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<blockquote data-quote="CleverNickName" data-source="post: 9318621" data-attributes="member: 50987"><p>I've got to get a few things off my chest before I threadcrap a dozen different threads from here to Reddit and back.</p><p></p><p>I.</p><p>If you don't like the (name) class, you don't have to play one. You really can just play one of the 12 other classes. Nobody has to even know. It can be your own little secret! You don't owe anyone an explanation, and you don't need anyone to agree with you beforehand; just pick something else and roll on.</p><p></p><p>II.</p><p>If one of your players likes the (name) class but you don't? Sure, you can make a nuisance of yourself by loudly complaining to them about it, and/or describing all the many things you hate about it. But did you know: you can just <em>let them enjoy the thing</em>? I know, it's so easy it sounds fake. But it's true! You can just <em>let them </em>have fun. The (name) class isn't "broken" because someone enjoys something you don't.</p><p></p><p>III.</p><p>Sure, you absolutely should customize things to suit your own personal preferences--that's the very first rule of the game! But why all the posturing? What's with all the exaggeration? You aren't "fixing" something, because it never was "broken." These are personal preferences, not laws of nature or royal mandates. Don't be that smug hipster at the party who thinks he saved the day by changing the song list.</p><p></p><p>"Don't worry everyone! I fixed the music! Now we can have fun." (Bon Iver begins playing at 130 dB)</p></blockquote><p></p>
[QUOTE="CleverNickName, post: 9318621, member: 50987"] I've got to get a few things off my chest before I threadcrap a dozen different threads from here to Reddit and back. I. If you don't like the (name) class, you don't have to play one. You really can just play one of the 12 other classes. Nobody has to even know. It can be your own little secret! You don't owe anyone an explanation, and you don't need anyone to agree with you beforehand; just pick something else and roll on. II. If one of your players likes the (name) class but you don't? Sure, you can make a nuisance of yourself by loudly complaining to them about it, and/or describing all the many things you hate about it. But did you know: you can just [I]let them enjoy the thing[/I]? I know, it's so easy it sounds fake. But it's true! You can just [I]let them [/I]have fun. The (name) class isn't "broken" because someone enjoys something you don't. III. Sure, you absolutely should customize things to suit your own personal preferences--that's the very first rule of the game! But why all the posturing? What's with all the exaggeration? You aren't "fixing" something, because it never was "broken." These are personal preferences, not laws of nature or royal mandates. Don't be that smug hipster at the party who thinks he saved the day by changing the song list. "Don't worry everyone! I fixed the music! Now we can have fun." (Bon Iver begins playing at 130 dB) [/QUOTE]
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