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Story Hour
The Heretic of Wyre - Part II
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<blockquote data-quote="Cheiromancer" data-source="post: 279176" data-attributes="member: 141"><p>I love how your interpretation of the celestial hierarchy in DnD terms. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>But now I have more questions. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /> </p><p></p><p>I was looking at the summoning of Rurunoth again, and I was trying to work out the chances of him breaking free. Well, they aren't good.</p><p></p><p>First, Mostin drew a summoning diagram (why did he take 20? He has a spellcraft score in the mid-20's, and the DC is only 20. He could do it in his sleep.) This prevents the summoned demon from using SR to break free, and increases the DC of the Charisma check by 5. </p><p></p><p>Now, the DC of the Charisma Check is (15 + 1/2 of caster's level + caster's charisma bonus). Mostin was 15th level at the time, (I think) and had a Charisma of 12. So, with the summoning diagram bonus the DC is 15 + 7 +1 + 5 = 28.</p><p></p><p>Rurunoth has a Charisma of 16. This gives him a +3 bonus, which doesn't help a whole lot.</p><p></p><p>Am I reading the rules incorrectly, or did you apply house rules to make it more difficult? If I am reading them right, the rules probably need tinkering- it should be quite risky to have a Balor trapped in your cellar.</p></blockquote><p></p>
[QUOTE="Cheiromancer, post: 279176, member: 141"] I love how your interpretation of the celestial hierarchy in DnD terms. :D But now I have more questions. :o I was looking at the summoning of Rurunoth again, and I was trying to work out the chances of him breaking free. Well, they aren't good. First, Mostin drew a summoning diagram (why did he take 20? He has a spellcraft score in the mid-20's, and the DC is only 20. He could do it in his sleep.) This prevents the summoned demon from using SR to break free, and increases the DC of the Charisma check by 5. Now, the DC of the Charisma Check is (15 + 1/2 of caster's level + caster's charisma bonus). Mostin was 15th level at the time, (I think) and had a Charisma of 12. So, with the summoning diagram bonus the DC is 15 + 7 +1 + 5 = 28. Rurunoth has a Charisma of 16. This gives him a +3 bonus, which doesn't help a whole lot. Am I reading the rules incorrectly, or did you apply house rules to make it more difficult? If I am reading them right, the rules probably need tinkering- it should be quite risky to have a Balor trapped in your cellar. [/QUOTE]
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