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The Hounds - a Zeitgeist Campaign
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<blockquote data-quote="MarkM" data-source="post: 8441444" data-attributes="member: 7025557"><p>Mixed, but mostly.good. One player in particular really didn't like the feeling that there was no chance to "win." On the positive, they HATED Leone,.so are looking forward to a rematch some day. The drama of an NPC being killed right in front of them as a warning had an emotional impact, and the fact that they were able to glean some info from the papers and to retrieve the npc body to get him raised gave a sense that their efforts weren't entirely for nothing helped. They also enjoyed the unfolding mystery of Leone and the shadow man seeming to be familiar with each other and maybe even aligned, but not on exactly the same team or with some rivalry, plus Kell who seemed to be playing all sides and who may have sold the Doctor's location to all three factions. Overall they were really good sessions despite some (planned and intentional) frustration. </p><p></p><p>I think they enjoyed this more than being tricked and toyed with at Kell's theater. At that one the initial chase (the stolen "baby") made them think there was going to be combat (I did it in combat rounds once they started chasing), so then when they faced overwhelming force in the theater there was that sense of frustration but without as much fun building up to it. It retrospect, I would have done that more as a montage. They did enjoy the tension and internal struggle of deciding to cut a deal with an utter scumbag like Kell, though.</p></blockquote><p></p>
[QUOTE="MarkM, post: 8441444, member: 7025557"] Mixed, but mostly.good. One player in particular really didn't like the feeling that there was no chance to "win." On the positive, they HATED Leone,.so are looking forward to a rematch some day. The drama of an NPC being killed right in front of them as a warning had an emotional impact, and the fact that they were able to glean some info from the papers and to retrieve the npc body to get him raised gave a sense that their efforts weren't entirely for nothing helped. They also enjoyed the unfolding mystery of Leone and the shadow man seeming to be familiar with each other and maybe even aligned, but not on exactly the same team or with some rivalry, plus Kell who seemed to be playing all sides and who may have sold the Doctor's location to all three factions. Overall they were really good sessions despite some (planned and intentional) frustration. I think they enjoyed this more than being tricked and toyed with at Kell's theater. At that one the initial chase (the stolen "baby") made them think there was going to be combat (I did it in combat rounds once they started chasing), so then when they faced overwhelming force in the theater there was that sense of frustration but without as much fun building up to it. It retrospect, I would have done that more as a montage. They did enjoy the tension and internal struggle of deciding to cut a deal with an utter scumbag like Kell, though. [/QUOTE]
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