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The Hounds - a Zeitgeist Campaign
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<blockquote data-quote="MarkM" data-source="post: 8478316" data-attributes="member: 7025557"><p><strong>Marathon Session, cont.</strong></p><p></p><p>When we returned to RHC headquarters, Lady Saxby burst into Delft’s office while we were reporting. She was quite angry about Gyldiel taking it upon himself to make the Nettles announcement without first coming back to ask permission. Gyldiel tried to push back and Delft defended him but Saxby demanded Gyldiel turn in his badge. </p><p></p><p>Sometime later, we found out Delft deputized Gyldiel to help us finish the investigation which Delft fully expected to be fired over for going behind Lady Saxby’s back. It probably wasn’t appropriate but we’d get a lot of enjoyment over teasing “Deputy” Gyldiel.</p><p></p><p>There was a lot of debate in our group as to whether or not to give immunity to the arsonists for information on who hired them. Vic was particularly vocal about not letting them get away with the murder of so many citizens. Bell and Sylvia were more on the side of how many it could now save… in the end, I mentioned we could maybe have the best of both worlds. If my magic worked, we could potentially get him to talk without giving up anything.</p><p></p><p>So, we brought him up to a cell and I cast Suggestion after Bell Mind Slivered him… it worked! He spilled the beans and gave us a lot of information including their secret hideout with a letter from whoever it was that hired them.</p><p></p><p>When we found the letter, it was signed MM and it also matched the writing of a letter the Shadowman had given me earlier. Gyldiel and Vic both connected “MM” to Mayor McBannin. We couldn’t know for sure until we got a sample of his handwriting though and so we traveled to his manor hoping to get it.</p><p></p><p>He was coming out of his home as we approached and a dance began between us and him. We tried to convince him we were here for his aid and if he could write a letter we could take with us to other authorities, we could help with the evacuation of the Nettles. He, on the other hand, seemed like he knew the jig was up. We went back and forth for a while before another large earthquake hit and a geyser of witch oil burst from the ground into the sky. That’s when he told his employees to kill all of us. </p><p></p><p>Over the course of the fight, we found out not only that McBannin apparently is a witch (he cursed Gyldiel and centipedes came out of his mouth), but also that he’d cast the binding spell on most of his servants. </p><p></p><p>Vic and others tried to shackle McBannin while we also tried to take out his people trying to kill us. McBannin was eventually shackled and our enemies scattered. He told us we needed to go down into his lab and “fix” something if we wanted to stop this disaster from occurring. He said the lab was downstairs in a storage shed but we’d need his necklace to “pass through.”</p><p></p><p>Chaining him to a tree, we found the shack as well as more necklaces carried by a woman killed in the earthquake. It was good we did as the necklaces allowed us to pass into the Bleak Gate realm which housed the lab we were looking for.</p><p></p><p>Witch oil jaguars attacked us when we got down which turned out to be really bad as they almost took us out. In the end, it was just Bell and I still up. We woke our companions up and Sylvia drank a VERY expensive healing potion and we pressed on. </p><p></p><p>We found Doctor Von Recklinghausen in a room hooked up to anesthesia. When we woke him up, he didn’t remember anything after he was taken from us. I gave him a sword and we moved on. There was a machine that seemed to be a pump for the witch oil we found pooled below. I can’t tell you much about it but Bell figured out what needed to be fixed and which levers needed pulling in order to stop the impending explosion. But, before we could relax, we heard the lift lowering and the doctor called out someone was attacking us. </p><p></p><p>It was the shadowman and a couple of thugs. The shadowman turned out to be McBannin’s butler, Cilian Creed. Another tough fight ensued and, at the end, Bell yelled to a hiding Creed that he’d blow the witch oil if he didn’t come out. This got Creed’s attention and he came out just long enough to be knocked into the oil below. But, this was after he recognized Gyldiel and said, “I died because of you!”</p><p></p><p>With the danger averted and the shadowman dead (hopefully), we made our way back upstairs. I noticed a lab coat with the name Stewart on it… could it be Kaja Stewart? I’d only run across her name on my hunt for the Ragman but with her specialty in extraplanar runes… this would make some sense…</p><p></p><p>We were disappointed initially when we found McBannin freed from his chains but we later learned he was still picked up by soldiers and imprisoned. </p><p></p><p>His trial was set for the following day… that was really fast… and we were called to testify. But, when the time of the trial came, there was no McBannin. Fearing something had gone wrong, we returned to the RHC to find it abuzz. Apparently, McBannin had killed himself. When we questioned the guard, he said McBannin smoked a cigarette staring off into space and then casually beat his head against the wall until he was dead. The Spirit medium (who is apparently a ranger) came down and told us something interesting. He said his soul was gone BEFORE he died… what the heck does that mean?</p><p></p><p>Anyway, Delft told us we’d probably be needed in a couple of days but to lay low until then.</p></blockquote><p></p>
[QUOTE="MarkM, post: 8478316, member: 7025557"] [B]Marathon Session, cont.[/B] When we returned to RHC headquarters, Lady Saxby burst into Delft’s office while we were reporting. She was quite angry about Gyldiel taking it upon himself to make the Nettles announcement without first coming back to ask permission. Gyldiel tried to push back and Delft defended him but Saxby demanded Gyldiel turn in his badge. Sometime later, we found out Delft deputized Gyldiel to help us finish the investigation which Delft fully expected to be fired over for going behind Lady Saxby’s back. It probably wasn’t appropriate but we’d get a lot of enjoyment over teasing “Deputy” Gyldiel. There was a lot of debate in our group as to whether or not to give immunity to the arsonists for information on who hired them. Vic was particularly vocal about not letting them get away with the murder of so many citizens. Bell and Sylvia were more on the side of how many it could now save… in the end, I mentioned we could maybe have the best of both worlds. If my magic worked, we could potentially get him to talk without giving up anything. So, we brought him up to a cell and I cast Suggestion after Bell Mind Slivered him… it worked! He spilled the beans and gave us a lot of information including their secret hideout with a letter from whoever it was that hired them. When we found the letter, it was signed MM and it also matched the writing of a letter the Shadowman had given me earlier. Gyldiel and Vic both connected “MM” to Mayor McBannin. We couldn’t know for sure until we got a sample of his handwriting though and so we traveled to his manor hoping to get it. He was coming out of his home as we approached and a dance began between us and him. We tried to convince him we were here for his aid and if he could write a letter we could take with us to other authorities, we could help with the evacuation of the Nettles. He, on the other hand, seemed like he knew the jig was up. We went back and forth for a while before another large earthquake hit and a geyser of witch oil burst from the ground into the sky. That’s when he told his employees to kill all of us. Over the course of the fight, we found out not only that McBannin apparently is a witch (he cursed Gyldiel and centipedes came out of his mouth), but also that he’d cast the binding spell on most of his servants. Vic and others tried to shackle McBannin while we also tried to take out his people trying to kill us. McBannin was eventually shackled and our enemies scattered. He told us we needed to go down into his lab and “fix” something if we wanted to stop this disaster from occurring. He said the lab was downstairs in a storage shed but we’d need his necklace to “pass through.” Chaining him to a tree, we found the shack as well as more necklaces carried by a woman killed in the earthquake. It was good we did as the necklaces allowed us to pass into the Bleak Gate realm which housed the lab we were looking for. Witch oil jaguars attacked us when we got down which turned out to be really bad as they almost took us out. In the end, it was just Bell and I still up. We woke our companions up and Sylvia drank a VERY expensive healing potion and we pressed on. We found Doctor Von Recklinghausen in a room hooked up to anesthesia. When we woke him up, he didn’t remember anything after he was taken from us. I gave him a sword and we moved on. There was a machine that seemed to be a pump for the witch oil we found pooled below. I can’t tell you much about it but Bell figured out what needed to be fixed and which levers needed pulling in order to stop the impending explosion. But, before we could relax, we heard the lift lowering and the doctor called out someone was attacking us. It was the shadowman and a couple of thugs. The shadowman turned out to be McBannin’s butler, Cilian Creed. Another tough fight ensued and, at the end, Bell yelled to a hiding Creed that he’d blow the witch oil if he didn’t come out. This got Creed’s attention and he came out just long enough to be knocked into the oil below. But, this was after he recognized Gyldiel and said, “I died because of you!” With the danger averted and the shadowman dead (hopefully), we made our way back upstairs. I noticed a lab coat with the name Stewart on it… could it be Kaja Stewart? I’d only run across her name on my hunt for the Ragman but with her specialty in extraplanar runes… this would make some sense… We were disappointed initially when we found McBannin freed from his chains but we later learned he was still picked up by soldiers and imprisoned. His trial was set for the following day… that was really fast… and we were called to testify. But, when the time of the trial came, there was no McBannin. Fearing something had gone wrong, we returned to the RHC to find it abuzz. Apparently, McBannin had killed himself. When we questioned the guard, he said McBannin smoked a cigarette staring off into space and then casually beat his head against the wall until he was dead. The Spirit medium (who is apparently a ranger) came down and told us something interesting. He said his soul was gone BEFORE he died… what the heck does that mean? Anyway, Delft told us we’d probably be needed in a couple of days but to lay low until then. [/QUOTE]
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