Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
The hidden
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="megamania" data-source="post: 6274899" data-attributes="member: 9255"><p>THE HIDDEN</p><p>05 THE THEFT </p><p>SEGMENT 043</p><p>“THE HIRED MAGE’S AMBUSH”</p><p>3/09/14</p><p></p><p>DRAVAGO 16, 999</p><p></p><p>At the edge of the city Truth and Lady Silvermane part ways. She will get word to the group to meet at a specific dock area within the city. Her heart is heavy with the threats made by the Red dragon. She knows the Dragon’s strength and willingness to use it against the city people. However, she cannot find herself stopping the search for what is within the swamps. She will find out somehow even if she must use the entire city to do so.</p><p></p><p></p><p>Truth spots the group in the distance and begins to realize how much he has missed them. Witt spots him and mentions to the group that there he is two dock sections away. They don’t seem to miss him as much. RAF especially. He just keeps looking at the airship and wonders what it would take to reach the island the lighthouse is on and take their ship from them. His hatred for the Claw is growing daily.</p><p></p><p>Truth goes to a large group of humans and ½ orcs that are talking about the disappearance of a ranger within the swamp. Truth asks them to please move aside. He feels a wash of energy overcome him. He halts to see who is directing magic at him. Behind him a mage holding out a wand appears. The mage activates the wand once more and Truth finds he cannot move. A Hold Construct spell!</p><p></p><p>The ½ orcs break away from the others and systematically remove the large bag from Truth and speak about what to do with the warforged. With the group breaking up in a panic, the others see the ambush and begin to shout and rush to their artificer’s aid. The mage picks up the bag, thanks the warforged artificer and creates a dimensional door. Before the others arrive he reappears about 100 feet away on another section of dock that will take to reach without magic. </p><p></p><p>As the others arrive, Truth wills himself free of the spell and shouts at the mage. The mage pulls out his journal first and seems to nod. Then he finds the skull and with religious relevance- holds it up in the air and bows his head. Tom begins to rain arrows at him. He takes the book and the skull and begins to run further away.</p><p></p><p>Truth gives chase running along the interconnecting docks in hopes of keeping up with the mage. Two of the ambushers are taken down and the other two run. They go a different way from Truth and the mage. The mage outruns them….. the ½ orcs don’t.</p><p></p><p>On each of the 1/2orc thugs for hire are basic equipment and a brand new Karrnathi silver coin.</p><p></p><p>Truth follows RAF’s gaze to the airship and each in their own words degree that they are taking that ship.</p></blockquote><p></p>
[QUOTE="megamania, post: 6274899, member: 9255"] THE HIDDEN 05 THE THEFT SEGMENT 043 “THE HIRED MAGE’S AMBUSH” 3/09/14 DRAVAGO 16, 999 At the edge of the city Truth and Lady Silvermane part ways. She will get word to the group to meet at a specific dock area within the city. Her heart is heavy with the threats made by the Red dragon. She knows the Dragon’s strength and willingness to use it against the city people. However, she cannot find herself stopping the search for what is within the swamps. She will find out somehow even if she must use the entire city to do so. Truth spots the group in the distance and begins to realize how much he has missed them. Witt spots him and mentions to the group that there he is two dock sections away. They don’t seem to miss him as much. RAF especially. He just keeps looking at the airship and wonders what it would take to reach the island the lighthouse is on and take their ship from them. His hatred for the Claw is growing daily. Truth goes to a large group of humans and ½ orcs that are talking about the disappearance of a ranger within the swamp. Truth asks them to please move aside. He feels a wash of energy overcome him. He halts to see who is directing magic at him. Behind him a mage holding out a wand appears. The mage activates the wand once more and Truth finds he cannot move. A Hold Construct spell! The ½ orcs break away from the others and systematically remove the large bag from Truth and speak about what to do with the warforged. With the group breaking up in a panic, the others see the ambush and begin to shout and rush to their artificer’s aid. The mage picks up the bag, thanks the warforged artificer and creates a dimensional door. Before the others arrive he reappears about 100 feet away on another section of dock that will take to reach without magic. As the others arrive, Truth wills himself free of the spell and shouts at the mage. The mage pulls out his journal first and seems to nod. Then he finds the skull and with religious relevance- holds it up in the air and bows his head. Tom begins to rain arrows at him. He takes the book and the skull and begins to run further away. Truth gives chase running along the interconnecting docks in hopes of keeping up with the mage. Two of the ambushers are taken down and the other two run. They go a different way from Truth and the mage. The mage outruns them….. the ½ orcs don’t. On each of the 1/2orc thugs for hire are basic equipment and a brand new Karrnathi silver coin. Truth follows RAF’s gaze to the airship and each in their own words degree that they are taking that ship. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The hidden
Top