Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
The hidden
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="megamania" data-source="post: 6309727" data-attributes="member: 9255"><p>THE HIDDEN</p><p>08 DROBIN THE CRAZED </p><p>SEGMENT 070</p><p>“MAZE O con and MAZE P”</p><p>6/01/14</p><p></p><p>LHARVION 6, 999</p><p></p><p>Moving on, the group reaches a locked door and a hallway branching off. They decide to try the door. A minor fire trap is activated that burns off a few loose flakes of tarnished metal from Truth. They break through the door and enter a small room with a shelf within it. Mixed with the random books are several scrolls and statues of gargoyles. The value of the statues is low enough they leave them be. Witt however spots a small book that interests him. Truth also finds a book on the bottom shelf.</p><p></p><p>The book Witt finds is bound by dark human skin with fanged teeth on the cover. It is translated as the Book of Vile Deeds. Truth would have taken it from him if not for the book he found. It is a metallic blue with a small solid silver ball that works as a latch. This Manual of The Planes talks about manifest zones.</p><p></p><p>They move on after RAF decides to “rearrange” the shelf and the statues. “opps.”</p><p></p><p>They enter a very large room with a clear snake-like motif. They are snakes, nagas and dragon headed giant snakes (Linnorns) depicted on the walls. In each case the eyes are holes. These holes are between 1 inch and 12 inches in size. Persia begins to look around when Cy notes there is movement within a few holes. Even as everyone has entered the room snakes slide out of the smaller holes. Seven very large snakes arrive and immediately begin to attack. They are held back by everyone as RAF tears into them.</p><p></p><p>Going down the next hallway they spot another giant snake but this one has a large lump within its gut. It is moving very very slowly. Guessing it has recently had a big meal (maybe of ½ orc guard) they cut and gut it. What they find surprises them. It (was) a human dressed in brown and black robes. The eyes have slits like a serpent with patches of small fine greenish-yellow scales (like a snake). Truth finds a pendant on him that is made from stone. It has an inscribed image of a full moon with a sickle on it. A drop of something (possibly blood) is depicted on the tip of the weapon.</p><p></p><p>Around the corner they find another cultist. He is alive!</p><p></p><p>Truth goes to him and the man dies in his arms. He was referring to someone as being crazed and working with…… dies before he can complete it. They move on and pass through an open door. A long hallway is before them. The hallway is lit by several globes of electric all along one side of the hall. As they get closer, the hairs stand on end and the two warforged attract small but harmless streaks of electricity. Persia can just make out something is beyond the electrical barrier. Some sort of room or space. Roadie looks around and spots a secret panel and opens it. There is a lever in the very back of it. To reach it, he will need to stretch his arm all the way to his shoulder to touch it to pull. Uneasy he still does it. Several of the electrical orbs move aside like a parting curtain.</p><p></p><p>The room here is small. Possibly ten foot by twenty foot. A shelf and a bright purple silk carpet are all that appears to be within the room. RAF eyes the carpet and to be safe- goes to stomp on it in case it is alive or a trap. The mimic shapes into life and attacks him! It takes a few moments but the group surrounds it and beats it down. The bard is prepared to take some with him but in its death, the fine looking carpet becomes a rough textured greyish-green lump. “eh!” and tosses it aside. Truth looks about and finds little of interest except for one book. “The Book of the Dark Raven”. It speaks about another plane that collects evil and can release it. In Xoriat it is called- Ravenloft. Everyone is looking at Truth strangely as he is trying to sound out the words and symbols of the language of the crazed and nightmarish.</p><p></p><p>Another room has three six foot tall statues of human mages. They are covered by glowing Lichen. A few secret panels are found here which produces a small amount of gold and silver. Also within this room is an alcove shrouded in green energy. A teleport disk can be seen on the other side. Since they only have a Red and a Blue key they cannot enter the space.</p></blockquote><p></p>
[QUOTE="megamania, post: 6309727, member: 9255"] THE HIDDEN 08 DROBIN THE CRAZED SEGMENT 070 “MAZE O con and MAZE P” 6/01/14 LHARVION 6, 999 Moving on, the group reaches a locked door and a hallway branching off. They decide to try the door. A minor fire trap is activated that burns off a few loose flakes of tarnished metal from Truth. They break through the door and enter a small room with a shelf within it. Mixed with the random books are several scrolls and statues of gargoyles. The value of the statues is low enough they leave them be. Witt however spots a small book that interests him. Truth also finds a book on the bottom shelf. The book Witt finds is bound by dark human skin with fanged teeth on the cover. It is translated as the Book of Vile Deeds. Truth would have taken it from him if not for the book he found. It is a metallic blue with a small solid silver ball that works as a latch. This Manual of The Planes talks about manifest zones. They move on after RAF decides to “rearrange” the shelf and the statues. “opps.” They enter a very large room with a clear snake-like motif. They are snakes, nagas and dragon headed giant snakes (Linnorns) depicted on the walls. In each case the eyes are holes. These holes are between 1 inch and 12 inches in size. Persia begins to look around when Cy notes there is movement within a few holes. Even as everyone has entered the room snakes slide out of the smaller holes. Seven very large snakes arrive and immediately begin to attack. They are held back by everyone as RAF tears into them. Going down the next hallway they spot another giant snake but this one has a large lump within its gut. It is moving very very slowly. Guessing it has recently had a big meal (maybe of ½ orc guard) they cut and gut it. What they find surprises them. It (was) a human dressed in brown and black robes. The eyes have slits like a serpent with patches of small fine greenish-yellow scales (like a snake). Truth finds a pendant on him that is made from stone. It has an inscribed image of a full moon with a sickle on it. A drop of something (possibly blood) is depicted on the tip of the weapon. Around the corner they find another cultist. He is alive! Truth goes to him and the man dies in his arms. He was referring to someone as being crazed and working with…… dies before he can complete it. They move on and pass through an open door. A long hallway is before them. The hallway is lit by several globes of electric all along one side of the hall. As they get closer, the hairs stand on end and the two warforged attract small but harmless streaks of electricity. Persia can just make out something is beyond the electrical barrier. Some sort of room or space. Roadie looks around and spots a secret panel and opens it. There is a lever in the very back of it. To reach it, he will need to stretch his arm all the way to his shoulder to touch it to pull. Uneasy he still does it. Several of the electrical orbs move aside like a parting curtain. The room here is small. Possibly ten foot by twenty foot. A shelf and a bright purple silk carpet are all that appears to be within the room. RAF eyes the carpet and to be safe- goes to stomp on it in case it is alive or a trap. The mimic shapes into life and attacks him! It takes a few moments but the group surrounds it and beats it down. The bard is prepared to take some with him but in its death, the fine looking carpet becomes a rough textured greyish-green lump. “eh!” and tosses it aside. Truth looks about and finds little of interest except for one book. “The Book of the Dark Raven”. It speaks about another plane that collects evil and can release it. In Xoriat it is called- Ravenloft. Everyone is looking at Truth strangely as he is trying to sound out the words and symbols of the language of the crazed and nightmarish. Another room has three six foot tall statues of human mages. They are covered by glowing Lichen. A few secret panels are found here which produces a small amount of gold and silver. Also within this room is an alcove shrouded in green energy. A teleport disk can be seen on the other side. Since they only have a Red and a Blue key they cannot enter the space. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
The hidden
Top