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The Heroes of Darmon - RG
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<blockquote data-quote="Dark Nemesis" data-source="post: 1635400" data-attributes="member: 11714"><p><strong><u><span style="font-size: 12px">Brandy Galanodel</span></u></strong></p><p><span style="font-size: 9px"><em>Female Elf Rogue 1 </em></span></p><p></p><p><strong>Age:</strong> 178</p><p><strong>Gender:</strong> Female</p><p><strong>Alignment:</strong> Chaotic Good</p><p><strong>Height:</strong> 5’9</p><p><strong>Weight:</strong> 142 lbs</p><p><strong>Eyes:</strong> Green</p><p><strong>Hair:</strong> Blonde</p><p><strong>Skin:</strong> Pale</p><p></p><p><strong>STR:</strong> 10 [+0] (2 points) </p><p><strong>DEX:</strong> 16 [+3] (14 base +2 racial, 6 points) </p><p><strong>CON:</strong> 11 [+0] (13 base –2 racial, 5 points) </p><p><strong>INT:</strong> 16 [+3] (10 points) </p><p><strong>WIS:</strong> 12 [+1] (4 points) </p><p><strong>CHA:</strong> 13 [+1] (5 points)</p><p></p><p><strong>Hit Dice:</strong> 1d6 + 0</p><p><strong>HP:</strong> 6 (6 + 0)</p><p><strong>Armor Class:</strong> 16 {10 base + 3 Dex +3 Armor)</p><p><strong>Initiative:</strong> +3</p><p><strong>BAB:</strong> +0</p><p>- <strong>Melee:</strong> +0</p><p>- <strong>Ranged:</strong> +3</p><p></p><p><strong>Speed:</strong> 30’</p><p></p><p><strong>FORT:</strong> +0 (0 Base + 0 Con)</p><p><strong>REFL:</strong> +5 (2 Base + 3 Dex)</p><p><strong>WILL:</strong> +1 (0 Base + 1 Wis)</p><p></p><p><u><strong>Racial abilities:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px">- <em>+2 Dex, -2 Con</em></span></p><p><span style="font-size: 9px"><em>- Medium Size</em></span></p><p><span style="font-size: 9px"><em>-Immune to magical sleep effects, +2 on saves vs enchantment spells</em></span></p><p><span style="font-size: 9px"><em>-Low-light vision</em></span></p><p><span style="font-size: 9px"><em>-+2 on Listen, Search and Spot checks</em></span></p><p><span style="font-size: 9px"><em>-Entitled to a search check after passing within 5 feet of a secret door.</em></span></p><p></p><p><u><strong>Class abilities:</strong></u><span style="font-size: 9px"> </span></p><p><span style="font-size: 9px">-Sneak attack +1d6</span></p><p><span style="font-size: 9px">-Trapfinding</span></p><p></p><p><u><strong>Feats:</strong></u><span style="font-size: 9px"></span></p><p><span style="font-size: 9px">1st Level</span></p><p><span style="font-size: 9px">- <em>Martial weapons proficiency with certain weapons</em></span></p><p><span style="font-size: 9px"><em>-Simple Weapons Proficiency</em></span></p><p><span style="font-size: 9px"><em>-Light armor Proficiency</em></span></p><p><span style="font-size: 9px"><em>-Nimble Fingers</em></span></p><p> <span style="font-size: 9px"><em></em></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><u><strong>Skills:</strong></u><span style="font-size: 9px"> </span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Bluff: +5 (4 ranks + 1 Cha)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Decipher Script: +5 (2 ranks + 3 Int)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Diplomacy: +3 (2 ranks + 1 Cha)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Disable Device: +9 (4 ranks + 3 Int +2 feat)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Hide: +5 (2 ranks + 3 Dex)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Listen: +7 (4 ranks + 1 Wis + 2 racial)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Move Silently: +5 (2 ranks + 3 Dex)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Open Lock: +9 (4 ranks + 3 Dex +2 feat)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Perform: +5 (4 ranks + 1 Cha)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Search: +9 (4 ranks + 3 Int + 2 racial)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Sleight of Hand: +7 (4 ranks + 3 Dex)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Spot: +7 (4 ranks + 1 Wis + 2 racial)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Use Magic Device: +5 (4 ranks + 1 Cha)</span></span></p><p> <span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><u><strong>Languages:</strong></u><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">- <em>Common, Elven, Draconic, Sylvan, Goblin</em></span></span></p><p> <span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"></span></p><p><span style="font-size: 9px"><u><strong>Equipment:</strong></u><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Weapons</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Dagger, +0 Melee, 1d4 + 0, 19-20, x2; 1 lb</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Light crossbow, +3 Ranged, 1d8, 19-20, x2</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Armor</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-Studded leather (+3 to AC)</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">Mundane equipment</span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px">-<em>Backpack (2 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Bedroll (5 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Crossbow bolts x20 (2 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Flint and steel (0 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Grappling hook (4 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Trail rations x2 days (2 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Hemp rope (10 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Waterskin (4 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Soap (1 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Entertainer’s outfit (4 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Belt pouch (.5 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Thieves tools (1 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Mirror (.5 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>-Musical instrument (Fife) (3 lb)</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>Total weight: 60 lb</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>Remaining money: 4 gp, 4 sp</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em><strong><u>Character Background</u></strong></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em> </em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>Brandly Galanodel led a very normal childhood. She had parents who loved her and supported her in all she did, and two siblings with whom she got along with. Her life was relatively carefree, until the age of 120. That was the age, according to village tradition, in which she was to go forth into the world and learn the lessons needed to become an adult.</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>So she said farewell to her family and friends, and set off on the dusty road. She had no destination in mind, and had no idea how she was supposed to learn her ‘life’s lessons’.</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>About a week into her journey, Brandy became lost. It was the middle of the night, and she had somehow lost the path that she had been following in an ancient forest. She had been quite frightened, especially when she remembered rumors of bandits who used the forest to hide from the law.</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>Three days passed, and with each day, Brandy became more and more lost. Tired, cold, and hungry, she had just about to give up hope when her ears picked up the clear notes of a flute. She followed the music until she found a small campfire, and sitting beside it, a handsome human male, playing the flute. He invited her to sit beside his campfire. They talked late into the evening, and Brandy found that she felt safe with the stranger. She fell asleep beside the fire, and when she awoke, the stranger was gone. </em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>Once again, she began to wander the forest, but every once in awhile, she thought she would hear the notes of a flute in the distance. She followed those notes, until at last she emerged from the forest. She was safe, but she did not even know the name of the traveler whom she had encountered.</em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em></em></span></span></p><p><span style="font-size: 9px"><span style="font-size: 9px"><em>That was 22 years ago, and Brandy is still working on learning her life’s lessons. Though she does not claim to follow any particular deity, she has been known to leave several gold coins in the collection box of Darmon’s temple. She remembers all too well what it felt like to be lost and alone, and figures it is money well spent to see to it that others do not find themselves in such a situation.</em></span></span></p></blockquote><p></p>
[QUOTE="Dark Nemesis, post: 1635400, member: 11714"] [B][u][Size=3]Brandy Galanodel[/size][/u][/b] [Size=1][I]Female Elf Rogue 1 [/i][/size] [B]Age:[/B] 178 [B]Gender:[/B] Female [b]Alignment:[/b] Chaotic Good [B]Height:[/B] 5’9 [B]Weight:[/B] 142 lbs [B]Eyes:[/B] Green [B]Hair:[/B] Blonde [B]Skin:[/B] Pale [B]STR:[/B] 10 [+0] (2 points) [B]DEX:[/B] 16 [+3] (14 base +2 racial, 6 points) [B]CON:[/B] 11 [+0] (13 base –2 racial, 5 points) [B]INT:[/B] 16 [+3] (10 points) [B]WIS:[/B] 12 [+1] (4 points) [B]CHA:[/B] 13 [+1] (5 points) [B]Hit Dice:[/B] 1d6 + 0 [B]HP:[/B] 6 (6 + 0) [B]Armor Class:[/B] 16 {10 base + 3 Dex +3 Armor) [B]Initiative:[/B] +3 [B]BAB:[/B] +0 - [b]Melee:[/B] +0 - [b]Ranged:[/B] +3 [B]Speed:[/B] 30’ [B]FORT:[/B] +0 (0 Base + 0 Con) [B]REFL:[/B] +5 (2 Base + 3 Dex) [B]WILL:[/B] +1 (0 Base + 1 Wis) [u][B]Racial abilities:[/B][/u][size=1] - [i]+2 Dex, -2 Con - Medium Size -Immune to magical sleep effects, +2 on saves vs enchantment spells -Low-light vision -+2 on Listen, Search and Spot checks -Entitled to a search check after passing within 5 feet of a secret door.[/i][/size] [u][B]Class abilities:[/B][/u][size=1] -Sneak attack +1d6 -Trapfinding[/size] [u][B]Feats:[/B][/u][size=1] 1st Level - [i]Martial weapons proficiency with certain weapons -Simple Weapons Proficiency -Light armor Proficiency -Nimble Fingers [/i] [u][B]Skills:[/B][/u][size=1] -Bluff: +5 (4 ranks + 1 Cha) -Decipher Script: +5 (2 ranks + 3 Int) -Diplomacy: +3 (2 ranks + 1 Cha) -Disable Device: +9 (4 ranks + 3 Int +2 feat) -Hide: +5 (2 ranks + 3 Dex) -Listen: +7 (4 ranks + 1 Wis + 2 racial) -Move Silently: +5 (2 ranks + 3 Dex) -Open Lock: +9 (4 ranks + 3 Dex +2 feat) -Perform: +5 (4 ranks + 1 Cha) -Search: +9 (4 ranks + 3 Int + 2 racial) -Sleight of Hand: +7 (4 ranks + 3 Dex) -Spot: +7 (4 ranks + 1 Wis + 2 racial) -Use Magic Device: +5 (4 ranks + 1 Cha) [/size] [u][B]Languages:[/B][/u][size=1] - [i]Common, Elven, Draconic, Sylvan, Goblin[/i] [/size] [U][B]Equipment:[/B][/U][size=1] Weapons -Dagger, +0 Melee, 1d4 + 0, 19-20, x2; 1 lb -Light crossbow, +3 Ranged, 1d8, 19-20, x2 Armor -Studded leather (+3 to AC) Mundane equipment -[I]Backpack (2 lb) -Bedroll (5 lb) -Crossbow bolts x20 (2 lb) -Flint and steel (0 lb) -Grappling hook (4 lb) -Trail rations x2 days (2 lb) -Hemp rope (10 lb) -Waterskin (4 lb) -Soap (1 lb) -Entertainer’s outfit (4 lb) -Belt pouch (.5 lb) -Thieves tools (1 lb) -Mirror (.5 lb) -Musical instrument (Fife) (3 lb) Total weight: 60 lb Remaining money: 4 gp, 4 sp [b][u]Character Background[/u][/b] Brandly Galanodel led a very normal childhood. She had parents who loved her and supported her in all she did, and two siblings with whom she got along with. Her life was relatively carefree, until the age of 120. That was the age, according to village tradition, in which she was to go forth into the world and learn the lessons needed to become an adult. So she said farewell to her family and friends, and set off on the dusty road. She had no destination in mind, and had no idea how she was supposed to learn her ‘life’s lessons’. About a week into her journey, Brandy became lost. It was the middle of the night, and she had somehow lost the path that she had been following in an ancient forest. She had been quite frightened, especially when she remembered rumors of bandits who used the forest to hide from the law. Three days passed, and with each day, Brandy became more and more lost. Tired, cold, and hungry, she had just about to give up hope when her ears picked up the clear notes of a flute. She followed the music until she found a small campfire, and sitting beside it, a handsome human male, playing the flute. He invited her to sit beside his campfire. They talked late into the evening, and Brandy found that she felt safe with the stranger. She fell asleep beside the fire, and when she awoke, the stranger was gone. Once again, she began to wander the forest, but every once in awhile, she thought she would hear the notes of a flute in the distance. She followed those notes, until at last she emerged from the forest. She was safe, but she did not even know the name of the traveler whom she had encountered. That was 22 years ago, and Brandy is still working on learning her life’s lessons. Though she does not claim to follow any particular deity, she has been known to leave several gold coins in the collection box of Darmon’s temple. She remembers all too well what it felt like to be lost and alone, and figures it is money well spent to see to it that others do not find themselves in such a situation.[/I][/size][/size] [/QUOTE]
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