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<blockquote data-quote="megamania" data-source="post: 6280392" data-attributes="member: 9255"><p>THE HIDDEN</p><p>05 THE LIGHTHOUSE </p><p>SEGMENT 046</p><p>“THE TIME IS NOW”</p><p>3/23/14</p><p></p><p>DRAVAGO 16, 999</p><p></p><p>“Now?” asks Truth.</p><p></p><p>“It’s obvious they are watching us. If we act now we have the element of surprise.” RAF clearly states with a sense of there is no other option.</p><p></p><p>“It’s in the middle of the day!” exclaims Persia in disbelief.</p><p></p><p>“Where is Tom?” asks Cy noticing he is missing.</p><p></p><p>“He was here just a moment ago.” Adds Witt.</p><p></p><p>“There he is- uh guys….” Persia lowers her voice. Tom Garvin wanders down the dock with a rather large animal beside him. A Black Bear.</p><p></p><p>“Even if it followed you home you shouldn’t keep it… unless its dinner.” Says Witt trying to be funny.</p><p></p><p>“This is Fuzzy. He will be joining us now.” Answers Tom.</p><p></p><p>RAF and Truth look at each other with a similar look of disbelief then return to the subject on hand. </p><p></p><p>“If we wait I can maybe get help.” Suggests Truth.</p><p></p><p>“If we wait, the Claw will send out forces to hunt us and attack us. It’s better to go now.”</p><p></p><p>“What are we after?” asks Cy.</p><p></p><p>RAF looks across the bay to the lighthouse and the airship moored there. “I have an idea.”</p><p></p><p>Truth nods his approval. Anything to make a statement against the Claw. However, the artificer has a slightly different idea in his mind. Stealing the ship is one thought but……</p><p></p><p>The group wanders down to the docks that are the closest to the lighthouse. They are now about 600ft away. There are several unwatched small row boats and one large one. Unnoticed by them, the map salesman watches them from his booth on the dock as they check for the owner then hop into the large boat.</p><p></p><p>There is some confusion on who will row and how to go about it. Fuzzy, the bear, is mildly uncertain about the situation also and requires some coaxing to board the boat. The map sales man takes it all in with a smirk on his face. He has come to like this group despite the trouble they always to find themselves in. </p><p></p><p>Truth insists on not rowing as he begins to prepare for the oncoming conflict. He is energizing his blast rods. Acquiring the airship would mean then the cost of running it. Why spend money they don’t have. He merely wants them to pay for trifling with him and the journal he was working on (never mind the fact he took (kidnapped) Boris’ head).</p><p></p><p>About half way there one of the guards on the ship on the ship spots them coming. He jokes to the other guard about the likelihood of them making it across the bay. They make bets in fact.</p><p></p><p>The artificer then begins to rework the magic of RAF’s sword. Flames erupt on it. He nods his approval but Fuzzy isn’t keen on it. Fire causes forest fires.</p><p></p><p>Once they are nearly 75 feet away the one guard, still laughing, goes to get a person in charge. The necromancer, dressed in black and grey tatters, steps out onto the deck. He smiles at the would-be attackers. He summons up a spell to reach further with his touch spells and calls out to the boat.</p><p></p><p>“Turn around. You are unwanted and have no permission to near our island.”</p><p></p><p>If RAF had more fingers, he would “salute” him. At sixty feet, Truth stands up and points TWO blast rods at the airship. RAF picks up on the intension of destroying the ship instead of stealing it and seems to approve. The necromancer yells in anger as the first blast strikes the retaining arm of the fire elemental that powers the ship.</p><p></p><p>“What do you….. Archers!” calls out the necromancer as he channels a Shocking Grasp spell through his existing Spectral Hand spell. Truth is grabbed by the unseen hand. Not giving up so quickly, the artificer fires out the second rod striking in nearly the same spot. The ship shutters this time. He is electrocuted yet again for doing this.</p><p></p><p>The guards fire arrows down at them as more Emerald Claw agents appear with bows. Tom calls up a ball of fire and even as he focuses it onto the ship undead scaly claws rise out of the waters all along the ship- Zombie Sahuagin grasp and rock the boat.</p><p></p><p>Truth looks to the others with uncertainty. “What? You expected them to just give us the ship?!?” declares Witt with a smile that is somewhat evil in nature.</p></blockquote><p></p>
[QUOTE="megamania, post: 6280392, member: 9255"] THE HIDDEN 05 THE LIGHTHOUSE SEGMENT 046 “THE TIME IS NOW” 3/23/14 DRAVAGO 16, 999 “Now?” asks Truth. “It’s obvious they are watching us. If we act now we have the element of surprise.” RAF clearly states with a sense of there is no other option. “It’s in the middle of the day!” exclaims Persia in disbelief. “Where is Tom?” asks Cy noticing he is missing. “He was here just a moment ago.” Adds Witt. “There he is- uh guys….” Persia lowers her voice. Tom Garvin wanders down the dock with a rather large animal beside him. A Black Bear. “Even if it followed you home you shouldn’t keep it… unless its dinner.” Says Witt trying to be funny. “This is Fuzzy. He will be joining us now.” Answers Tom. RAF and Truth look at each other with a similar look of disbelief then return to the subject on hand. “If we wait I can maybe get help.” Suggests Truth. “If we wait, the Claw will send out forces to hunt us and attack us. It’s better to go now.” “What are we after?” asks Cy. RAF looks across the bay to the lighthouse and the airship moored there. “I have an idea.” Truth nods his approval. Anything to make a statement against the Claw. However, the artificer has a slightly different idea in his mind. Stealing the ship is one thought but…… The group wanders down to the docks that are the closest to the lighthouse. They are now about 600ft away. There are several unwatched small row boats and one large one. Unnoticed by them, the map salesman watches them from his booth on the dock as they check for the owner then hop into the large boat. There is some confusion on who will row and how to go about it. Fuzzy, the bear, is mildly uncertain about the situation also and requires some coaxing to board the boat. The map sales man takes it all in with a smirk on his face. He has come to like this group despite the trouble they always to find themselves in. Truth insists on not rowing as he begins to prepare for the oncoming conflict. He is energizing his blast rods. Acquiring the airship would mean then the cost of running it. Why spend money they don’t have. He merely wants them to pay for trifling with him and the journal he was working on (never mind the fact he took (kidnapped) Boris’ head). About half way there one of the guards on the ship on the ship spots them coming. He jokes to the other guard about the likelihood of them making it across the bay. They make bets in fact. The artificer then begins to rework the magic of RAF’s sword. Flames erupt on it. He nods his approval but Fuzzy isn’t keen on it. Fire causes forest fires. Once they are nearly 75 feet away the one guard, still laughing, goes to get a person in charge. The necromancer, dressed in black and grey tatters, steps out onto the deck. He smiles at the would-be attackers. He summons up a spell to reach further with his touch spells and calls out to the boat. “Turn around. You are unwanted and have no permission to near our island.” If RAF had more fingers, he would “salute” him. At sixty feet, Truth stands up and points TWO blast rods at the airship. RAF picks up on the intension of destroying the ship instead of stealing it and seems to approve. The necromancer yells in anger as the first blast strikes the retaining arm of the fire elemental that powers the ship. “What do you….. Archers!” calls out the necromancer as he channels a Shocking Grasp spell through his existing Spectral Hand spell. Truth is grabbed by the unseen hand. Not giving up so quickly, the artificer fires out the second rod striking in nearly the same spot. The ship shutters this time. He is electrocuted yet again for doing this. The guards fire arrows down at them as more Emerald Claw agents appear with bows. Tom calls up a ball of fire and even as he focuses it onto the ship undead scaly claws rise out of the waters all along the ship- Zombie Sahuagin grasp and rock the boat. Truth looks to the others with uncertainty. “What? You expected them to just give us the ship?!?” declares Witt with a smile that is somewhat evil in nature. [/QUOTE]
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