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The Grey Cloak Council Campaign Background Thread [RESTORED]
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<blockquote data-quote="Tellerian Hawke" data-source="post: 6942205" data-attributes="member: 6790669"><p><strong>Kleborn Comes To Town.</strong></p><p></p><p>Kleborn, you left Verbobonc at dawn, yesterday, <strong>Patchwall 21, CY 963;</strong> dawn was at approximately 5:15 am. After hearing the rumors of evil cultists having taken over Hommlet, you decided that the sleepy little village held the best prospect for adventure. <em><strong>You doubt such a scenario,</strong></em> but where there's smoke, there's usually fire. And after all, the abandoned temple is nearby, and you've also heard reports of Hobgoblins in the area. You figure that <em><strong>something </strong></em>fun must be going on there.</p><p></p><p><span style="color: #0000ff"><strong>You didn't push your horse;</strong></span> you stopped for the night while you were still 10 miles outside of town. The night was uneventful, and you woke this morning about 8:00 am, and rode on into town at a casual pace.</p><p></p><p><span style="color: #0000ff"><strong>It's about 10:00 am,</strong></span> <span style="color: #0000ff"><strong>Patchwall 22nd,</strong></span> and as your horse slowly ambles into town, heading south along the North Road, you notice that a gallows is being built. A short distance away is a sign, which reads:</p><p></p><p><strong>"Welcome to the Village of Hommlet."</strong></p><p></p><p>Your first thought is for food; according to a sign, there are two likely places: a tavern called <strong>"Terrigan's"</strong> which is apparently somewhere to your right, and an inn called <strong>"The Inn of the Welcome Wench,"</strong> which the sign says is further forward, across the bridge. </p><p></p><p><strong>You decide to check Terrigan's first; </strong>You notice, stumbling out of the front door of Terrigan's, a man who is obviously drunk, walking toward the horse trough, apparently with the intention of dunking his head in it. The man is clad in dirty, dented half-plate, and carries several weapons on his person, most notably a warhammer and bow, which both adorn his back, and a longsword, which hangs from his waist. Before he can reach the trough, however, he stops, retches his guts out into the middle of the street, stumbles 3 more steps, and falls face-first into the dirt by the side of the road, passed out. The thought occurs to you that with such clientele being allowed at Terrigan's, perhaps the Welcome Wench would be the better choice.</p><p></p><p><em><strong>[Kleborn: What do you do?]</strong></em></p></blockquote><p></p>
[QUOTE="Tellerian Hawke, post: 6942205, member: 6790669"] [b]Kleborn Comes To Town.[/b] Kleborn, you left Verbobonc at dawn, yesterday, [B]Patchwall 21, CY 963;[/B] dawn was at approximately 5:15 am. After hearing the rumors of evil cultists having taken over Hommlet, you decided that the sleepy little village held the best prospect for adventure. [I][B]You doubt such a scenario,[/B][/I] but where there's smoke, there's usually fire. And after all, the abandoned temple is nearby, and you've also heard reports of Hobgoblins in the area. You figure that [I][B]something [/B][/I]fun must be going on there. [COLOR=#0000ff][B]You didn't push your horse;[/B][/COLOR] you stopped for the night while you were still 10 miles outside of town. The night was uneventful, and you woke this morning about 8:00 am, and rode on into town at a casual pace. [COLOR=#0000ff][B]It's about 10:00 am,[/B][/COLOR] [COLOR=#0000ff][B]Patchwall 22nd,[/B][/COLOR] and as your horse slowly ambles into town, heading south along the North Road, you notice that a gallows is being built. A short distance away is a sign, which reads: [B]"Welcome to the Village of Hommlet."[/B] Your first thought is for food; according to a sign, there are two likely places: a tavern called [B]"Terrigan's"[/B] which is apparently somewhere to your right, and an inn called [B]"The Inn of the Welcome Wench,"[/B] which the sign says is further forward, across the bridge. [B]You decide to check Terrigan's first; [/B]You notice, stumbling out of the front door of Terrigan's, a man who is obviously drunk, walking toward the horse trough, apparently with the intention of dunking his head in it. The man is clad in dirty, dented half-plate, and carries several weapons on his person, most notably a warhammer and bow, which both adorn his back, and a longsword, which hangs from his waist. Before he can reach the trough, however, he stops, retches his guts out into the middle of the street, stumbles 3 more steps, and falls face-first into the dirt by the side of the road, passed out. The thought occurs to you that with such clientele being allowed at Terrigan's, perhaps the Welcome Wench would be the better choice. [I][B][Kleborn: What do you do?][/B][/I] [/QUOTE]
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