. Osanga decided to ride ahead; the call was still burning in his blood, and he couldn’t rest. Zargo, who has quite a reputation as an –up-and-coming bard, parlays a night's entertainment for a suite of rooms (set aside for wealthy guests like herself). When they all get settled, they go downstairs and get something to eat, and Zargo performs [an outstanding performance, by the way – she racked up 16 gp]. </p><p></p><p> During dinner, Kariann noted a dwarven merchant near the back of the room selling crystals of all sizes and colors. After some negotiation, she bought a green one that could be inserted into the hilt of her sword [the first ability she gained is a bonded weapon – her sword acts as a ghost touch weapon in her hands only].</p><p></p><p> After the performance, they retire to the suite. At this point in the campaign, none of the group sleeps alone – they have been attacked by assasssins too many times. Zargo and Cornelius, of course, share a room; Krevik and Demetrios share a room; and Kariann and Gareth share the last room. </p><p></p><p> Krevik awoke sometime in the wee hours of the morning. <em>Something's not right,</em> his senses told him. <em>There are strange spirits nearby.</em> He nudged Demetrios awake and whispered a warning to the old cleric. Demetrios climbed out of bed and grabbed his staff, a gnarled length of wood with a tangled mass of roots on one end, carved with figures all along its length.</p><p></p><p> At the same time, Gareth awoke to the sense of strong evil nearby. He quickly and quietly threw on his leather gambeson and readied his morningstar. He awoke Kariann, who manifested <em>inertial armor</em> as she readied her longsword, then <em>detect hostile intent</em>. The latter revealed three beings in the suite's main room. </p><p> </p><p> Krevik readied a <em>magic missile</em> as Demetrios quickly drew a circle of power on the floor with his staff. He mumured words of summoning, and a spirit wreathed in the flames of hell appeared. "There is one here who does not belong," Demetrios said. "Find and detain him."</p><p> </p><p> "The monk?" the ghost hissed.</p><p></p><p> "Yes, him."</p><p></p><p> The ghost bowed and vanished. </p><p> </p><p> Cornelius snapped awake. He had a sense of magical power, very close by. Someone had summoned an undead being. He reached under the pillow for his snaplance, but it wasn't there.</p><p> </p><p> "Where's my snaplance?" he asked Zargo. She shrugged and helped him tear apart the bedding to look for it.</p><p></p><p> Kariann and Gareth were the first to encounter the assasssins. Their door opened, and a human wearing a comedy/tragedy mask stepped into the room and threw his kama at Gareth, scroing a hit along his arm. Gareth replied with a brutal strike to the stomach, another to the back, and a final crushing blow to the head, dropping the assassin to the floor.</p><p> </p><p> The door to the room Krevik and Demetrios shared opened, and the mage let off his readied <em>magic missile</em>. The bolts of force punched into the assassin's head and chest, flinging him back and out of the fight.</p><p></p><p> "Found it!" Cornelius said triumphantly. His snaplace had gotten tangled in the sheets on the floor sometime earlier that night. He picked it up and activated it [think of a light saber-like weapon with a blade that snaps out and locks into place] as the door opened and the final assassin entered their room. He finished the hapless attacker off quickly with a straight thrust to the chest. Zargo snatched the mask off his face before the body fell.</p><p></p><p> Kariann pushed past the dead assassin in the doorway into the main room. One window was open, and a rope dangled down from above. Her psionic sense did not reveal any other presences; she called out an all-clear to the others. </p><p></p><p> "These are Followers of Silence," Zargo said, rather unnecessarily. All of them knew who their attackers were – they had wiped out the main chapter for this side of the continent three years ago, after the Followers had discovered Zargo was attempting to put together Electulu's lost epic and tried to stop her. The other chapters had promptly declared vendetta on her and her companions, and thus they had suffered attacks ever since. The Followers were dedicated to the destruction of music and musical arts, as well as those who promoted them – bards, performers, etc. </p><p> </p><p> "Why didn't their bodies dissolve?" Kariann asked. Followers of Silence were notable for their distinctive masks, which also served another purpose – when one was killed, the magic in the mask dissolved the body (and all its equipment) into a poisonous vapor that induced nausea.</p><p></p><p> "I snatched the mask off this one," Zargo said. A quick examination of the other bodies showed that Gareth's blow to the head had broken that assassin's mask, and Krevik's magic missiles had put a hole in the other one. </p><p></p><p> "Can we summon the spirit of one, so we can question it?" Zargo asked.</p><p> </p><p> Krevik shook his head. "They can't speak, even in death."</p><p></p><p> "Can we still summon one and bind it into, say, a crystal?"</p><p> </p><p> "I could, but we don't have a crystal," Krevik replied. </p><p></p><p> "I know where we can get one," Gareth said, and left the suite. He headed down the hall to the dwarven merchant's room and banged on the door.</p><p></p><p> "Eh? What d'ya want? It's the middle of the night," the dwarf growled.</p><p></p><p> "I wish to buy a crystal from you."</p><p></p><p> "People in Hell want to buy ice water, too."</p><p></p><p> He held up a pouch that clinked. "I have money."</p><p></p><p> The dwarf opened the door and stepped aside. "Come in, then, good sir! What kind of crystal do you want?"</p><p></p><p> Gareth returned a few minutes later, 150 gold pieces poorer but bearing a chunk of smoky quartz the size of his fist. The spirit of the deceased assassin hovered in the summoning circle, eyeing his former potential victims with a dire stare. Krevik took the crystal and, with a few words, bound the spirit into the crystal and handed it to Zargo.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 2549196, member: 4722"] Rather than post a recap of the story so far, you can read the first post in <this thread>. The party consists of: Krevik, human male Adp 5/Wiz 3/Spiritbinder 3; Kariann, human female psychic warrior 7/Spiritblade 2; Zargo, human female Brd 6/Singer of the Dead 5; and Pal 6/Hunter of the Damned 5. NPCs: Demetrius, human male Clr 7/Servant of Heaven and Hell 4 (a former PC, slightly modified; he is very old, has Strength 4, and rides a mule); and Cornelius, human male Blk ??/Doomguard ?? (in our world, blackguard is a base class). Also included is Osanga, another blackguard, who will be written out shortly (he was played by someone who is no longer with the group). All the PrCs are homebrew; The Hunter of the Damned appears in Crimson Contracts, and the Singer of the Dead is in Arcane Strife. The two spirit PrCs were developed in the course of the first part of this campaign. Spritbinder is someone who summons, controls, and communes with spirits; a Spiritblade is one who combats spirits, laying them to rest or destroying them where necessary. Unfortunately, my notes are a bit sketchy - and memory is even worse - so this first post will have a few gaps in it. Our story begins the next morning, after the call has been given. Most of the group has gathered downstairs, and they saw the call and knew what it meant. Cornelius and Osanga exchanged grim looks. "We must go," Cornelius said, and Osanga nodded agreement. With that, they turned and left through the rear servants' entrace, which led to the stable. At the same time, Kariann, who had come down later than the others, emerged from the kitchen. "Someone's here," she said. "We need to go, now." "What?" Zargo asked. "How do you know?" Kariann waved toward the kitchen. "Someone made breakfast, and it isn't for us." Sure enough, the kitchen is redolent with the odors of cooked bacon and eggs. The table is set for one; the remains of a meal of ash falcon eggs and naka bacon, which no one present made, is still cooling. Sitting in the middle of the table is an item that chills the PCs' blood – a crossbow bolt made of bone, in the form of an intricately carved snake skeleton, topped with a shrunken human skull with long flowing hair. They knew well enough that this meal was one of Pliazli's favorites, but the crossbow bolt was the clincher. Pliazli, leader of the Wraithkillers, the most feared assassin organization on the planet, had been here. "You're right," Zargo said in a faint voice. "We need to go." With no further ado, they followed the two blackguards out the servants' entrance to the stables. "We're going with you," Zargo announced to Cornelius. He shrugged. "Fine with me." Everyone mounted up on their horses (and Demetrios on his mule) and set off southwest toward the Red City. They stopped the first night at a medium-sized roadside inn. Osanga decided to ride ahead; the call was still burning in his blood, and he couldn’t rest. Zargo, who has quite a reputation as an –up-and-coming bard, parlays a night's entertainment for a suite of rooms (set aside for wealthy guests like herself). When they all get settled, they go downstairs and get something to eat, and Zargo performs [an outstanding performance, by the way – she racked up 16 gp]. During dinner, Kariann noted a dwarven merchant near the back of the room selling crystals of all sizes and colors. After some negotiation, she bought a green one that could be inserted into the hilt of her sword [the first ability she gained is a bonded weapon – her sword acts as a ghost touch weapon in her hands only]. After the performance, they retire to the suite. At this point in the campaign, none of the group sleeps alone – they have been attacked by assasssins too many times. Zargo and Cornelius, of course, share a room; Krevik and Demetrios share a room; and Kariann and Gareth share the last room. Krevik awoke sometime in the wee hours of the morning. [i]Something's not right,[/i] his senses told him. [i]There are strange spirits nearby.[/i] He nudged Demetrios awake and whispered a warning to the old cleric. Demetrios climbed out of bed and grabbed his staff, a gnarled length of wood with a tangled mass of roots on one end, carved with figures all along its length. At the same time, Gareth awoke to the sense of strong evil nearby. He quickly and quietly threw on his leather gambeson and readied his morningstar. He awoke Kariann, who manifested [i]inertial armor[/i] as she readied her longsword, then [i]detect hostile intent[/i]. The latter revealed three beings in the suite's main room. Krevik readied a [i]magic missile[/i] as Demetrios quickly drew a circle of power on the floor with his staff. He mumured words of summoning, and a spirit wreathed in the flames of hell appeared. "There is one here who does not belong," Demetrios said. "Find and detain him." "The monk?" the ghost hissed. "Yes, him." The ghost bowed and vanished. Cornelius snapped awake. He had a sense of magical power, very close by. Someone had summoned an undead being. He reached under the pillow for his snaplance, but it wasn't there. "Where's my snaplance?" he asked Zargo. She shrugged and helped him tear apart the bedding to look for it. Kariann and Gareth were the first to encounter the assasssins. Their door opened, and a human wearing a comedy/tragedy mask stepped into the room and threw his kama at Gareth, scroing a hit along his arm. Gareth replied with a brutal strike to the stomach, another to the back, and a final crushing blow to the head, dropping the assassin to the floor. The door to the room Krevik and Demetrios shared opened, and the mage let off his readied [i]magic missile[/i]. The bolts of force punched into the assassin's head and chest, flinging him back and out of the fight. "Found it!" Cornelius said triumphantly. His snaplace had gotten tangled in the sheets on the floor sometime earlier that night. He picked it up and activated it [think of a light saber-like weapon with a blade that snaps out and locks into place] as the door opened and the final assassin entered their room. He finished the hapless attacker off quickly with a straight thrust to the chest. Zargo snatched the mask off his face before the body fell. Kariann pushed past the dead assassin in the doorway into the main room. One window was open, and a rope dangled down from above. Her psionic sense did not reveal any other presences; she called out an all-clear to the others. "These are Followers of Silence," Zargo said, rather unnecessarily. All of them knew who their attackers were – they had wiped out the main chapter for this side of the continent three years ago, after the Followers had discovered Zargo was attempting to put together Electulu's lost epic and tried to stop her. The other chapters had promptly declared vendetta on her and her companions, and thus they had suffered attacks ever since. The Followers were dedicated to the destruction of music and musical arts, as well as those who promoted them – bards, performers, etc. "Why didn't their bodies dissolve?" Kariann asked. Followers of Silence were notable for their distinctive masks, which also served another purpose – when one was killed, the magic in the mask dissolved the body (and all its equipment) into a poisonous vapor that induced nausea. "I snatched the mask off this one," Zargo said. A quick examination of the other bodies showed that Gareth's blow to the head had broken that assassin's mask, and Krevik's magic missiles had put a hole in the other one. "Can we summon the spirit of one, so we can question it?" Zargo asked. Krevik shook his head. "They can't speak, even in death." "Can we still summon one and bind it into, say, a crystal?" "I could, but we don't have a crystal," Krevik replied. "I know where we can get one," Gareth said, and left the suite. He headed down the hall to the dwarven merchant's room and banged on the door. "Eh? What d'ya want? It's the middle of the night," the dwarf growled. "I wish to buy a crystal from you." "People in Hell want to buy ice water, too." He held up a pouch that clinked. "I have money." The dwarf opened the door and stepped aside. "Come in, then, good sir! What kind of crystal do you want?" Gareth returned a few minutes later, 150 gold pieces poorer but bearing a chunk of smoky quartz the size of his fist. The spirit of the deceased assassin hovered in the summoning circle, eyeing his former potential victims with a dire stare. Krevik took the crystal and, with a few words, bound the spirit into the crystal and handed it to Zargo. [/QUOTE]
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