Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
The Heroes of Dyvers Chapter Six
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Damionte" data-source="post: 7556460" data-attributes="member: 30235"><p><strong>On The Road again</strong></p><p></p><p>On the other side of the portal, the twins address the party. </p><p></p><p>Trav: <strong>"Missers, and Misses, me brother and I have some news. During our stay with the glorious..."</strong></p><p><strong></strong></p><p>Lenny Interrupts: <strong>"And beautiful. Don't forget beautiful."</strong></p><p></p><p>Trav: <strong>"I would not forget beautiful. The glorious.... and beautiful Lady Abigail, she was able to help us unlock a family secret lurking in our past."</strong></p><p></p><p>Lenny: <strong>"That's right, it turns out there is a bit of draconic ancestry in our line."</strong></p><p></p><p>Trav: <strong>"Right-O, and The Lady Abigail, and... well more precisely her son was able to help us tap into some of that latent power.</strong>" </p><p></p><p>Lenny: <strong>"Hahahah we can breath fire !! It's amazing." </strong></p><p></p><p>Trav: <strong>"Ok ok calm down calm down. Yes, we can breath fire now. She also taught us some magic to help protect our friends form the effects. So if you allow us to, my brother and I can enchant the party to be immune from our draconic breath effects. "</strong></p><p></p><p>Lenny: <strong>"Oh the enchantment also has the side effect of protecting you from the extremes of cold and heat brought on by the weather. A handy little enchantment in a desert climate."</strong></p><p></p><p>Trav: <strong>"True true. It will need to be re-applied each morning but will last all day on a single casting. As our companions on this quest we offer this service, free of charge to any who would allow us to cast it."</strong></p><p></p><p>Duncan attempts to reassure the group: <strong>"It's a very handy enchantment, we've been practicing fighting in formation with it. It's useful."</strong> </p><p></p><p>Ebony Quips: <strong>"Yes, but it's a shame it doesn't protect you from the normal ravages of their breath."</strong></p><p><strong></strong></p><p>Duncan grins before addressing the gathering. : <strong>"For those who do not accept it it is of course your choice, but we ask that in the course of conflict you give us a bit of space. I would hate to have anyone scorched by accident at a critical time." </strong></p><p></p><p><strong>"While I am on the topic, when we all last fought together it was by chance and circumstance. We did not know the way in which you fight, and you did not know ours. I'm afraid we have not done much to remedy that lack of understanding of each other in the mean time." </strong></p><p></p><p><strong>"As for our little unit, you will note we all use blade and shield in the classic centurion style. For us to be at our best we need to be very near each other. We are able to easily incorporate other shield users into our formations at any moment, but those not wielding a shield can be very disruptive to our tactics. I would ask that you try not to interpose yourselves between any of us four during a conflict unless absolutely necessary." </strong></p><p></p><p><strong>"As for our other talents. Well the twins here are excellent shields-men, and are handy in a close hand to hand battle. Dame Ebony and I can also handle ourselves. You may note that we occasionally go into a chant while fighting. There is magic to this chanting. All who count us friend or ally within roughly 20 paces will find their sword a bit lighter, and their steps a bit more graceful. Your backbone will stand firmer, and your jaw less likely to break. As long as you allow the song to help guide you, you will recognize warnings and directions within the phrases, and rhythms of the chant." </strong></p><p></p><p><strong>"In addition we do also carry some healing magic. Not enough to allow you to stand toe to toe with a great foe unharmed, but enough to help patch up a few wounds quickly once the fighting is done."</strong></p></blockquote><p></p>
[QUOTE="Damionte, post: 7556460, member: 30235"] [b]On The Road again[/b] On the other side of the portal, the twins address the party. Trav: [B]"Missers, and Misses, me brother and I have some news. During our stay with the glorious..." [/B] Lenny Interrupts: [B]"And beautiful. Don't forget beautiful."[/B] Trav: [B]"I would not forget beautiful. The glorious.... and beautiful Lady Abigail, she was able to help us unlock a family secret lurking in our past."[/B] Lenny: [B]"That's right, it turns out there is a bit of draconic ancestry in our line."[/B] Trav: [B]"Right-O, and The Lady Abigail, and... well more precisely her son was able to help us tap into some of that latent power.[/B]" Lenny: [B]"Hahahah we can breath fire !! It's amazing." [/B] Trav: [B]"Ok ok calm down calm down. Yes, we can breath fire now. She also taught us some magic to help protect our friends form the effects. So if you allow us to, my brother and I can enchant the party to be immune from our draconic breath effects. "[/B] Lenny: [B]"Oh the enchantment also has the side effect of protecting you from the extremes of cold and heat brought on by the weather. A handy little enchantment in a desert climate."[/B] Trav: [B]"True true. It will need to be re-applied each morning but will last all day on a single casting. As our companions on this quest we offer this service, free of charge to any who would allow us to cast it."[/B] Duncan attempts to reassure the group: [B]"It's a very handy enchantment, we've been practicing fighting in formation with it. It's useful."[/B] Ebony Quips: [B]"Yes, but it's a shame it doesn't protect you from the normal ravages of their breath." [/B] Duncan grins before addressing the gathering. : [B]"For those who do not accept it it is of course your choice, but we ask that in the course of conflict you give us a bit of space. I would hate to have anyone scorched by accident at a critical time." [/B] [B]"While I am on the topic, when we all last fought together it was by chance and circumstance. We did not know the way in which you fight, and you did not know ours. I'm afraid we have not done much to remedy that lack of understanding of each other in the mean time." [/B] [B]"As for our little unit, you will note we all use blade and shield in the classic centurion style. For us to be at our best we need to be very near each other. We are able to easily incorporate other shield users into our formations at any moment, but those not wielding a shield can be very disruptive to our tactics. I would ask that you try not to interpose yourselves between any of us four during a conflict unless absolutely necessary." [/B] [B]"As for our other talents. Well the twins here are excellent shields-men, and are handy in a close hand to hand battle. Dame Ebony and I can also handle ourselves. You may note that we occasionally go into a chant while fighting. There is magic to this chanting. All who count us friend or ally within roughly 20 paces will find their sword a bit lighter, and their steps a bit more graceful. Your backbone will stand firmer, and your jaw less likely to break. As long as you allow the song to help guide you, you will recognize warnings and directions within the phrases, and rhythms of the chant." [/B] [B]"In addition we do also carry some healing magic. Not enough to allow you to stand toe to toe with a great foe unharmed, but enough to help patch up a few wounds quickly once the fighting is done."[/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Heroes of Dyvers Chapter Six
Top