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The Grey Companions - Storyhour Characters
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<blockquote data-quote="Jon Potter" data-source="post: 426722" data-attributes="member: 2323"><p><strong>Kirnoth Val Satha</strong></p><p></p><p>Kirnoth Val Satha</p><p>Sorcerer 4 / (Male Moon Elf)</p><p>Hitpoints: 13</p><p>Initiative: 3 (Dex 3)</p><p>Speed: 30</p><p>AC: 15 (Armor 2 Dex 3 )</p><p>Attacks: (1) Longsword +1 / Longbow +5 / Dart +5 / </p><p>Damage: Longsword 1D8-1 / Longbow 1D8-1 / Dart 1D4-1 / </p><p>Height/Weight: 5 ft. 11 in./95 lbs.</p><p>Special Attacks: None</p><p>Special Qualities: Immune to Sleep [Race Ability], Summon Familiar</p><p>Feats: Skill Focus (Knowledge: Arcana), Courteous Mageocracy, Alertness [From Familiar], Eschew Components [Virtual]</p><p>SKills: Alchemy +7, Appraise• +7, Concentration• +7, Heal• +5, Knowledge (arcana) +14, Ride• +6, Spellcraft +13, </p><p>Saves: Fort +1, Ref +4, Will +6</p><p>Abilities: STR 8, DEX 16, CON 11, INT 18, WIS 15, CHA 16</p><p></p><p>Alignment: Neutral Good</p><p>Description: "Across from him stood his opponent, a full-blooded elf dressed in high boots and a loose-fitting tunic. Finian could see that he was of Grey Elf stock, what his father had always called a Moon Elf. He was unarmed."</p><p></p><p>Spells: Sorcerer</p><p>Spells per Day: 6 / 6 / 3 / </p><p>Bonus Spells: 0 / 1 / 1 / 1 / </p><p>Known Spells: 6 / 3 / 1 / </p><p>Spell Save DC: 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / </p><p></p><p>Spell List: </p><p>Acid Splash. Missile deals 1d3 acid damage.</p><p>Daze. Creature loses next action.</p><p>Detect Magic, Detects spells and magic items within 60 ft.</p><p>Detect Poison. Detects poison in one creature or small object.</p><p>Mage Hand. 5-pound telekinesis.</p><p>Resistance. Subject gains +1 on saving throws.</p><p>Magic Missile. 1d4+1 damage; +1 missile/two levels above, 1st (max +5).</p><p>Obscuring Mist. Fog surrounds you.</p><p>True Strike. Adds +20 bonus to your next attack roll.</p><p>Invisibility. Subject is invisible for 10 min./level or until it attacks.</p><p> </p><p>Background: Kirnoth was born in the Altan Tepe Mountains near Godsland and the Moonsteps. He remembers life as it used to be, before the Diviners laid seige to the Cantes Forest, driving the elves out of their anscestral home. It was a sad time, he recalls, and he's glad that his sister is 50 seasons too young to remember it. She was born in Galerideleli, the city that was Kirnoth's home for most of his life.</p><p>Both of his parents were philosophers and appreciative of magic. They were well thought of within the city. Kirnoth, like all elves, received an excellent education. This education was overseen by his parents and focused on art and meditation. However, unlike his parents, these activities did not thrill Kirnoth. He was fascinated with magic. In order to insure their son did not get bored, they encouraged him to spend time with his grandfather, Tirnoth.</p><p>Tirnoth was an ancient and great mage, whom most elves considered eccentric, if not outright insane, because of his sorcerous abilities. Like all elves he was a lover of life in all its aspects. Tirnoth taught his grandson to dance and to appreciate all forms of art. He also instructed Kirnoth on the usefulness of meditation in wizardry. Kirnoth was resistant to a focus on mediation when he was young because he found it boring. However, when he discovered that his fun and eccentric grandfather used it, meditation took on a new meaning for Kirnoth.</p><p>Tirnoth recognized in his grandson a natural proclivity for magic and vowed to make him the next great wizard. He honed his skills of theory of magic, meditation, cogitation, dweomer craft and spell craft. Kirnoth was shy, but when he saw how fascinated others were with his magical abilities, he would allow his magic to speak for him. He particularly enjoyed street illusions, as this seemed to delight his fellow elves and could allow him to interact without needing to talk much.</p><p>While Kirnoth was spending the bulk of his adolescence with his grandfather, his parents had a second child. She was unexpected, but the light of everyone's eye. Her name was Kirelea, and Kirnoth adored her. From a young age, Kirnoth would delight his young sister with street illusions. When his sister reached adolesence, their father informed Kirnoth that Kirelea was to be promised to an old elf whose wife had died in childbirth. She would be expected to marry this elf when she was still only an adolescent herself.</p><p>While Kirnoth and his father had always had a very good relationship, this decision sparked a terrible feud between them. Kirnoth was furious that his father would attempt to cut short Kirelea's childhood. When he was unable to change his father's mind, he retaliated by canceling his own arranged marriage to Fiournielle. The problem with this decision was that, while he knew it was the only way to get his father to see the weight of the issue, he actually loved his fiance. The decision hurt Fiournielle deeply and her family cut Kirnoth off completely. Now feuding with both his fiance and his father, he went dejected to his grandfather.</p><p>In the intervening decades, the old wizard had moved to the ruins of Myth Drannor where he worked with others to excavate the site of the former School of Wizardry. When his grandson came to him, Tirnoth suggested he leave Galerideleli. He suggested he could go adventure.</p></blockquote><p></p>
[QUOTE="Jon Potter, post: 426722, member: 2323"] [b]Kirnoth Val Satha[/b] Kirnoth Val Satha Sorcerer 4 / (Male Moon Elf) Hitpoints: 13 Initiative: 3 (Dex 3) Speed: 30 AC: 15 (Armor 2 Dex 3 ) Attacks: (1) Longsword +1 / Longbow +5 / Dart +5 / Damage: Longsword 1D8-1 / Longbow 1D8-1 / Dart 1D4-1 / Height/Weight: 5 ft. 11 in./95 lbs. Special Attacks: None Special Qualities: Immune to Sleep [Race Ability], Summon Familiar Feats: Skill Focus (Knowledge: Arcana), Courteous Mageocracy, Alertness [From Familiar], Eschew Components [Virtual] SKills: Alchemy +7, Appraise• +7, Concentration• +7, Heal• +5, Knowledge (arcana) +14, Ride• +6, Spellcraft +13, Saves: Fort +1, Ref +4, Will +6 Abilities: STR 8, DEX 16, CON 11, INT 18, WIS 15, CHA 16 Alignment: Neutral Good Description: "Across from him stood his opponent, a full-blooded elf dressed in high boots and a loose-fitting tunic. Finian could see that he was of Grey Elf stock, what his father had always called a Moon Elf. He was unarmed." Spells: Sorcerer Spells per Day: 6 / 6 / 3 / Bonus Spells: 0 / 1 / 1 / 1 / Known Spells: 6 / 3 / 1 / Spell Save DC: 13 / 14 / 15 / 16 / 17 / 18 / 19 / 20 / 21 / 22 / Spell List: Acid Splash. Missile deals 1d3 acid damage. Daze. Creature loses next action. Detect Magic, Detects spells and magic items within 60 ft. Detect Poison. Detects poison in one creature or small object. Mage Hand. 5-pound telekinesis. Resistance. Subject gains +1 on saving throws. Magic Missile. 1d4+1 damage; +1 missile/two levels above, 1st (max +5). Obscuring Mist. Fog surrounds you. True Strike. Adds +20 bonus to your next attack roll. Invisibility. Subject is invisible for 10 min./level or until it attacks. Background: Kirnoth was born in the Altan Tepe Mountains near Godsland and the Moonsteps. He remembers life as it used to be, before the Diviners laid seige to the Cantes Forest, driving the elves out of their anscestral home. It was a sad time, he recalls, and he's glad that his sister is 50 seasons too young to remember it. She was born in Galerideleli, the city that was Kirnoth's home for most of his life. Both of his parents were philosophers and appreciative of magic. They were well thought of within the city. Kirnoth, like all elves, received an excellent education. This education was overseen by his parents and focused on art and meditation. However, unlike his parents, these activities did not thrill Kirnoth. He was fascinated with magic. In order to insure their son did not get bored, they encouraged him to spend time with his grandfather, Tirnoth. Tirnoth was an ancient and great mage, whom most elves considered eccentric, if not outright insane, because of his sorcerous abilities. Like all elves he was a lover of life in all its aspects. Tirnoth taught his grandson to dance and to appreciate all forms of art. He also instructed Kirnoth on the usefulness of meditation in wizardry. Kirnoth was resistant to a focus on mediation when he was young because he found it boring. However, when he discovered that his fun and eccentric grandfather used it, meditation took on a new meaning for Kirnoth. Tirnoth recognized in his grandson a natural proclivity for magic and vowed to make him the next great wizard. He honed his skills of theory of magic, meditation, cogitation, dweomer craft and spell craft. Kirnoth was shy, but when he saw how fascinated others were with his magical abilities, he would allow his magic to speak for him. He particularly enjoyed street illusions, as this seemed to delight his fellow elves and could allow him to interact without needing to talk much. While Kirnoth was spending the bulk of his adolescence with his grandfather, his parents had a second child. She was unexpected, but the light of everyone's eye. Her name was Kirelea, and Kirnoth adored her. From a young age, Kirnoth would delight his young sister with street illusions. When his sister reached adolesence, their father informed Kirnoth that Kirelea was to be promised to an old elf whose wife had died in childbirth. She would be expected to marry this elf when she was still only an adolescent herself. While Kirnoth and his father had always had a very good relationship, this decision sparked a terrible feud between them. Kirnoth was furious that his father would attempt to cut short Kirelea's childhood. When he was unable to change his father's mind, he retaliated by canceling his own arranged marriage to Fiournielle. The problem with this decision was that, while he knew it was the only way to get his father to see the weight of the issue, he actually loved his fiance. The decision hurt Fiournielle deeply and her family cut Kirnoth off completely. Now feuding with both his fiance and his father, he went dejected to his grandfather. In the intervening decades, the old wizard had moved to the ruins of Myth Drannor where he worked with others to excavate the site of the former School of Wizardry. When his grandson came to him, Tirnoth suggested he leave Galerideleli. He suggested he could go adventure. [/QUOTE]
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