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<blockquote data-quote="Juggernaut" data-source="post: 1831320" data-attributes="member: 2500"><p><strong>Toryn Stonehammer</strong></p><p></p><p><u><strong>Toryn Stonehammer</strong></u></p><p><em>Male Dwarven Cleric of the Guardian of the Watchtower of the North 8/ Warpriest 10 (18)</em></p><p><strong>Alignment:</strong> Lawful Neutral</p><p><strong>Patron Deity</strong>: The Protector (Earth)</p><p><strong>Region:</strong> </p><p><strong>Height:</strong> 4’ 1”</p><p><strong>Weight:</strong> 178 lbs</p><p><strong>Hair:</strong> Black</p><p><strong>Eyes:</strong> Dark Green</p><p><strong>Age:</strong> 101</p><p><strong>XP:</strong> 157,000 </p><p></p><p>Str: 18 (+4) [6 points, +4 from belt] </p><p>Dex: 14 (-) [2 points, +4 from gloves]</p><p>Con: 20 (+5) [6 points, +2 racial, +4 from helm] </p><p>Int: 10 (-) [2 points]</p><p>Wis: 26 (+8) [10 points, +4 for levels, +6 for periapt] </p><p>Cha: 16 (+3) [ 6 points, -2 racial, +4 from Ring] </p><p></p><p><strong>Class and Racial Abilities:</strong> Lawful Aura, Spells, Domain Abilities and Spells (Strength and War), Spontaneous Casting, Inability to cast Chaotic Spells, Turn or Rebuke Undead (12 attempts daily), +2 Con, -2 Cha, Darkvision, Stonecunning, Weapon Familiarity (Dwarven Waraxes and Dwarven Urgoshes), Stability, +2 racial saving throw vs poison, +2 racial bonus on saving throws vs spells and spell like effects, +1 racial attack bonus vs orcs and goblinoids, +4 dodge vs giants, +2 racial bonus to appraise and craft checks that are related to metal or stone, Bonus domain (Glory), Rally, Inflame +8, <em>Mass Cure Light Wounds</em>(Sp) 1/day, Fear Aura 1/day (DC=23), <em>Heroes’ Feast </em> (Sp) 1/day, <em>Haste</em> (Sp) 3/day, <em>Mass Heal </em> (Sp) 1/day, Implacable Foe </p><p></p><p></p><p></p><p><strong>Hit Dice:</strong> 8d8 + 10d10 + 90</p><p><strong>HP:</strong> 173</p><p><strong>AC:</strong> 33* [+12 armor, +2 Dex, +4 Natural Armor(amulet), +5 Deflection(Ring)]</p><p>*+4 Dodge vs Giants</p><p><strong>Init:</strong> +2 (+2 Dex)</p><p><strong>Speed:</strong> 15ft </p><p></p><p><u><strong>Saves:</strong></u> (+2 vs poisons and vs spells and spell effects)</p><p><strong>Fortitude</strong> +22 [+13 base, +5 Con, +4 from Cloak]</p><p><strong>Reflex</strong> +11 [+5 base, +2 Dex, +4 from Cloak]</p><p><strong>Will</strong> +21 [+9 base, +8 Wis, +4 from Cloak]</p><p></p><p></p><p></p><p>[<u>B]Attacks:[/B]</u></p><p><strong>BAB/Grapple:</strong> +16/+21</p><p><strong>Melee Atk:</strong> +20/+15/+10/+5 </p><p><strong>Ranged Atk:</strong> +18/+13/+8/+3 </p><p></p><p><em><strong>+1 Warhammer of Brilliant Energy</strong></em> +22/+17/+12/+7 1d8+7 x3</p><p><em><strong>+1 Adamantine Warhammer</strong></em> +22/+17/+12/+7 1d8+7 x3</p><p>[<em>B]+1 Composite Shortbow +4[/B]</em> +17/+12/+7/+2 1d6+4 x3 70'</p><p></p><p></p><p><u><strong>Skills:</strong></u></p><p> <strong>Concentration</strong> +22 [13 ranks, +5 Con, +4 Combat Casting]</p><p><strong> Diplomacy </strong> +13 [8 ranks, +3 Cha, +2 Sense Motive Synergy]</p><p> <strong>Knowledge (Religion)</strong> +10 [10 ranks]</p><p> <strong>Sense Motive </strong> +13 [5 ranks, +8 Wis]</p><p> <strong>Spellcraft</strong> +6 [6 ranks]</p><p></p><p><u><strong>Feats:</strong></u></p><p> Combat Casting</p><p> Glorious Weapons <span style="color: Lime">(Complete Divine pg 82)</span></p><p> Practiced Spellcaster <span style="color: Lime">(Complete Divine pg 82)</span></p><p> Power Attack</p><p> Extra Turning</p><p> Divine Metamagic <span style="color: Lime">(Complete Divine pg 80)</span></p><p> Quicken Spell</p><p> </p><p></p><p><strong>Languages:</strong> Common, Dwarven</p><p></p><p></p><p><u><strong>Spells Prepared Cast as a 17th level caster</strong></u></p><p><strong>Domains:</strong> <span style="color: DarkRed">War, Strength, Glory</span></p><p></p><p>0th –(DC=18) [6] <em>Read Magic (x2), Purify Food & Drink (x2), Detect Magic (x2)</em></p><p>1st – (DC=19) [7+1] <em>Shield of Faith (x2), Resurgence <span style="color: Lime">[CD177]</span>(x2), Entropic Shield, Bane, Doom *Enlarge Person</em></p><p>2nd – (DC=20) [7+1] <em>Undetectable Alignment (x2), Hold Person (x2), Align Weapon, Silence, Status, *Spiritual Weapon</em></p><p>3rd – (DC=21) [5+1] <em>Blindness/Deafness, Protection from Energy, Magic Vestment, Create Food & Water, Flame of Faith <span style="color: Lime">[CD166]</span>, *Magic Vestment</em></p><p>4th – (DC=22) [5+1] <em>Tongues, Sending, Poison(DC26), Greater Magic Weapon, Revenance <span style="color: Lime">[CD178]</span>, *Spell Immunity</em></p><p>5th – (DC=23) [4+1] <em>Righteous Might (x2), True Seeing, DragonBreath <span style="color: Lime">[CD164]</span>, *Flame Strike</em></p><p>6th – (DC=24) [3+1] <em>Word of Recall, Harm, Cometfall <span style="color: Lime">[CD159]</span>, *Stoneskin</em></p><p>7th – (DC=25) [2+1] <em>Destruction, Greater Bestow Curse <span style="color: Lime">[CD153]</span>, *Power word: Blind</em></p><p>*=domain spell</p><p></p><p> </p><p><u><strong>Equipment for Toryn</strong></u></p><p></p><p><strong>Magic items on Toryn, worn</strong></p><p></p><p><strong>Armor</strong> - +4 Mithral Full Plate of Heavy Fortification</p><p><strong>Head</strong> – Helm of Wisdom +6: </p><p><strong>Neck</strong> – Amulet of Natural Armor +4 </p><p><strong>Torso (vest)</strong> – Vest of Health +4</p><p><strong>Waist (belt)</strong> – Belt of Giant Strength +4: </p><p><strong>Shoulders (cloak) </strong> – Cloak of Resistance +4: </p><p><strong>Hands (gloves)</strong> – Gloves of Dexterity +4</p><p><strong>Right hand (ring)</strong> – Ring of Protection +5 </p><p><strong>Left hand (ring)</strong> – Ring of Charisma +4</p><p><strong>Boots</strong> - Boots of the winterlands </p><p></p><p></p><p><u><strong>Magic Weapons carried by Toryn:</strong></u></p><p>+1 Warhammer of Brilliant Energy</p><p>+1 Adamantine Warhammer</p><p>+1 Composite Shortbow +4</p><p></p><p><strong>Also wearing</strong></p><p>-Explorer’s Outfit</p><p>-Bag of holding type IV </p><p>-Cleric’s Vestments</p><p></p><p><strong>-Spell components:</strong> </p><p>Diamond (worth 25,000gp), Silver Holy Symbol of Destruction (500gp), Holy Water (x5), Incense (worth 250gp), Ointment of mushroom powder, saffron, and fat (worth 1000gp), Diamond Dust (worth 500gp)</p><p> </p><p>-Masterwork scroll organizer - 60gp (FRCS) –</p><p>-Scroll of Implosion</p><p>-Scroll of FireStorm </p><p>-Scroll of Earthquake</p><p>-Scroll of Banishment</p><p></p><p>-Silver Holy symbol</p><p> </p><p>-Belt pouch - 1gp</p><p>-wand of cure light wounds (x5)</p><p>-wand of cure critical wounds</p><p>-Rod of Metamagic, Extend</p><p></p><p>-Quiver of Arrows (x2) (40)</p><p></p><p><u><strong>Money</strong></u></p><p>854gp - Toryn keeps about twenty gold pieces in his belt pouch, and the rest of his gold is in the bag of holding.</p><p></p><p><u><strong>Appearance:</strong></u> <span style="color: Indigo"><em>Toryn always looks emaculate, especially for a dwarf. His Long black hair and beard are neatly braided, and his Ruddy brown skin is almost as shiny as his freshly polished armor. He stands a full 4'1" tall and weighs a solid 178 pounds. His deep green eyes are usually filled with fervor and determination no matter if he is out on the battlefield or saying his daily prayers. </em> </span> </p><p></p><p></p><p><u><strong>Personality:</strong></u> <span style="color: Blue"><em>Toryn is slow to trust and very suspicious of strangers when it comes to such things he is the epitome of the stereotypical dwarf. He is not friendly nor does he have a sense of humor. In Toryn's eyes everything is a serious matter. These traits have helped him to be very successful on the battlefield but much less so in making friends. He is very courageous but also has a very vengeful side to him.</em></span></p><p></p><p><u><strong>Background:</strong></u> <span style="color: Red"><em>Toryn was born the only child to his parents. His father was a great commander of the army of his homeland. His Mother was a high Priestess of Moradin. So he learned his martial prowess from his father and the ways of worship from his mother.</em></span></p><p><span style="color: Red"><em></em></span></p><p><span style="color: Red"><em>Not being able to decide in who’s footsteps to follow, Toryn put all of the lessons that he learned from both parents together in his profession. Other than learning from his parents Toryn’s childhood was uneventful. He loved his parents so that he never wanted to leave their side. He never spent much time with anyone else and therefore never fully developed his social skills.</em></span></p><p><span style="color: Red"><em></em></span></p><p><span style="color: Red"><em>Toryn’s father was downed in battle and as his mother attempted to save him she was killed as well. Toryn could not understand how Moradin could allow this to happen. Why would the deity that they so devoutly worshiped not protected them better. With this he disowned Moradin as his deity and began on the path to follow the Guardian of the Watchtower of the North, who was much more accessible as he resided on the same plane and had not blindly allowed Toryn’s parents to be killed.</em></span></p><p><span style="color: Red"><em></em></span></p><p><span style="color: Red"><em>With this change in faith, Toryn left his Dwarven community. He knew that a cleric who no longer accepted Moradin would most likely not be accepted in Dwarf lands. So Toryn departed from his long time home and joined a mercenary guild. As a member of this guild Toryn has taken on duties that would have made his mother proud as well as duties that would have caused Moradin to strip his divine abilities from him had he still worshipped the dwarven deity.</em></span></p><p><span style="color: Red"><em></em></span></p><p><span style="color: Red"><em>Toryn’s personality wins no one over. Those that accept him and travel with him do so because he is a powerful ally. Many of his former associates have ended up leaving or dying because they could not accept his gruffness and lack of holding his tongue. Toryn speaks his mind and many cannot accept that. He means no one any harm but his lack of social interaction at a young age caused for a lack of social skills now. </em></span> </p><p></p><p></p><p><u><strong>Angered Gods:</strong></u> <span style="color: Sienna"><em>Left the Clergy of Moradin to join Clergy of the Protector</em></span></p><p></p><p><u><strong>Party ties:</strong></u> <span style="color: Yellow"><em>Could have been on Mercenary missions with any or all of the members of group.</em></span></p></blockquote><p></p>
[QUOTE="Juggernaut, post: 1831320, member: 2500"] [b]Toryn Stonehammer[/b] [U][B]Toryn Stonehammer[/B][/U] [I]Male Dwarven Cleric of the Guardian of the Watchtower of the North 8/ Warpriest 10 (18)[/I] [B]Alignment:[/B] Lawful Neutral [B]Patron Deity[/B]: The Protector (Earth) [B]Region:[/B] [B]Height:[/B] 4’ 1” [B]Weight:[/B] 178 lbs [B]Hair:[/B] Black [B]Eyes:[/B] Dark Green [B]Age:[/B] 101 [B]XP:[/B] 157,000 Str: 18 (+4) [6 points, +4 from belt] Dex: 14 (-) [2 points, +4 from gloves] Con: 20 (+5) [6 points, +2 racial, +4 from helm] Int: 10 (-) [2 points] Wis: 26 (+8) [10 points, +4 for levels, +6 for periapt] Cha: 16 (+3) [ 6 points, -2 racial, +4 from Ring] [B]Class and Racial Abilities:[/B] Lawful Aura, Spells, Domain Abilities and Spells (Strength and War), Spontaneous Casting, Inability to cast Chaotic Spells, Turn or Rebuke Undead (12 attempts daily), +2 Con, -2 Cha, Darkvision, Stonecunning, Weapon Familiarity (Dwarven Waraxes and Dwarven Urgoshes), Stability, +2 racial saving throw vs poison, +2 racial bonus on saving throws vs spells and spell like effects, +1 racial attack bonus vs orcs and goblinoids, +4 dodge vs giants, +2 racial bonus to appraise and craft checks that are related to metal or stone, Bonus domain (Glory), Rally, Inflame +8, [I]Mass Cure Light Wounds[/I](Sp) 1/day, Fear Aura 1/day (DC=23), [I]Heroes’ Feast [/I] (Sp) 1/day, [I]Haste[/I] (Sp) 3/day, [I]Mass Heal [/I] (Sp) 1/day, Implacable Foe [B]Hit Dice:[/B] 8d8 + 10d10 + 90 [B]HP:[/B] 173 [B]AC:[/B] 33* [+12 armor, +2 Dex, +4 Natural Armor(amulet), +5 Deflection(Ring)] *+4 Dodge vs Giants [B]Init:[/B] +2 (+2 Dex) [B]Speed:[/B] 15ft [U][B]Saves:[/B][/U] (+2 vs poisons and vs spells and spell effects) [B]Fortitude[/B] +22 [+13 base, +5 Con, +4 from Cloak] [B]Reflex[/B] +11 [+5 base, +2 Dex, +4 from Cloak] [B]Will[/B] +21 [+9 base, +8 Wis, +4 from Cloak] [[U]B]Attacks:[/B][/U] [B]BAB/Grapple:[/B] +16/+21 [B]Melee Atk:[/B] +20/+15/+10/+5 [B]Ranged Atk:[/B] +18/+13/+8/+3 [I][B]+1 Warhammer of Brilliant Energy[/B][/I] +22/+17/+12/+7 1d8+7 x3 [I][B]+1 Adamantine Warhammer[/B][/I] +22/+17/+12/+7 1d8+7 x3 [[I]B]+1 Composite Shortbow +4[/B][/I] +17/+12/+7/+2 1d6+4 x3 70' [U][B]Skills:[/B][/U] [B]Concentration[/B] +22 [13 ranks, +5 Con, +4 Combat Casting] [B] Diplomacy [/B] +13 [8 ranks, +3 Cha, +2 Sense Motive Synergy] [B]Knowledge (Religion)[/B] +10 [10 ranks] [B]Sense Motive [/B] +13 [5 ranks, +8 Wis] [B]Spellcraft[/B] +6 [6 ranks] [U][B]Feats:[/B][/U] Combat Casting Glorious Weapons [COLOR=Lime](Complete Divine pg 82)[/COLOR] Practiced Spellcaster [COLOR=Lime](Complete Divine pg 82)[/COLOR] Power Attack Extra Turning Divine Metamagic [COLOR=Lime](Complete Divine pg 80)[/COLOR] Quicken Spell [B]Languages:[/B] Common, Dwarven [U][B]Spells Prepared Cast as a 17th level caster[/B][/U] [B]Domains:[/B] [COLOR=DarkRed]War, Strength, Glory[/COLOR] 0th –(DC=18) [6] [I]Read Magic (x2), Purify Food & Drink (x2), Detect Magic (x2)[/I] 1st – (DC=19) [7+1] [I]Shield of Faith (x2), Resurgence [COLOR=Lime][CD177][/COLOR](x2), Entropic Shield, Bane, Doom *Enlarge Person[/I] 2nd – (DC=20) [7+1] [I]Undetectable Alignment (x2), Hold Person (x2), Align Weapon, Silence, Status, *Spiritual Weapon[/I] 3rd – (DC=21) [5+1] [I]Blindness/Deafness, Protection from Energy, Magic Vestment, Create Food & Water, Flame of Faith [COLOR=Lime][CD166][/COLOR], *Magic Vestment[/I] 4th – (DC=22) [5+1] [I]Tongues, Sending, Poison(DC26), Greater Magic Weapon, Revenance [COLOR=Lime][CD178][/COLOR], *Spell Immunity[/I] 5th – (DC=23) [4+1] [I]Righteous Might (x2), True Seeing, DragonBreath [COLOR=Lime][CD164][/COLOR], *Flame Strike[/I] 6th – (DC=24) [3+1] [I]Word of Recall, Harm, Cometfall [COLOR=Lime][CD159][/COLOR], *Stoneskin[/I] 7th – (DC=25) [2+1] [I]Destruction, Greater Bestow Curse [COLOR=Lime][CD153][/COLOR], *Power word: Blind[/I] *=domain spell [U][B]Equipment for Toryn[/B][/U] [B]Magic items on Toryn, worn[/B] [B]Armor[/B] - +4 Mithral Full Plate of Heavy Fortification [B]Head[/B] – Helm of Wisdom +6: [B]Neck[/B] – Amulet of Natural Armor +4 [B]Torso (vest)[/B] – Vest of Health +4 [B]Waist (belt)[/B] – Belt of Giant Strength +4: [B]Shoulders (cloak) [/B] – Cloak of Resistance +4: [B]Hands (gloves)[/B] – Gloves of Dexterity +4 [B]Right hand (ring)[/B] – Ring of Protection +5 [B]Left hand (ring)[/B] – Ring of Charisma +4 [B]Boots[/B] - Boots of the winterlands [U][B]Magic Weapons carried by Toryn:[/B][/U] +1 Warhammer of Brilliant Energy +1 Adamantine Warhammer +1 Composite Shortbow +4 [B]Also wearing[/B] -Explorer’s Outfit -Bag of holding type IV -Cleric’s Vestments [B]-Spell components:[/B] Diamond (worth 25,000gp), Silver Holy Symbol of Destruction (500gp), Holy Water (x5), Incense (worth 250gp), Ointment of mushroom powder, saffron, and fat (worth 1000gp), Diamond Dust (worth 500gp) -Masterwork scroll organizer - 60gp (FRCS) – -Scroll of Implosion -Scroll of FireStorm -Scroll of Earthquake -Scroll of Banishment -Silver Holy symbol -Belt pouch - 1gp -wand of cure light wounds (x5) -wand of cure critical wounds -Rod of Metamagic, Extend -Quiver of Arrows (x2) (40) [U][B]Money[/B][/U] 854gp - Toryn keeps about twenty gold pieces in his belt pouch, and the rest of his gold is in the bag of holding. [U][B]Appearance:[/B][/U] [COLOR=Indigo][I]Toryn always looks emaculate, especially for a dwarf. His Long black hair and beard are neatly braided, and his Ruddy brown skin is almost as shiny as his freshly polished armor. He stands a full 4'1" tall and weighs a solid 178 pounds. His deep green eyes are usually filled with fervor and determination no matter if he is out on the battlefield or saying his daily prayers. [/I] [/COLOR] [U][B]Personality:[/B][/U] [COLOR=Blue][I]Toryn is slow to trust and very suspicious of strangers when it comes to such things he is the epitome of the stereotypical dwarf. He is not friendly nor does he have a sense of humor. In Toryn's eyes everything is a serious matter. These traits have helped him to be very successful on the battlefield but much less so in making friends. He is very courageous but also has a very vengeful side to him.[/I][/COLOR] [U][B]Background:[/B][/U] [COLOR=Red][I]Toryn was born the only child to his parents. His father was a great commander of the army of his homeland. His Mother was a high Priestess of Moradin. So he learned his martial prowess from his father and the ways of worship from his mother. Not being able to decide in who’s footsteps to follow, Toryn put all of the lessons that he learned from both parents together in his profession. Other than learning from his parents Toryn’s childhood was uneventful. He loved his parents so that he never wanted to leave their side. He never spent much time with anyone else and therefore never fully developed his social skills. Toryn’s father was downed in battle and as his mother attempted to save him she was killed as well. Toryn could not understand how Moradin could allow this to happen. Why would the deity that they so devoutly worshiped not protected them better. With this he disowned Moradin as his deity and began on the path to follow the Guardian of the Watchtower of the North, who was much more accessible as he resided on the same plane and had not blindly allowed Toryn’s parents to be killed. With this change in faith, Toryn left his Dwarven community. He knew that a cleric who no longer accepted Moradin would most likely not be accepted in Dwarf lands. So Toryn departed from his long time home and joined a mercenary guild. As a member of this guild Toryn has taken on duties that would have made his mother proud as well as duties that would have caused Moradin to strip his divine abilities from him had he still worshipped the dwarven deity. Toryn’s personality wins no one over. Those that accept him and travel with him do so because he is a powerful ally. Many of his former associates have ended up leaving or dying because they could not accept his gruffness and lack of holding his tongue. Toryn speaks his mind and many cannot accept that. He means no one any harm but his lack of social interaction at a young age caused for a lack of social skills now. [/I][/COLOR] [U][B]Angered Gods:[/B][/U] [COLOR=Sienna][I]Left the Clergy of Moradin to join Clergy of the Protector[/I][/COLOR] [U][B]Party ties:[/B][/U] [COLOR=Yellow][I]Could have been on Mercenary missions with any or all of the members of group.[/I][/COLOR] [/QUOTE]
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