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General Tabletop Discussion
*Pathfinder & Starfinder
The Healing Paradox
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<blockquote data-quote="I'm A Banana" data-source="post: 5950863" data-attributes="member: 2067"><p>If you want to tell a story about dogged survival in the face of dangerous threats, HP work best when they are not a per-encounter or per-day resource. As a long-term resource, they are something you can see whittled away over the course of a session or an adventure, something you carefully shepherd and nurture, something that provides a slow burn, a methodical, desperate escalating of danger, of slowly increasing tension.</p><p></p><p>Going to sleep and feeling all better in the morning doesn't capture that feel very easily.</p><p></p><p>For me, I think the distinction between Extended and Short rests is valuable, and I don't see many problems with 5e healing that can't be solved <a href="http://daedaluswing.wikidot.com/time-shifting-rests" target="_blank">with a time-shift</a>. Without further alteration, it slightly changes when you recover spells (now it takes a week to get those back), but a smart designer can preserve the daily-recovery spells and <a href="http://daedaluswing.wikidot.com/how-to-balance-vancian-casting" target="_blank">balance</a> it with weekly-recovery HP.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5950863, member: 2067"] If you want to tell a story about dogged survival in the face of dangerous threats, HP work best when they are not a per-encounter or per-day resource. As a long-term resource, they are something you can see whittled away over the course of a session or an adventure, something you carefully shepherd and nurture, something that provides a slow burn, a methodical, desperate escalating of danger, of slowly increasing tension. Going to sleep and feeling all better in the morning doesn't capture that feel very easily. For me, I think the distinction between Extended and Short rests is valuable, and I don't see many problems with 5e healing that can't be solved [URL="http://daedaluswing.wikidot.com/time-shifting-rests"]with a time-shift[/URL]. Without further alteration, it slightly changes when you recover spells (now it takes a week to get those back), but a smart designer can preserve the daily-recovery spells and [URL="http://daedaluswing.wikidot.com/how-to-balance-vancian-casting"]balance[/URL] it with weekly-recovery HP. [/QUOTE]
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